// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/renderer_host/backing_store_win.h" #include "app/surface/transport_dib.h" #include "base/command_line.h" #include "chrome/browser/renderer_host/render_process_host.h" #include "chrome/browser/renderer_host/render_widget_host.h" #include "chrome/common/chrome_switches.h" #include "gfx/gdi_util.h" #include "skia/ext/platform_canvas.h" namespace { // Creates a dib conforming to the height/width/section parameters passed in. HANDLE CreateDIB(HDC dc, int width, int height, int color_depth) { BITMAPV5HEADER hdr = {0}; ZeroMemory(&hdr, sizeof(BITMAPV5HEADER)); // These values are shared with gfx::PlatformDevice hdr.bV5Size = sizeof(BITMAPINFOHEADER); hdr.bV5Width = width; hdr.bV5Height = -height; // minus means top-down bitmap hdr.bV5Planes = 1; hdr.bV5BitCount = color_depth; hdr.bV5Compression = BI_RGB; // no compression hdr.bV5SizeImage = 0; hdr.bV5XPelsPerMeter = 1; hdr.bV5YPelsPerMeter = 1; hdr.bV5ClrUsed = 0; hdr.bV5ClrImportant = 0; if (BackingStoreWin::ColorManagementEnabled()) { hdr.bV5CSType = LCS_sRGB; hdr.bV5Intent = LCS_GM_IMAGES; } void* data = NULL; HANDLE dib = CreateDIBSection(dc, reinterpret_cast(&hdr), 0, &data, NULL, 0); DCHECK(data); return dib; } void CallStretchDIBits(HDC hdc, int dest_x, int dest_y, int dest_w, int dest_h, int src_x, int src_y, int src_w, int src_h, void* pixels, const BITMAPINFO* bitmap_info) { // When blitting a rectangle that touches the bottom, left corner of the // bitmap, StretchDIBits looks at it top-down! For more details, see // http://wiki.allegro.cc/index.php?title=StretchDIBits. int rv; int bitmap_h = -bitmap_info->bmiHeader.biHeight; int bottom_up_src_y = bitmap_h - src_y - src_h; if (bottom_up_src_y == 0 && src_x == 0 && src_h != bitmap_h) { rv = StretchDIBits(hdc, dest_x, dest_h + dest_y - 1, dest_w, -dest_h, src_x, bitmap_h - src_y + 1, src_w, -src_h, pixels, bitmap_info, DIB_RGB_COLORS, SRCCOPY); } else { rv = StretchDIBits(hdc, dest_x, dest_y, dest_w, dest_h, src_x, bottom_up_src_y, src_w, src_h, pixels, bitmap_info, DIB_RGB_COLORS, SRCCOPY); } DCHECK(rv != GDI_ERROR); } } // namespace BackingStoreWin::BackingStoreWin(RenderWidgetHost* widget, const gfx::Size& size) : BackingStore(widget, size), backing_store_dib_(NULL), original_bitmap_(NULL) { HDC screen_dc = ::GetDC(NULL); color_depth_ = ::GetDeviceCaps(screen_dc, BITSPIXEL); // Color depths less than 16 bpp require a palette to be specified. Instead, // we specify the desired color depth as 16 which lets the OS to come up // with an approximation. if (color_depth_ < 16) color_depth_ = 16; hdc_ = CreateCompatibleDC(screen_dc); ReleaseDC(NULL, screen_dc); } BackingStoreWin::~BackingStoreWin() { DCHECK(hdc_); if (original_bitmap_) { SelectObject(hdc_, original_bitmap_); } if (backing_store_dib_) { DeleteObject(backing_store_dib_); backing_store_dib_ = NULL; } DeleteDC(hdc_); } // static bool BackingStoreWin::ColorManagementEnabled() { static bool enabled = false; static bool checked = false; if (!checked) { checked = true; const CommandLine& command = *CommandLine::ForCurrentProcess(); enabled = command.HasSwitch(switches::kEnableMonitorProfile); } return enabled; } size_t BackingStoreWin::MemorySize() { return size().GetArea() * (color_depth_ / 8); } void BackingStoreWin::PaintToBackingStore( RenderProcessHost* process, TransportDIB::Id bitmap, const gfx::Rect& bitmap_rect, const std::vector& copy_rects, bool* painted_synchronously) { // Our paints are always synchronous and the TransportDIB can be freed when // we're done (even on error). *painted_synchronously = true; if (!backing_store_dib_) { backing_store_dib_ = CreateDIB(hdc_, size().width(), size().height(), color_depth_); if (!backing_store_dib_) { NOTREACHED(); return; } original_bitmap_ = SelectObject(hdc_, backing_store_dib_); } TransportDIB* dib = process->GetTransportDIB(bitmap); if (!dib) return; BITMAPINFOHEADER hdr; gfx::CreateBitmapHeader(bitmap_rect.width(), bitmap_rect.height(), &hdr); // Account for a bitmap_rect that exceeds the bounds of our view gfx::Rect view_rect(size()); for (size_t i = 0; i < copy_rects.size(); i++) { gfx::Rect paint_rect = view_rect.Intersect(copy_rects[i]); CallStretchDIBits(hdc_, paint_rect.x(), paint_rect.y(), paint_rect.width(), paint_rect.height(), paint_rect.x() - bitmap_rect.x(), paint_rect.y() - bitmap_rect.y(), paint_rect.width(), paint_rect.height(), dib->memory(), reinterpret_cast(&hdr)); } } bool BackingStoreWin::CopyFromBackingStore(const gfx::Rect& rect, skia::PlatformCanvas* output) { if (!output->initialize(rect.width(), rect.height(), true)) return false; HDC temp_dc = output->beginPlatformPaint(); BitBlt(temp_dc, 0, 0, rect.width(), rect.height(), hdc(), rect.x(), rect.y(), SRCCOPY); output->endPlatformPaint(); return true; } void BackingStoreWin::ScrollBackingStore(int dx, int dy, const gfx::Rect& clip_rect, const gfx::Size& view_size) { RECT damaged_rect, r = clip_rect.ToRECT(); ScrollDC(hdc_, dx, dy, NULL, &r, NULL, &damaged_rect); // TODO(darin): this doesn't work if dx and dy are both non-zero! DCHECK(dx == 0 || dy == 0); }