// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // AudioRendererHost serves audio related requests from AudioRenderer which // lives inside the render process and provide access to audio hardware. It maps // an internal ID to AudioRendererHost::IPCAudioSource in a map, which is the // actual object providing audio packets through IPC. It creates the actual // AudioOutputStream object when requested by the renderer provided with // render view id and stream id. // // AudioRendererHost::IPCAudioSource is a container of AudioOutputStream and // provide audio packets to the associated AudioOutputStream through IPC. It // transforms the pull data model to a push model used for IPC. When asked by // AudioOutputStream for an audio packet, it would send a message to renderer, // passing a SharedMemoryHandle for filling the buffer. // NotifyPacketReady(|render_view_id|, |stream_id|) would be called when the // buffer is filled and ready to be consumed. // // This class is owned by BrowserRenderProcessHost, and instantiated on UI // thread, but all other operations and method calls (except Destroy()) happens // in IO thread, so we need to be extra careful about the lifetime of this // object. AudioManager is a singleton and created in IO thread, audio output // streams are also created in the IO thread, so we need to destroy them also // in IO thread. After this class is created, a task of OnInitialized() is // posted on IO thread in which singleton of AudioManager is created and // AddRef() is called to increase one ref count of this object. Owner of this // class should call Destroy() before decrementing the ref count to this object, // which essentially post a task of OnDestroyed() on IO thread. Inside // OnDestroyed(), audio output streams are destroyed and Release() is called // which may result in self-destruction. // // TODO(hclam): Have these things done before having real implementations: // 1. Make AudioManager a singleton and construct/destruct it properly. // 2. Make sure this class has greater or equal lifetime to // IPC:Message::Sender, essentially ResourceMessageFilter. // 3. Listen to destruction event of the browser and do cleanup in case this // class is not destructed nicely during browser close. #ifndef CHROME_BROWSER_RENDERER_HOST_AUDIO_RENDERER_HOST_H_ #define CHROME_BROWSER_RENDERER_HOST_AUDIO_RENDERER_HOST_H_ #include #include "base/ref_counted.h" #include "base/shared_memory.h" #include "chrome/common/ipc_message.h" #include "media/audio/audio_output.h" class AudioManager; class MessageLoop; class AudioRendererHost : public base::RefCountedThreadSafe { public: explicit AudioRendererHost(MessageLoop* message_loop); ~AudioRendererHost(); // Creates an audio output stream with the specified format, returns the // true if successful. If this call is successful this object would keep an // internal entry of the stream about the required properties, renderer // process handle and IPC channel for sending buffer request messages. bool CreateStream(IPC::Message::Sender* sender, base::ProcessHandle handle, int32 render_view_id, int32 stream_id, AudioManager::Format format, int channels, int sample_rate, int bits_per_sample, size_t packet_size); // Start the audio output strean, return false if stream doesn't exist or the // cannot start. bool Start(int32 render_view_id, int32 stream_id); // Stop the audio output stream, return false if stream doesn't exist or // cannot stop. bool Stop(int32 render_view_id, int32 stream_id); // Close the audio output stream, return false if stream doesn't exist or // cannot close. If this call is successful, the AudioOutputStream correspond // to (|render_view_id|, |stream_id|) would go unmanaged by this class, // subsequent calls to this object with the same // (|render_view_id|, |stream_id|) would fail. bool Close(int32 render_view_id, int32 stream_id); // Set the volume for the stream specified, returns true if successful, false // if stream doesn't exist or cann't set volume. bool SetVolume(int32 render_view_id, int32 stream_id, double left_channel, double right_channel); // Get the volume of the stream specified, returns true if successful, false // is stream doesn't exist or can't get volume. bool GetVolume(int32 render_view_id, int32 stream_id, double* left_channel, double* right_channel); // Notify packet has been prepared for stream specified by |stream_id|. The // buffer associated with (|render_view_id|, |stream_id|) has been filled and // is ready to be consumed. void NotifyPacketReady(int32 render_view_id, int32 stream_id); // Called from UI thread from the owner of this object. void Destroy(); // Destroy the stream specified by (|render_view_id|, |stream_id|) and remove // it from map. // *DO NOT* call this method other than from IPCAudioSource. void DestroySource(int32 render_view_id, int32 stream_id); private: // Methods called on IO thread. // Called on IO thread when this object is created and initialized. void OnInitialized(); // Called on IO thread when this object needs to be destroyed and after // Destroy() is called from owner of this class in UI thread. void OnDestroyed(); // Destroy all audio output streams. void DestroyAllStreams(); // The container for AudioOutputStream and serves audio packet for it by IPC. class IPCAudioSource : public AudioOutputStream::AudioSourceCallback { public: IPCAudioSource(AudioRendererHost* host, // Host of this source. int32 render_view_id, // Routing ID to RenderView. int32 stream_id, // ID of this source. AudioOutputStream* stream, // Stream associated. IPC::Message::Sender* sender, // IPC sender to user. base::ProcessHandle process, // Render process handle. size_t packet_size); // Size of shared memory // buffer for writing. ~IPCAudioSource(); // AudioSourceCallback methods. virtual size_t OnMoreData(AudioOutputStream* stream, void* dest, size_t max_size); virtual void OnClose(AudioOutputStream* stream); virtual void OnError(AudioOutputStream* stream, int code); // Notify this source that buffer has been filled and is ready to be // consumed. void NotifyPacketReady(); int32 render_view_id() { return render_view_id_; } int32 stream_id() { return stream_id_; } AudioOutputStream* stream() { return stream_; } private: AudioRendererHost* host_; int32 render_view_id_; int32 stream_id_; AudioOutputStream* stream_; IPC::Message::Sender* sender_; base::SharedMemory shared_memory_; base::SharedMemoryHandle foreign_memory_handle_; }; // Look up a IPCAudioSource with a tuple of render view id and stream id. // Return NULL if not found. IPCAudioSource* Lookup(int render_view_id, int stream_id); // A map of id to audio sources. typedef std::pair SourceID; typedef std::map SourceMap; SourceMap sources_; // Only used for DCHECKs to make sure all methods calls are from the same // thread as this object is created. MessageLoop* io_loop_; DISALLOW_COPY_AND_ASSIGN(AudioRendererHost); }; #endif // CHROME_BROWSER_RENDERER_HOST_AUDIO_RENDERER_HOST_H_