// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_NAVIGATION_CONTROLLER_H_ #define CHROME_BROWSER_NAVIGATION_CONTROLLER_H_ #include #include "base/linked_ptr.h" #include "base/ref_counted.h" #include "chrome/browser/session_id.h" #include "chrome/browser/site_instance.h" #include "chrome/browser/ssl_manager.h" #include "chrome/browser/tab_contents_type.h" #include "chrome/common/navigation_types.h" class GURL; class Profile; class TabContents; class WebContents; class TabContentsCollector; struct TabNavigation; struct ViewHostMsg_FrameNavigate_Params; // A NavigationController maintains the back-forward list for a single tab and // manages all navigation within that list. // // The NavigationController also owns all TabContents for the tab. This is to // make sure that we have at most one TabContents instance per type. class NavigationController { public: // Notification details ------------------------------------------------------ // Provides the details for a NOTIFY_NAV_ENTRY_CHANGED notification. struct EntryChangedDetails { // The changed navigation entry after it has been updated. const NavigationEntry* changed_entry; // Indicates the current index in the back/forward list of the entry. int index; }; // Provides the details for a NOTIFY_NAV_ENTRY_COMMITTED notification. // TODO(brettw) this mostly duplicates ProvisionalLoadDetails, it would be // nice to unify these somehow. struct LoadCommittedDetails { // By default, the entry will be filled according to a new main frame // navigation. LoadCommittedDetails() : entry(NULL), is_auto(false), is_in_page(false), is_main_frame(true), is_interstitial(false) { } // The committed entry. This will be the active entry in the controller. NavigationEntry* entry; // The type of navigation that just occurred. Note that not all types of // navigations in the enum are valid here, since some of them don't actually // cause a "commit" and won't generate this notification. NavigationType::Type type; // The index of the previously committed navigation entry. This will be -1 // if there are no previous entries. int previous_entry_index; // The previous URL that the user was on. This may be empty if none. GURL previous_url; // True when this load was non-user initated. This corresponds to a // a NavigationGestureAuto call from WebKit (see webview_delegate.h). // We also count reloads and meta-refreshes as "auto" to account for the // fact that WebKit doesn't always set the user gesture properly in these // cases (see bug 1051891). bool is_auto; // True if the navigation was in-page. This means that the active entry's // URL and the |previous_url| are the same except for reference fragments. bool is_in_page; // True when the main frame was navigated. False means the navigation was a // sub-frame. bool is_main_frame; // True when this navigation is for an interstitial page. Many consumers // won't care about interstitial loads. bool is_interstitial; // Whether the content of this frame has been altered/blocked because it was // unsafe. bool is_content_filtered; // When the committed load is a web page from the renderer, this string // specifies the security state if the page is secure. // See ViewHostMsg_FrameNavigate_Params.security_info, where it comes from. // Use SSLManager::DeserializeSecurityInfo to decode it. std::string serialized_security_info; // Returns whether the user probably felt like they navigated somewhere new. // We often need this logic for showing or hiding something, and this // returns true only for main frame loads that the user initiated, that go // to a new page. bool is_user_initiated_main_frame_load() const { return !is_auto && !is_in_page && is_main_frame; } }; // Details sent for NOTIFY_NAV_LIST_PRUNED. struct PrunedDetails { // If true, count items were removed from the front of the list, otherwise // count items were removed from the back of the list. bool from_front; // Number of items removed. int count; }; // --------------------------------------------------------------------------- NavigationController(TabContents* initial_contents, Profile* profile); // Creates a NavigationController from the specified history. Processing // for this is asynchronous and handled via the RestoreHelper (in // navigation_controller.cc). NavigationController( Profile* profile, const std::vector& navigations, int selected_navigation); ~NavigationController(); // Begin the destruction sequence for this NavigationController and all its // registered tabs. The sequence is as follows: // 1. All tabs are asked to Destroy themselves. // 2. When each tab is finished Destroying, it will notify the controller. // 3. Once all tabs are Destroyed, the NavigationController deletes itself. // This ensures that all the TabContents outlive the NavigationController. void Destroy(); // Clone the receiving navigation controller. Only the active tab contents is // duplicated. NavigationController* Clone(); // Returns the profile for this controller. It can never be NULL. Profile* profile() const { return profile_; } // Active entry -------------------------------------------------------------- // Returns the active entry, which is the transient entry if any, the pending // entry if a navigation is in progress or the last committed entry otherwise. // NOTE: This can be NULL!! // // If you are trying to get the current state of