// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #define CHROME_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #pragma once #include "base/memory/ref_counted.h" #include "base/memory/singleton.h" #include "base/observer_list.h" #include "base/values.h" #include "content/public/browser/media_observer.h" class MediaInternalsObserver; namespace media { struct MediaLogEvent; } // This class stores information about currently active media. // It's constructed on the UI thread but all of its methods are called on the IO // thread. class MediaInternals : public content::MediaObserver { public: virtual ~MediaInternals(); static MediaInternals* GetInstance(); // Overridden from content::MediaObserver: virtual void OnDeleteAudioStream(void* host, int stream_id) OVERRIDE; virtual void OnSetAudioStreamPlaying(void* host, int stream_id, bool playing) OVERRIDE; virtual void OnSetAudioStreamStatus(void* host, int stream_id, const std::string& status) OVERRIDE; virtual void OnSetAudioStreamVolume(void* host, int stream_id, double volume) OVERRIDE; virtual void OnMediaEvent(int render_process_id, const media::MediaLogEvent& event) OVERRIDE; // Methods for observers. // Observers should add themselves on construction and remove themselves // on destruction. void AddObserver(MediaInternalsObserver* observer); void RemoveObserver(MediaInternalsObserver* observer); void SendEverything(); private: friend class MediaInternalsTest; friend struct DefaultSingletonTraits<MediaInternals>; MediaInternals(); // Sets |property| of an audio stream to |value| and notifies observers. // (host, stream_id) is a unique id for the audio stream. // |host| will never be dereferenced. void UpdateAudioStream(void* host, int stream_id, const std::string& property, Value* value); // Removes |item| from |data_|. void DeleteItem(const std::string& item); // Sets data_.id.property = value and notifies attached UIs using update_fn. // id may be any depth, e.g. "video.decoders.1.2.3" void UpdateItem(const std::string& update_fn, const std::string& id, const std::string& property, Value* value); // Calls javascript |function|(|value|) on each attached UI. void SendUpdate(const std::string& function, Value* value); static MediaInternals* instance_; DictionaryValue data_; ObserverList<MediaInternalsObserver> observers_; DISALLOW_COPY_AND_ASSIGN(MediaInternals); }; #endif // CHROME_BROWSER_MEDIA_MEDIA_INTERNALS_H_