// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This provides a way to access the application's current preferences. // Chromium settings and storage represent user-selected preferences and // information and MUST not be extracted, overwritten or modified except // through Chromium defined APIs. #ifndef CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #define CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #pragma once #include <set> #include <string> #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/threading/non_thread_safe.h" #include "base/values.h" #include "chrome/common/json_pref_store.h" class CommandLine; class DefaultPrefStore; class FilePath; class PersistentPrefStore; class PrefModelAssociator; class PrefNotifier; class PrefNotifierImpl; class PrefStore; class PrefValueStore; class Profile; class SyncableService; namespace content { class NotificationObserver; } namespace subtle { class PrefMemberBase; class ScopedUserPrefUpdateBase; }; class PrefService; class PrefService : public base::NonThreadSafe { public: // Enum used when registering preferences to determine if it should be synced // or not. This is only used for profile prefs, not local state prefs. // See the Register*Pref methods for profile prefs below. enum PrefSyncStatus { UNSYNCABLE_PREF, SYNCABLE_PREF }; enum PrefInitializationStatus { INITIALIZATION_STATUS_WAITING, INITIALIZATION_STATUS_SUCCESS, INITIALIZATION_STATUS_CREATED_NEW_PROFILE, INITIALIZATION_STATUS_ERROR }; // A helper class to store all the information associated with a preference. class Preference { public: // The type of the preference is determined by the type with which it is // registered. This type needs to be a boolean, integer, double, string, // dictionary (a branch), or list. You shouldn't need to construct this on // your own; use the PrefService::Register*Pref methods instead. Preference(const PrefService* service, const char* name, base::Value::Type type); ~Preference() {} // Returns the name of the Preference (i.e., the key, e.g., // browser.window_placement). const std::string name() const { return name_; } // Returns the registered type of the preference. base::Value::Type GetType() const; // Returns the value of the Preference, falling back to the registered // default value if no other has been set. const base::Value* GetValue() const; // Returns true if the Preference is managed, i.e. set by an admin policy. // Since managed prefs have the highest priority, this also indicates // whether the pref is actually being controlled by the policy setting. bool IsManaged() const; // Returns true if the Preference is recommended, i.e. set by an admin // policy but the user is allowed to change it. bool IsRecommended() const; // Returns true if the Preference has a value set by an extension, even if // that value is being overridden by a higher-priority source. bool HasExtensionSetting() const; // Returns true if the Preference has a user setting, even if that value is // being overridden by a higher-priority source. bool HasUserSetting() const; // Returns true if the Preference value is currently being controlled by an // extension, and not by any higher-priority source. bool IsExtensionControlled() const; // Returns true if the Preference value is currently being controlled by a // user setting, and not by any higher-priority source. bool IsUserControlled() const; // Returns true if the Preference is currently using its default value, // and has not been set by any higher-priority source (even with the same // value). bool IsDefaultValue() const; // Returns true if the user can change the Preference value, which is the // case if no higher-priority source than the user store controls the // Preference. bool IsUserModifiable() const; // Returns true if an extension can change the Preference value, which is // the case if no higher-priority source than the extension store controls // the Preference. bool IsExtensionModifiable() const; private: friend class PrefService; PrefValueStore* pref_value_store() const { return pref_service_->pref_value_store_.get(); } std::string name_; base::Value::Type type_; // Reference to the PrefService in which this pref was created. const PrefService* pref_service_; DISALLOW_COPY_AND_ASSIGN(Preference); }; // Factory method that creates a new instance of a PrefService with the // applicable PrefStores. The |pref_filename| points to the user preference // file. This is the usual way to create a new PrefService. // |extension_pref_store| is used as the source for extension-controlled // preferences and may be NULL. The PrefService takes ownership of // |extension_pref_store|. If |async| is true, asynchronous version is used. // Notifies using PREF_INITIALIZATION_COMPLETED in the end. Details is set to // the created PrefService or NULL if creation has failed. Note, it is // guaranteed that in asynchronous version initialization happens after this // function returned. static PrefService* CreatePrefService(const FilePath& pref_filename, PrefStore* extension_pref_store, bool async); // Creates an incognito copy of the pref service that shares most pref stores // but uses a fresh non-persistent overlay for the user pref store and an // individual extension pref store (to cache the effective extension prefs for // incognito