the NavigationController, // this is the method you will typically want to call. // NavigationEntry* GetActiveEntry() const; // Returns the index from which we would go back/forward or reload. This is // the last_committed_entry_index_ if pending_entry_index_ is -1. Otherwise, // it is the pending_entry_index_. int GetCurrentEntryIndex() const; // Returns the last committed entry, which may be null if there are no // committed entries. NavigationEntry* GetLastCommittedEntry() const; // Returns the index of the last committed entry. int GetLastCommittedEntryIndex() const { return last_committed_entry_index_; } // Navigation list ----------------------------------------------------------- // Returns the number of entries in the NavigationController, excluding // the pending entry if there is one, but including the transient entry if // any. int GetEntryCount() const { return static_cast(entries_.size()); } NavigationEntry* GetEntryAtIndex(int index) const { return entries_.at(index).get(); } // Returns the entry at the specified offset from current. Returns NULL // if out of bounds. NavigationEntry* GetEntryAtOffset(int offset) const; // Returns the index of the specified entry, or -1 if entry is not contained // in this NavigationController. int GetIndexOfEntry(const NavigationEntry* entry) const; // Return the index of the entry with the corresponding type, instance, and // page_id, or -1 if not found. Use a NULL instance if the type is not // TAB_CONTENTS_WEB. int GetEntryIndexWithPageID(TabContentsType type, SiteInstance* instance, int32 page_id) const; // Return the entry with the corresponding type, instance, and page_id, or // NULL if not found. Use a NULL instance if the type is not // TAB_CONTENTS_WEB. NavigationEntry* GetEntryWithPageID(TabContentsType type, SiteInstance* instance, int32 page_id) const; // Pending entry ------------------------------------------------------------- // Commits the current pending entry and issues the NOTIFY_NAV_ENTRY_COMMIT // notification. No changes are made to the entry during this process, it is // just moved from pending to committed. This is an alternative to // RendererDidNavigate for simple TabContents types. // // When the pending entry is a new navigation, it will have a page ID of -1. // The caller should leave this as-is. CommitPendingEntry will generate a // new page ID for you and update the TabContents with that ID. void CommitPendingEntry(); // Discards the pending and transient entries if any. Calling this may cause // the active tab contents to switch if the current entry corresponds to a // different tab contents type. void DiscardNonCommittedEntries(); // Returns the pending entry corresponding to the navigation that is // currently in progress, or null if there is none. NavigationEntry* GetPendingEntry() const { return pending_entry_; } // Returns the index of the pending entry or -1 if the pending entry // corresponds to a new navigation (created via LoadURL). int GetPendingEntryIndex() const { return pending_entry_index_; } // Transient entry ----------------------------------------------------------- // Adds an entry that is returned by GetActiveEntry(). The entry is // transient: any navigation causes it to be removed and discarded. // The NavigationController becomes the owner of |entry| and deletes it when // it discards it. This is useful with interstitial page that need to be // represented as an entry, but should go away when the user navigates away // from them. // Note that adding a transient entry does not change the active contents. void AddTransientEntry(NavigationEntry* entry); // Returns the transient entry if any. Note that the returned entry is owned // by the navigation controller and may be deleted at any time. NavigationEntry* GetTransientEntry() const; // New navigations ----------------------------------------------------------- // Loads the specified URL. void LoadURL(const GURL& url, const GURL& referrer, PageTransition::Type type); // Load the specified URL the next time it becomes active. void LoadURLLazily(const GURL& url, const GURL& referrer, PageTransition::Type type, const std::wstring& title, SkBitmap* icon); // Loads the current page if this NavigationController was restored from // history and the current page has not loaded yet. void LoadIfNecessary(); // Renavigation -------------------------------------------------------------- // Navigation relative to the "current entry" bool CanGoBack() const; bool CanGoForward() const; void GoBack(); void GoForward(); // Navigates to the specified absolute index. void GoToIndex(int index); // Navigates to the specified offset from the "current entry". Does nothing if // the offset is out of bounds. void GoToOffset(int offset); // Reloads the current entry. If |check_for_repost| is true and the current // entry has POST data the user is prompted to see if they really want to // reload the page. In nearly all cases pass in true. void Reload(bool check_for_repost); // Removing of entries ------------------------------------------------------- // Removes the entry at the specified |index|. This call dicards any pending // and transient entries. |default_url| is the URL that the navigation // controller navigates to if there are no more entries after the removal. // If |default_url| is empty, we default to "about:blank". void