// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This provides a way to access the application's current preferences. #ifndef CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #define CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #pragma once #include #include #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "base/threading/non_thread_safe.h" #include "base/values.h" class DefaultPrefStore; class FilePath; class NotificationObserver; class PersistentPrefStore; class PrefChangeObserver; class PrefNotifier; class PrefNotifierImpl; class PrefStore; class PrefValueStore; class Profile; namespace subtle { class PrefMemberBase; }; class PrefService : public base::NonThreadSafe { public: // A helper class to store all the information associated with a preference. class Preference { public: // The type of the preference is determined by the type with which it is // registered. This type needs to be a boolean, integer, real, string, // dictionary (a branch), or list. You shouldn't need to construct this on // your own; use the PrefService::Register*Pref methods instead. Preference(const PrefService* service, const char* name); ~Preference() {} // Returns the name of the Preference (i.e., the key, e.g., // browser.window_placement). const std::string name() const { return name_; } // Returns the registered type of the preference. Value::ValueType GetType() const; // Returns the value of the Preference, falling back to the registered // default value if no other has been set. const Value* GetValue() const; // Returns true if the Preference is managed, i.e. set by an admin policy. // Since managed prefs have the highest priority, this also indicates // whether the pref is actually being controlled by the policy setting. bool IsManaged() const; // Returns true if the Preference has a value set by an extension, even if // that value is being overridden by a higher-priority source. bool HasExtensionSetting() const; // Returns true if the Preference has a user setting, even if that value is // being overridden by a higher-priority source. bool HasUserSetting() const; // Returns true if the Preference value is currently being controlled by an // extension, and not by any higher-priority source. bool IsExtensionControlled() const; // Returns true if the Preference value is currently being controlled by a // user setting, and not by any higher-priority source. bool IsUserControlled() const; // Returns true if the Preference is currently using its default value, // and has not been set by any higher-priority source (even with the same // value). bool IsDefaultValue() const; // Returns true if the user can change the Preference value, which is the // case if no higher-priority source than the user store controls the // Preference. bool IsUserModifiable() const; private: friend class PrefService; std::string name_; // Reference to the PrefService in which this pref was created. const PrefService* pref_service_; DISALLOW_COPY_AND_ASSIGN(Preference); }; // Factory method that creates a new instance of a PrefService with the // applicable PrefStores. The |pref_filename| points to the user preference // file. The |profile| is the one to which these preferences apply; it may be // NULL if we're dealing with the local state. This is the usual way to create // a new PrefService. |extension_pref_store| is used as the source for // extension-controlled preferences and may be NULL. The PrefService takes // ownership of |extension_pref_store|. static PrefService* CreatePrefService(const FilePath& pref_filename, PrefStore* extension_pref_store, Profile* profile); virtual ~PrefService(); // Reloads the data from file. This should only be called when the importer // is running during first run, and the main process may not change pref // values while the importer process is running. Returns true on success. bool ReloadPersistentPrefs(); // Returns true if the preference for the given preference name is available // and is managed. bool IsManagedPreference(const char* pref_name) const; // Writes the data to disk. The return value only reflects whether // serialization was successful; we don't know whether the data actually made // it on disk (since it's on a different thread). This should only be used if // we need to save immediately (basically, during shutdown). Otherwise, you // should use ScheduleSavePersistentPrefs. bool SavePersistentPrefs(); // Serializes the data and schedules save using ImportantFileWriter. void ScheduleSavePersistentPrefs(); // Make the PrefService aware of a pref. void RegisterBooleanPref(const char* path, bool default_value); void RegisterIntegerPref(const char* path, int default_value); void RegisterRealPref(const char* path, double default_value); void RegisterStringPref(const char* path, const std::string& default_value); void RegisterFilePathPref(const char* path, const FilePath& default_value); void RegisterListPref(const char* path); void RegisterDictionaryPref(const char* path); // These variants use a default value from the locale dll instead. void RegisterLocalizedBooleanPref(const char* path, int locale_default_message_id); void RegisterLocalizedIntegerPref(const char* path, int locale_default_message_id); void RegisterLocalizedRealPref(const char* path, int locale_default_message_id); void RegisterLocalizedStringPref(const char* path, int locale_default_message_id); // If the path is valid and the value at the end of the path matches the type // specified, it will return the specified value. Otherwise, the default // value (set when the pref was