// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ #define CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ #include #include "base/process.h" #include "chrome/browser/renderer_host/resource_dispatcher_host.h" #include "chrome/browser/renderer_host/resource_handler.h" class SharedIOBuffer; // Used to complete an asynchronous resource request in response to resource // load events from the resource dispatcher host. class AsyncResourceHandler : public ResourceHandler { public: AsyncResourceHandler(ResourceDispatcherHost::Receiver* receiver, int process_id, int routing_id, base::ProcessHandle process_handle, const GURL& url, ResourceDispatcherHost* resource_dispatcher_host); // ResourceHandler implementation: bool OnUploadProgress(int request_id, uint64 position, uint64 size); bool OnRequestRedirected(int request_id, const GURL& new_url); bool OnResponseStarted(int request_id, ResourceResponse* response); bool OnWillRead(int request_id, net::IOBuffer** buf, int* buf_size, int min_size); bool OnReadCompleted(int request_id, int* bytes_read); bool OnResponseCompleted(int request_id, const URLRequestStatus& status, const std::string& security_info); static void GlobalCleanup(); private: // When reading, we don't know if we are going to get EOF (0 bytes read), so // we typically have a buffer that we allocated but did not use. We keep // this buffer around for the next read as a small optimization. static SharedIOBuffer* spare_read_buffer_; scoped_refptr read_buffer_; ResourceDispatcherHost::Receiver* receiver_; int process_id_; int routing_id_; base::ProcessHandle process_handle_; ResourceDispatcherHost* rdh_; DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler); }; #endif // CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_