RemoveEntryAtIndex(int index, const GURL& default_url); // TabContents --------------------------------------------------------------- // Notifies the controller that a TabContents that it owns has been destroyed. // This is part of the NavigationController's Destroy sequence. void TabContentsWasDestroyed(TabContentsType type); // Returns the TabContents cached on this controller for the given type or // NULL if there is none. TabContents* GetTabContents(TabContentsType type); // Returns the currently-active TabContents associated with this controller. // You should use GetActiveEntry instead of this in most cases. TabContents* active_contents() const { return active_contents_; } // For use by TabContents ---------------------------------------------------- // Handles updating the navigation state after the renderer has navigated. // This is used by the WebContents. Simpler tab contents types can use // CommitPendingEntry below. // // If a new entry is created, it will return true and will have filled the // given details structure and broadcast the NOTIFY_NAV_ENTRY_COMMITTED // notification. The caller can then use the details without worrying about // listening for the notification. // // In the case that nothing has changed, the details structure is undefined // and it will return false. bool RendererDidNavigate(const ViewHostMsg_FrameNavigate_Params& params, bool is_interstitial, LoadCommittedDetails* details); // Notifies us that we just became active. This is used by the TabContents // so that we know to load URLs that were pending as "lazy" loads. void SetActive(bool is_active); // Broadcasts the NOTIFY_NAV_ENTRY_CHANGED notification for the given entry // (which must be at the given index). This will keep things in sync like // the saved session. void NotifyEntryChanged(const NavigationEntry* entry, int index); // Returns true if the given URL would be an in-page navigation (i.e. only // the reference fragment is different) from the "last committed entry". We do // not compare it against the "active entry" since the active entry can be // pending and in page navigations only happen on committed pages. If there // is no last committed entry, then nothing will be in-page. // // Special note: if the URLs are the same, it does NOT count as an in-page // navigation. Neither does an input URL that has no ref, even if the rest is // the same. This may seem weird, but when we're considering whether a // navigation happened without loading anything, the same URL would be a // reload, while only a different ref would be in-page (pages can't clear // refs without reload, only change to "#" which we don't count as empty). bool IsURLInPageNavigation(const GURL& url) const; // Random data --------------------------------------------------------------- // Returns true if this NavigationController is is configured to load a URL // lazily. If true, use GetLazyTitle() and GetLazyFavIcon() to discover the // titles and favicons. Since no request was made, this is the only info // we have about this page. This feature is used by web application clusters. bool LoadingURLLazily(); const std::wstring& GetLazyTitle() const; const SkBitmap& GetLazyFavIcon() const; // Returns the identifier used by session restore. const SessionID& session_id() const { return session_id_; } // Identifier of the window we're in. void SetWindowID(const SessionID& id); const SessionID& window_id() const { return window_id_; } SSLManager* ssl_manager() { return &ssl_manager_; } // Returns true if a reload happens when activated (SetActive(true) is // invoked). This is true for session/tab restore and cloned tabs. bool needs_reload() const { return needs_reload_; } // Returns the largest restored page ID seen in this navigation controller, // if it was restored from a previous session. (-1 otherwise) int max_restored_page_id() const { return max_restored_page_id_; } // Disables checking for a repost and prompting the user. This is used during // testing. static void DisablePromptOnRepost(); // Maximum number of entries before we start removing entries from the front. static void set_max_entry_count(size_t max_entry_count) { max_entry_count_ = max_entry_count; } static size_t max_entry_count() { return max_entry_count_; } private: class RestoreHelper; friend class RestoreHelper; friend class TabContents; // For invoking OnReservedPageIDRange. // Classifies the given renderer navigation (see the NavigationType enum). NavigationType::Type ClassifyNavigation( const ViewHostMsg_FrameNavigate_Params& params) const; // Causes the controller to load the specified entry. The function assumes // ownership of the pointer since it is put in the navigation list. // NOTE: Do not pass an entry that the controller already owns! void LoadEntry(NavigationEntry* entry); // Handlers for the different types of navigation types. They will actually // handle the navigations corresponding to the different NavClasses above. // They will NOT broadcast the commit notification, that should be handled by // the caller. // // RendererDidNavigateAutoSubframe is special, it may not actually change // anything if some random subframe is loaded. It will return true if anything // changed, or false if not. void RendererDidNavigateToNewPage( const ViewHostMsg_FrameNavigate_Params& params); void RendererDidNavigateToExistingPage( const