registered) will be returned. bool GetBoolean(const char* path) const; int GetInteger(const char* path) const; double GetReal(const char* path) const; std::string GetString(const char* path) const; FilePath GetFilePath(const char* path) const; // Returns the branch if it exists. If it's not a branch or the branch does // not exist, returns NULL. const DictionaryValue* GetDictionary(const char* path) const; const ListValue* GetList(const char* path) const; // Removes a user pref and restores the pref to its default value. void ClearPref(const char* path); // If the path is valid (i.e., registered), update the pref value in the user // prefs. Seting a null value on a preference of List or Dictionary type is // equivalent to removing the user value for that preference, allowing the // default value to take effect unless another value takes precedence. void Set(const char* path, const Value& value); void SetBoolean(const char* path, bool value); void SetInteger(const char* path, int value); void SetReal(const char* path, double value); void SetString(const char* path, const std::string& value); void SetFilePath(const char* path, const FilePath& value); // Int64 helper methods that actually store the given value as a string. // Note that if obtaining the named value via GetDictionary or GetList, the // Value type will be TYPE_STRING. void SetInt64(const char* path, int64 value); int64 GetInt64(const char* path) const; void RegisterInt64Pref(const char* path, int64 default_value); // Used to set the value of dictionary or list values in the pref tree. This // will create a dictionary or list if one does not exist in the pref tree. // This method returns NULL only if you're requesting an unregistered pref or // a non-dict/non-list pref. // WARNING: Changes to the dictionary or list will not automatically notify // pref observers. // Use a ScopedPrefUpdate to update observers on changes. // These should really be GetUserMutable... since we will only ever get // a mutable from the user preferences store. DictionaryValue* GetMutableDictionary(const char* path); ListValue* GetMutableList(const char* path); // Returns true if a value has been set for the specified path. // NOTE: this is NOT the same as FindPreference. In particular // FindPreference returns whether RegisterXXX has been invoked, where as // this checks if a value exists for the path. bool HasPrefPath(const char* path) const; class PreferencePathComparator { public: bool operator() (Preference* lhs, Preference* rhs) const { return lhs->name() < rhs->name(); } }; typedef std::set PreferenceSet; const PreferenceSet& preference_set() const { return prefs_; } // A helper method to quickly look up a preference. Returns NULL if the // preference is not registered. const Preference* FindPreference(const char* pref_name) const; bool ReadOnly() const; // TODO(mnissler): This should not be public. Change client code to call a // preference setter or use ScopedPrefUpdate. PrefNotifier* pref_notifier() const; protected: // Construct a new pref service, specifying the pref sources as explicit // PrefStore pointers. This constructor is what CreatePrefService() ends up // calling. It's also used for unit tests. PrefService(PrefStore* managed_platform_prefs, PrefStore* device_management_prefs, PrefStore* extension_prefs, PrefStore* command_line_prefs, PersistentPrefStore* user_prefs, PrefStore* recommended_prefs); // The PrefNotifier handles registering and notifying preference observers. // It is created and owned by this PrefService. Subclasses may access it for // unit testing. scoped_ptr pref_notifier_; private: friend class PrefServiceMockBuilder; // Registration of pref change observers must be done using the // PrefChangeRegistrar, which is declared as a friend here to grant it // access to the otherwise protected members Add/RemovePrefObserver. // PrefMember registers for preferences changes notification directly to // avoid the storage overhead of the registrar, so its base class must be // declared as a friend, too. friend class PrefChangeRegistrar; friend class subtle::PrefMemberBase; // If the pref at the given path changes, we call the observer's Observe // method with PREF_CHANGED. Note that observers should not call these methods // directly but rather use a PrefChangeRegistrar to make sure the observer // gets cleaned up properly. virtual void AddPrefObserver(const char* path, NotificationObserver* obs); virtual void RemovePrefObserver(const char* path, NotificationObserver* obs); // Add a preference to the PreferenceMap. If the pref already exists, return // false. This method takes ownership of |default_value|. void RegisterPreference(const char* path, Value* default_value); // Sets the value for this pref path in the user pref store and informs the // PrefNotifier of the change. void SetUserPrefValue(const char* path, Value* new_value); // Load preferences from storage, attempting to diagnose and handle errors. // This should only be called from the constructor. void InitFromStorage(); // The PrefValueStore provides prioritized preference values. It is created // and owned by this PrefService. Subclasses may access it for unit testing. scoped_refptr pref_value_store_; // The persistent pref store used for actual user data. PersistentPrefStore* user_pref_store_; // Points to the default pref store we passed to the PrefValueStore. DefaultPrefStore* default_store_; // A set of all the registered Preference objects. PreferenceSet prefs_; DISALLOW_COPY_AND_ASSIGN(PrefService); }; #endif // CHROME_BROWSER_PREFS_PREF_SERVICE_H_