// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This provides a way to access the application's current preferences. // Chromium settings and storage represent user-selected preferences and // information and MUST not be extracted, overwritten or modified except // through Chromium defined APIs. #ifndef CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #define CHROME_BROWSER_PREFS_PREF_SERVICE_H_ #include #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/hash_tables.h" #include "base/observer_list.h" #include "base/prefs/persistent_pref_store.h" #include "base/prefs/public/pref_service_base.h" #include "base/threading/non_thread_safe.h" class DefaultPrefStore; class PrefNotifier; class PrefNotifierImpl; class PrefObserver; class PrefStore; class PrefValueStore; namespace subtle { class ScopedUserPrefUpdateBase; }; // Base class for PrefServices. You can use the base class to read and // interact with preferences, but not to register new preferences; for // that see subclasses like PrefServiceSimple. class PrefService : public PrefServiceBase, public base::NonThreadSafe { public: enum PrefInitializationStatus { INITIALIZATION_STATUS_WAITING, INITIALIZATION_STATUS_SUCCESS, INITIALIZATION_STATUS_CREATED_NEW_PROFILE, INITIALIZATION_STATUS_ERROR }; // A helper class to store all the information associated with a preference. class Preference : public PrefServiceBase::Preference { public: // The type of the preference is determined by the type with which it is // registered. This type needs to be a boolean, integer, double, string, // dictionary (a branch), or list. You shouldn't need to construct this on // your own; use the PrefService::Register*Pref methods instead. Preference(const PrefService* service, const char* name, base::Value::Type type); virtual ~Preference() {} // PrefServiceBase::Preference implementation. virtual const std::string name() const OVERRIDE; virtual base::Value::Type GetType() const OVERRIDE; virtual const base::Value* GetValue() const OVERRIDE; virtual const base::Value* GetRecommendedValue() const OVERRIDE; virtual bool IsManaged() const OVERRIDE; virtual bool IsRecommended() const OVERRIDE; virtual bool HasExtensionSetting() const OVERRIDE; virtual bool HasUserSetting() const OVERRIDE; virtual bool IsExtensionControlled() const OVERRIDE; virtual bool IsUserControlled() const OVERRIDE; virtual bool IsDefaultValue() const OVERRIDE; virtual bool IsUserModifiable() const OVERRIDE; virtual bool IsExtensionModifiable() const OVERRIDE; private: friend class PrefService; PrefValueStore* pref_value_store() const { return pref_service_->pref_value_store_.get(); } const std::string name_; const base::Value::Type type_; // Reference to the PrefService in which this pref was created. const PrefService* pref_service_; }; // You may wish to use PrefServiceBuilder or one of its subclasses // for simplified construction. PrefService( PrefNotifierImpl* pref_notifier, PrefValueStore* pref_value_store, PersistentPrefStore* user_prefs, DefaultPrefStore* default_store, base::Callback read_error_callback, bool async); virtual ~PrefService(); // Reloads the data from file. This should only be called when the importer // is running during first run, and the main process may not change pref // values while the importer process is running. Returns true on success. bool ReloadPersistentPrefs(); // Lands pending writes to disk. This should only be used if we need to save // immediately (basically, during shutdown). void CommitPendingWrite(); // PrefServiceBase implementation. virtual bool IsManagedPreference(const char* pref_name) const OVERRIDE; virtual bool IsUserModifiablePreference(const char* pref_name) const OVERRIDE; virtual void UnregisterPreference(const char* path) OVERRIDE; virtual const PrefService::Preference* FindPreference( const char* path) const OVERRIDE; virtual bool GetBoolean(const char* path) const OVERRIDE; virtual int GetInteger(const char* path) const OVERRIDE; virtual double GetDouble(const char* path) const OVERRIDE; virtual std::string GetString(const char* path) const OVERRIDE; virtual FilePath GetFilePath(const char* path) const OVERRIDE; virtual const base::DictionaryValue* GetDictionary( const char* path) const OVERRIDE; virtual const base::ListValue* GetList(const char* path) const OVERRIDE; virtual void ClearPref(const char* path) OVERRIDE; virtual void Set(const char* path, const base::Value& value) OVERRIDE; virtual void SetBoolean(const char* path, bool value) OVERRIDE; virtual void SetInteger(const char* path, int value) OVERRIDE; virtual void SetDouble(const char* path, double value) OVERRIDE; virtual void SetString(const char* path, const std::string& value) OVERRIDE; virtual void SetFilePath(const char* path, const FilePath& value) OVERRIDE; virtual void SetInt64(const char* path, int64 value) OVERRIDE; virtual int64 GetInt64(const char* path) const OVERRIDE; virtual void SetUint64(const char* path, uint64 value) OVERRIDE; virtual uint64 GetUint64(const char* path) const