ViewHostMsg_FrameNavigate_Params& params); void RendererDidNavigateToSamePage( const ViewHostMsg_FrameNavigate_Params& params); void RendererDidNavigateInPage( const ViewHostMsg_FrameNavigate_Params& params); void RendererDidNavigateNewSubframe( const ViewHostMsg_FrameNavigate_Params& params); bool RendererDidNavigateAutoSubframe( const ViewHostMsg_FrameNavigate_Params& params); // Actually issues the navigation held in pending_entry. void NavigateToPendingEntry(bool reload); // Allows the derived class to issue notifications that a load has been // committed. This will fill in the active entry to the details structure. void NotifyNavigationEntryCommitted(LoadCommittedDetails* details); // Returns the TabContents for the |entry|'s type. If the TabContents // doesn't yet exist, it is created. If a new TabContents is created, its // parent is |parent|. Becomes part of |entry|'s SiteInstance. TabContents* GetTabContentsCreateIfNecessary(const NavigationEntry& entry); // Register the provided tab contents. This tab contents will be owned // and deleted by this navigation controller void RegisterTabContents(TabContents* some_contents); // Sets the max restored page ID this NavigationController has seen, if it // was restored from a previous session. void set_max_restored_page_id(int max_id) { max_restored_page_id_ = max_id; } NavigationEntry* CreateNavigationEntry(const GURL& url, const GURL& referrer, PageTransition::Type transition); // Invokes ScheduleTabContentsCollection for all TabContents but the active // one. void ScheduleTabContentsCollectionForInactiveTabs(); // Schedule the TabContents currently allocated for |tc| for collection. // The TabContents will be destroyed later from a different event. void ScheduleTabContentsCollection(TabContentsType t); // Cancel the collection of the TabContents allocated for |tc|. This method // is used when we keep using a TabContents because a provisional load failed. void CancelTabContentsCollection(TabContentsType t); // Invoked after session/tab restore or cloning a tab. Resets the transition // type of the entries, updates the max page id and creates the active // contents. void FinishRestore(int selected_index); // Inserts an entry after the current position, removing all entries after it. // The new entry will become the active one. void InsertEntry(NavigationEntry* entry); // Discards the pending and transient entries without updating // active_contents_. void DiscardNonCommittedEntriesInternal(); // Discards the transient entry without updating active_contents_. void DiscardTransientEntry(); // --------------------------------------------------------------------------- // The user profile associated with this controller Profile* profile_; // List of NavigationEntry for this tab typedef std::vector > NavigationEntries; NavigationEntries entries_; // An entry we haven't gotten a response for yet. This will be discarded // when we navigate again. It's used only so we know what the currently // displayed tab is. // // This may refer to an item in the entries_ list if the pending_entry_index_ // == -1, or it may be its own entry that should be deleted. Be careful with // the memory management. NavigationEntry* pending_entry_; // currently visible entry int last_committed_entry_index_; // index of pending entry if it is in entries_, or -1 if pending_entry_ is a // new entry (created by LoadURL). int pending_entry_index_; // The index for the entry that is shown until a navigation occurs. This is // used for interstitial pages. -1 if there are no such entry. // Note that this entry really appears in the list of entries, but only // temporarily (until the next navigation). Any index poiting to an entry // after the transient entry will become invalid if you navigate forward. int transient_entry_index_; // Tab contents. One entry per type used. The tab controller owns // every tab contents used. typedef std::map TabContentsMap; TabContentsMap tab_contents_map_; // A map of TabContentsType -> TabContentsCollector containing all the // pending collectors. typedef base::hash_map TabContentsCollectorMap; TabContentsCollectorMap tab_contents_collector_map_; // The tab contents that is currently active. TabContents* active_contents_; // The max restored page ID in this controller, if it was restored. We must // store this so that WebContents can tell any renderer in charge of one of // the restored entries to update its max page ID. int max_restored_page_id_; // Manages the SSL security UI SSLManager ssl_manager_; // Whether we need to be reloaded when made active. bool needs_reload_; // If true, the pending entry is lazy and should be loaded as soon as this // controller becomes active. bool load_pending_entry_when_active_; // Unique identifier of this controller for session restore. This id is only // unique within the current session, and is not guaranteed to be unique // across sessions. SessionID session_id_; // Unique identifier of the window we're in. Used by session restore. SessionID window_id_; // Should Reload check for post data? The default is true, but is set to false // when testing. static bool check_for_repost_; // The maximum number of entries that a navigation controller can store. static size_t max_entry_count_; DISALLOW_COPY_AND_ASSIGN(NavigationController); }; #endif // CHROME_BROWSER_NAVIGATION_CONTROLLER_H_