// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PASSWORD_MANAGER_H__ #define CHROME_BROWSER_PASSWORD_MANAGER_H__ #include "base/scoped_ptr.h" #include "chrome/browser/views/info_bar_confirm_view.h" #include "chrome/browser/password_form_manager.h" #include "chrome/browser/views/login_view.h" #include "chrome/common/pref_member.h" #include "chrome/common/stl_util-inl.h" #include "webkit/glue/password_form.h" #include "webkit/glue/password_form_dom_manager.h" class PrefService; class WebContents; // Per-tab password manager. Handles creation and management of UI elements, // receiving password form data from the renderer and managing the password // database through the WebDataService. The PasswordManager is a LoginModel // for purposes of supporting HTTP authentication dialogs. class PasswordManager : public views::LoginModel { public: static void RegisterUserPrefs(PrefService* prefs); explicit PasswordManager(WebContents* web_contents); ~PasswordManager(); // Called by a PasswordFormManager when it decides a form can be autofilled // on the page. void Autofill(const PasswordForm& form_for_autofill, const PasswordFormMap& best_matches, const PasswordForm* const preferred_match) const; // Closes any visible password manager UI void CloseBars(); // Notification that the user navigated away from the current page. // Unless this is a password form submission, for our purposes this // means we're done with the current page, so we can clean-up. void DidNavigate(); // Show a prompt to save submitted password if it is a new username for // the form, or else just update the stored value. void DidStopLoading(); // Notifies the password manager that password forms were parsed on the page. void PasswordFormsSeen(const std::vector& forms); // When a form is submitted, we prepare to save the password but wait // until we decide the user has successfully logged in. This is step 1 // of 2 (see SavePassword). void ProvisionallySavePassword(PasswordForm form); // Clear any pending saves void ClearProvisionalSave(); // LoginModel implementation. virtual void SetObserver(views::LoginModelObserver* observer) { observer_ = observer; } private: // The Info Bar UI that prompts the user to save a password. friend class SavePasswordBar; class SavePasswordBar : public InfoBarConfirmView { public: SavePasswordBar(PasswordFormManager* form_manager, PasswordManager* password_manager); virtual ~SavePasswordBar(); // InfoBarConfirmView overrides. virtual void OKButtonPressed(); virtual void CancelButtonPressed(); private: PasswordFormManager* form_manager_; PasswordManager* password_manager_; DISALLOW_EVIL_CONSTRUCTORS(SavePasswordBar); }; // Replace the current InfoBar with a new one. Just adds if there is no // visible InfoBars. void ReplaceInfoBar(InfoBarItemView* view); // The currently visible InfoBar (NULL if none) InfoBarItemView* current_bar_; // When a form is "seen" on a page, a PasswordFormManager is created // and stored in this collection until user navigates away from page. typedef std::vector LoginManagers; LoginManagers pending_login_managers_; // Deleter for pending_login_managers_ when PasswordManager is deleted (e.g // tab closes) on a page with a password form, thus containing login managers. STLElementDeleter login_managers_deleter_; // When the user opts to save a password, this contains the // PasswordFormManager for the form in question. // Scoped incase PasswordManager gets deleted (e.g tab closes) between the // time a user submits a login form and gets to the next page. scoped_ptr pending_save_manager_; // The containing WebContents WebContents* web_contents_; // The LoginModelObserver (i.e LoginView) requiring autofill. views::LoginModelObserver* observer_; // Set to false to disable the password manager (will no longer fill // passwords or ask you if you want to save passwords). BooleanPrefMember password_manager_enabled_; DISALLOW_EVIL_CONSTRUCTORS(PasswordManager); }; #endif