// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Single threaded tests of UrlInfo functionality. #include #include #include "base/threading/platform_thread.h" #include "base/time/time.h" #include "chrome/browser/net/url_info.h" #include "testing/gtest/include/gtest/gtest.h" using base::TimeDelta; using base::TimeTicks; namespace { class UrlHostInfoTest : public testing::Test { }; typedef chrome_browser_net::UrlInfo UrlInfo; // Cycle throught the states held by a UrlInfo instance, and check to see that // states look reasonable as time ticks away. If the test bots are too slow, // we'll just give up on this test and exit from it. TEST(UrlHostInfoTest, StateChangeTest) { UrlInfo info_practice, info; GURL url1("http://domain1.com:80"), url2("https://domain2.com:443"); // First load DLL, so that their load time won't interfere with tests. // Some tests involve timing function performance, and DLL time can overwhelm // test durations (which are considering network vs cache response times). info_practice.SetUrl(url2); info_practice.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); info_practice.SetAssignedState(); info_practice.SetFoundState(); // Start test with actual (long/default) expiration time intact. // Complete the construction of real test object. info.SetUrl(url1); EXPECT_TRUE(info.NeedsDnsUpdate()) << "error in construction state"; info.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); EXPECT_FALSE(info.NeedsDnsUpdate()) << "update needed after being queued"; info.SetAssignedState(); EXPECT_FALSE(info.NeedsDnsUpdate()) << "update needed during resolution"; base::TimeTicks before_resolution_complete = TimeTicks::Now(); info.SetFoundState(); // "Immediately" check to see if we need an update yet (we shouldn't). if (info.NeedsDnsUpdate()) { // The test bot must be really slow, so we can verify that. EXPECT_GT((TimeTicks::Now() - before_resolution_complete).InMilliseconds(), UrlInfo::get_cache_expiration().InMilliseconds()); return; // Lets punt here, the test bot is too slow. } // Run similar test with a shortened expiration, so we can trigger it. const TimeDelta kMockExpirationTime = TimeDelta::FromMilliseconds(300); info.set_cache_expiration(kMockExpirationTime); // That was a nice life when the object was found.... but next time it won't // be found. We'll sleep for a while, and then come back with not-found. info.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); EXPECT_FALSE(info.NeedsDnsUpdate()); info.SetAssignedState(); EXPECT_FALSE(info.NeedsDnsUpdate()); // Greater than minimal expected network latency on DNS lookup. base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(25)); before_resolution_complete = TimeTicks::Now(); info.SetNoSuchNameState(); // "Immediately" check to see if we need an update yet (we shouldn't). if (info.NeedsDnsUpdate()) { // The test bot must be really slow, so we can verify that. EXPECT_GT((TimeTicks::Now() - before_resolution_complete), kMockExpirationTime); return; } // Wait over 300ms, so it should definately be considered out of cache. base::PlatformThread::Sleep(kMockExpirationTime + TimeDelta::FromMilliseconds(20)); EXPECT_TRUE(info.NeedsDnsUpdate()) << "expiration time not honored"; } // When a system gets "congested" relative to DNS, it means it is doing too many // DNS resolutions, and bogging down the system. When we detect such a // situation, we divert the sequence of states a UrlInfo instance moves // through. Rather than proceeding from QUEUED (waiting in a name queue for a // worker thread that can resolve the name) to ASSIGNED (where a worker thread // actively resolves the name), we enter the ASSIGNED state (without actually // getting sent to a resolver thread) and reset our state to what it was before // the corresponding name was put in the work_queue_. This test drives through // the state transitions used in such congestion handling. TEST(UrlHostInfoTest, CongestionResetStateTest) { UrlInfo info; GURL url("http://domain1.com:80"); info.SetUrl(url); info.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); info.SetAssignedState(); EXPECT_TRUE(info.is_assigned()); info.RemoveFromQueue(); // Do the reset. EXPECT_FALSE(info.is_assigned()); // Since this was a new info instance, and it never got resolved, we land back // in a PENDING state rather than FOUND or NO_SUCH_NAME. EXPECT_FALSE(info.was_found()); EXPECT_FALSE(info.was_nonexistent()); // Make sure we're completely re-usable, by going throug a normal flow. info.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); info.SetAssignedState(); info.SetFoundState(); EXPECT_TRUE(info.was_found()); // Use the congestion flow, and check that we end up in the found state. info.SetQueuedState(UrlInfo::UNIT_TEST_MOTIVATED); info.SetAssignedState(); info.RemoveFromQueue(); // Do the reset. EXPECT_FALSE(info.is_assigned()); EXPECT_TRUE(info.was_found()); // Back to what it was before being queued. } // TODO(jar): Add death test for illegal state changes, and also for setting // hostname when already set. } // namespace