OVERRIDE; // Returns the value of the given preference, from the user pref store. If // the preference is not set in the user pref store, returns NULL. const base::Value* GetUserPrefValue(const char* path) const; // Returns the default value of the given preference. |path| must point to a // registered preference. In that case, will never return NULL. const base::Value* GetDefaultPrefValue(const char* path) const; // Returns true if a value has been set for the specified path. // NOTE: this is NOT the same as FindPreference. In particular // FindPreference returns whether RegisterXXX has been invoked, where as // this checks if a value exists for the path. bool HasPrefPath(const char* path) const; // Returns a dictionary with effective preference values. The ownership // is passed to the caller. base::DictionaryValue* GetPreferenceValues() const; bool ReadOnly() const; PrefInitializationStatus GetInitializationStatus() const; // Tell our PrefValueStore to update itself to |command_line_store|. // Takes ownership of the store. virtual void UpdateCommandLinePrefStore(PrefStore* command_line_store); // We run the callback once, when initialization completes. The bool // parameter will be set to true for successful initialization, // false for unsuccessful. void AddPrefInitObserver(base::Callback callback); protected: // Registers a new preference at |path|. The |default_value| must not be // NULL as it determines the preference value's type. // RegisterPreference must not be called twice for the same path. // This method takes ownership of |default_value|. void RegisterPreference(const char* path, base::Value* default_value); // The PrefNotifier handles registering and notifying preference observers. // It is created and owned by this PrefService. Subclasses may access it for // unit testing. scoped_ptr pref_notifier_; // The PrefValueStore provides prioritized preference values. It is owned by // this PrefService. Subclasses may access it for unit testing. scoped_ptr pref_value_store_; // Pref Stores and profile that we passed to the PrefValueStore. scoped_refptr user_pref_store_; scoped_refptr default_store_; // Callback to call when a read error occurs. base::Callback read_error_callback_; private: // Hash map expected to be fastest here since it minimises expensive // string comparisons. Order is unimportant, and deletions are rare. // Confirmed on Android where this speeded Chrome startup by roughly 50ms // vs. std::map, and by roughly 180ms vs. std::set of Preference pointers. typedef base::hash_map PreferenceMap; // Give access to Initialize(). friend class PrefServiceBuilder; // Give access to ReportUserPrefChanged() and GetMutableUserPref(). friend class subtle::ScopedUserPrefUpdateBase; // PrefServiceBase implementation (protected in base, private here). virtual void AddPrefObserver(const char* path, PrefObserver* obs) OVERRIDE; virtual void RemovePrefObserver(const char* path, PrefObserver* obs) OVERRIDE; // Sends notification of a changed preference. This needs to be called by // a ScopedUserPrefUpdate if a DictionaryValue or ListValue is changed. void ReportUserPrefChanged(const std::string& key); // Sets the value for this pref path in the user pref store and informs the // PrefNotifier of the change. void SetUserPrefValue(const char* path, base::Value* new_value); // Load preferences from storage, attempting to diagnose and handle errors. // This should only be called from the constructor. void InitFromStorage(bool async); // Used to set the value of dictionary or list values in the user pref store. // This will create a dictionary or list if one does not exist in the user // pref store. This method returns NULL only if you're requesting an // unregistered pref or a non-dict/non-list pref. // |type| may only be Values::TYPE_DICTIONARY or Values::TYPE_LIST and // |path| must point to a registered preference of type |type|. // Ownership of the returned value remains at the user pref store. base::Value* GetMutableUserPref(const char* path, base::Value::Type type); // GetPreferenceValue is the equivalent of FindPreference(path)->GetValue(), // it has been added for performance. If is faster because it does // not need to find or create a Preference object to get the // value (GetValue() calls back though the preference service to // actually get the value.). const base::Value* GetPreferenceValue(const std::string& path) const; // Local cache of registered Preference objects. The default_store_ // is authoritative with respect to what the types and default values // of registered preferences are. mutable PreferenceMap prefs_map_; DISALLOW_COPY_AND_ASSIGN(PrefService); }; // TODO(joi): Remove these forwards. They were placed here temporarily // to limit the size of the initial change that split // PrefServiceSimple and PrefServiceSyncable out of PrefService. #include "chrome/browser/prefs/pref_service_simple.h" #include "chrome/browser/prefs/pref_service_syncable.h" #endif // CHROME_BROWSER_PREFS_PREF_SERVICE_H_