windows). PrefService* CreateIncognitoPrefService(PrefStore* incognito_extension_prefs); virtual ~PrefService(); // Reloads the data from file. This should only be called when the importer // is running during first run, and the main process may not change pref // values while the importer process is running. Returns true on success. bool ReloadPersistentPrefs(); // Returns true if the preference for the given preference name is available // and is managed. bool IsManagedPreference(const char* pref_name) const; // Returns |true| if a preference with the given name is available and its // value can be changed by the user. bool IsUserModifiablePreference(const char* pref_name) const; // Lands pending writes to disk. This should only be used if we need to save // immediately (basically, during shutdown). void CommitPendingWrite(); // Make the PrefService aware of a pref. // TODO(zea): split local state and profile prefs into their own subclasses. // ---------- Local state prefs ---------- void RegisterBooleanPref(const char* path, bool default_value); void RegisterIntegerPref(const char* path, int default_value); void RegisterDoublePref(const char* path, double default_value); void RegisterStringPref(const char* path, const std::string& default_value); void RegisterFilePathPref(const char* path, const FilePath& default_value); void RegisterListPref(const char* path); void RegisterDictionaryPref(const char* path); // These take ownership of the default_value: void RegisterListPref(const char* path, base::ListValue* default_value); void RegisterDictionaryPref(const char* path, base::DictionaryValue* default_value); // These variants use a default value from the locale dll instead. void RegisterLocalizedBooleanPref(const char* path, int locale_default_message_id); void RegisterLocalizedIntegerPref(const char* path, int locale_default_message_id); void RegisterLocalizedDoublePref(const char* path, int locale_default_message_id); void RegisterLocalizedStringPref(const char* path, int locale_default_message_id); void RegisterInt64Pref(const char* path, int64 default_value); // ---------- Profile prefs ---------- // Profile prefs must specify whether the pref should be synchronized across // machines or not (see PrefSyncStatus enum above). void RegisterBooleanPref(const char* path, bool default_value, PrefSyncStatus sync_status); void RegisterIntegerPref(const char* path, int default_value, PrefSyncStatus sync_status); void RegisterDoublePref(const char* path, double default_value, PrefSyncStatus sync_status); void RegisterStringPref(const char* path, const std::string& default_value, PrefSyncStatus sync_status); void RegisterFilePathPref(const char* path, const FilePath& default_value, PrefSyncStatus sync_status); void RegisterListPref(const char* path, PrefSyncStatus sync_status); void RegisterDictionaryPref(const char* path, PrefSyncStatus sync_status); // These take ownership of the default_value: void RegisterListPref(const char* path, base::ListValue* default_value, PrefSyncStatus sync_status); void RegisterDictionaryPref(const char* path, base::DictionaryValue* default_value, PrefSyncStatus sync_status); // These variants use a default value from the locale dll instead. void RegisterLocalizedBooleanPref(const char* path, int locale_default_message_id, PrefSyncStatus sync_status); void RegisterLocalizedIntegerPref(const char* path, int locale_default_message_id, PrefSyncStatus sync_status); void RegisterLocalizedDoublePref(const char* path, int locale_default_message_id, PrefSyncStatus sync_status); void RegisterLocalizedStringPref(const char* path, int locale_default_message_id, PrefSyncStatus sync_status); void RegisterInt64Pref(const char* path, int64 default_value, PrefSyncStatus sync_status); // Unregisters a preference. void UnregisterPreference(const char* path); // If the path is valid and the value at the end of the path matches the type // specified, it will return the specified value. Otherwise, the default // value (set when the pref was registered) will be returned. bool GetBoolean(const char* path) const; int GetInteger(const char* path) const; double GetDouble(const char* path) const; std::string GetString(const char* path) const; FilePath GetFilePath(const char* path) const; // Returns the branch if it exists, or the registered default value otherwise. // Note that |path| must point to a registered preference. In that case, these // functions will never return NULL. const base::DictionaryValue* GetDictionary(const char* path) const; const base::ListValue* GetList(const char* path) const; // Removes a user pref and restores the pref to its default value. void ClearPref(const char* path); // If the path is valid (i.e., registered), update the pref value in the user // prefs. // To set the value of dictionary or list values in the pref tree use // Set(), but to modify the value of a dictionary or list use either // ListPrefUpdate or DictionaryPrefUpdate from scoped_user_pref_update.h. void Set(const char* path, const base::Value& value); void SetBoolean(const char* path, bool value); void SetInteger(const char* path, int value); void SetDouble(const char* path, double value); void SetString(const char* path, const std::string& value); void SetFilePath(const char* path, const FilePath& value); // Int64 helper methods that actually store the given value as a string. // Note that if obtaining the named value via GetDictionary or GetList, the // Value type will be TYPE_STRING. void SetInt64(const char* path, int64 value); int64 GetInt64(const char* path) const; // Returns true if a value has been set for the specified path. // NOTE: this is NOT the same as FindPreference. In particular // FindPreference returns whether RegisterXXX has been invoked, where as // this checks if a value exists for the path. bool HasPrefPath(const char* path) const; // Returns a dictionary with effective preference values. The ownership // is passed to the caller. base::DictionaryValue* GetPreferenceValues() const; // A helper method to quickly look up a preference. Returns NULL if the // preference is not registered. const Preference* FindPreference(const char* pref_name) const; bool ReadOnly() const; PrefInitializationStatus GetInitializationStatus() const; // SyncableService getter. // TODO(zea): Have PrefService implement SyncableService directly. SyncableService* GetSyncableService(); // Tell our PrefValueStore to update itself using |command_line|. // Do not call this after having derived an incognito or per tab pref service. void UpdateCommandLinePrefStore(CommandLine* command_line); protected: // Construct a new pref service. This constructor is what // factory methods end up calling and what is used for unit tests. PrefService(PrefNotifierImpl* pref_notifier, PrefValueStore* pref_value_store, PersistentPrefStore* user_prefs, DefaultPrefStore* default_store, PrefModelAssociator* pref_sync_associator, bool async); // The PrefNotifier handles registering and notifying preference observers. // It is created and owned by this PrefService. Subclasses may access it for // unit testing. scoped_ptr<PrefNotifierImpl> pref_notifier_; private: class PreferencePathComparator { public: bool operator() (Preference* lhs, Preference* rhs) const { return lhs->name() < rhs->name(); } }; typedef std::set<Preference*, PreferencePathComparator> PreferenceSet; friend class PrefServiceMockBuilder; // Registration of pref change observers must be done using the // PrefChangeRegistrar, which is declared as a friend here to grant it // access to the otherwise protected members Add/RemovePrefObserver. // PrefMember registers for preferences changes notification directly to // avoid the storage overhead of the registrar, so its base class must be // declared as a friend, too. friend class PrefChangeRegistrar; friend class subtle::PrefMemberBase; // Give access to ReportUserPrefChanged() and GetMutableUserPref(). friend class subtle::ScopedUserPrefUpdateBase; // Sends notification of a changed preference. This needs to be called by // a ScopedUserPrefUpdate if a DictionaryValue or ListValue is changed. void ReportUserPrefChanged(const std::string& key); // If the pref at the given path changes, we call the observer's Observe // method with PREF_CHANGED. Note that observers should not call these methods // directly but rather use a PrefChangeRegistrar to make sure the observer // gets cleaned up properly. virtual void AddPrefObserver(const char* path, content::NotificationObserver* obs); virtual void RemovePrefObserver(const char* path, content::NotificationObserver* obs); // Registers a new preference at |path|. The |default_value| must not be // NULL as it determines the preference value's type. // RegisterPreference must not be called twice for the same path. // This method takes ownership of |default_value|. void RegisterPreference(const char* path, base::Value* default_value, PrefSyncStatus sync_status); // Sets the value for this pref path in the user pref store and informs the // PrefNotifier of the change. void SetUserPrefValue(const char* path, base::Value* new_value); // Load preferences from storage, attempting to diagnose and handle errors. // This should only be called from the constructor. void InitFromStorage(bool async); // Used to set the value of dictionary or list values in the user pref store. // This will create a dictionary or list if one does not exist in the user // pref store. This method returns NULL only if you're requesting an // unregistered pref or a non-dict/non-list pref. // |type| may only be Values::TYPE_DICTIONARY or Values::TYPE_LIST and // |path| must point to a registered preference of type |type|. // Ownership of the returned value remains at the user pref store. base::Value* GetMutableUserPref(const char* path, base::Value::Type type); // The PrefValueStore provides prioritized preference values. It is owned by // this PrefService. Subclasses may access it for unit testing. scoped_ptr<PrefValueStore> pref_value_store_; // Pref Stores and profile that we passed to the PrefValueStore. scoped_refptr<PersistentPrefStore> user_pref_store_; scoped_refptr<DefaultPrefStore> default_store_; // Local cache of registered Preference objects. The default_store_ // is authoritative with respect to what the types and default values // of registered preferences are. mutable PreferenceSet prefs_; // The model associator that maintains the links with the sync db. scoped_ptr<PrefModelAssociator> pref_sync_associator_; // Whether CreateIncognitoPrefService() or // CreatePrefServiceWithPerTabPrefStore() have been called to create a // "forked" PrefService. bool pref_service_forked_; DISALLOW_COPY_AND_ASSIGN(PrefService); }; #endif // CHROME_BROWSER_PREFS_PREF_SERVICE_H_