// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_H_ #define CHROME_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_H_ #include "build/build_config.h" #include #include #include #include "base/process.h" #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "base/shared_memory.h" #include "base/string16.h" #include "base/timer.h" #include "chrome/common/transport_dib.h" #include "chrome/browser/child_process_launcher.h" #include "chrome/browser/renderer_host/render_process_host.h" #include "chrome/common/notification_registrar.h" #include "third_party/WebKit/WebKit/chromium/public/WebCache.h" class AudioRendererHost; class CommandLine; class GURL; class RendererMainThread; class RenderWidgetHelper; class TabContents; class VisitedLinkUpdater; class URLRequestContextGetter; namespace gfx { class Size; } // Implements a concrete RenderProcessHost for the browser process for talking // to actual renderer processes (as opposed to mocks). // // Represents the browser side of the browser <--> renderer communication // channel. There will be one RenderProcessHost per renderer process. // // This object is refcounted so that it can release its resources when all // hosts using it go away. // // This object communicates back and forth with the RenderProcess object // running in the renderer process. Each RenderProcessHost and RenderProcess // keeps a list of RenderView (renderer) and TabContents (browser) which // are correlated with IDs. This way, the Views and the corresponding ViewHosts // communicate through the two process objects. class BrowserRenderProcessHost : public RenderProcessHost, public NotificationObserver, public ChildProcessLauncher::Client { public: explicit BrowserRenderProcessHost(Profile* profile); ~BrowserRenderProcessHost(); // RenderProcessHost implementation (public portion). virtual bool Init(bool is_extensions_process, URLRequestContextGetter* request_context); virtual int GetNextRoutingID(); virtual void CancelResourceRequests(int render_widget_id); virtual void CrossSiteClosePageACK(const ViewMsg_ClosePage_Params& params); virtual bool WaitForPaintMsg(int render_widget_id, const base::TimeDelta& max_delay, IPC::Message* msg); virtual void ReceivedBadMessage(uint16 msg_type); virtual void WidgetRestored(); virtual void WidgetHidden(); virtual void ViewCreated(); virtual void AddWord(const string16& word); virtual void SendVisitedLinkTable(base::SharedMemory* table_memory); virtual void AddVisitedLinks(const VisitedLinkCommon::Fingerprints& links); virtual void ResetVisitedLinks(); virtual bool FastShutdownIfPossible(); virtual bool SendWithTimeout(IPC::Message* msg, int timeout_ms); virtual base::ProcessHandle GetHandle(); virtual TransportDIB* GetTransportDIB(TransportDIB::Id dib_id); // IPC::Channel::Sender via RenderProcessHost. virtual bool Send(IPC::Message* msg); // IPC::Channel::Listener via RenderProcessHost. virtual void OnMessageReceived(const IPC::Message& msg); virtual void OnChannelConnected(int32 peer_pid); virtual void OnChannelError(); // If the a process has sent a message that cannot be decoded, it is deemed // corrupted and thus needs to be terminated using this call. This function // can be safely called from any thread. static void BadMessageTerminateProcess(uint16 msg_type, base::ProcessHandle renderer); // NotificationObserver implementation. virtual void Observe(NotificationType type, const NotificationSource& source, const NotificationDetails& details); // ChildProcessLauncher::Client implementation. virtual void OnProcessLaunched(); private: friend class VisitRelayingRenderProcessHost; // Control message handlers. void OnPageContents(const GURL& url, int32 page_id, const std::wstring& contents); void OnUpdatedCacheStats(const WebKit::WebCache::UsageStats& stats); void SuddenTerminationChanged(bool enabled); void OnExtensionAddListener(const std::string& event_name); void OnExtensionRemoveListener(const std::string& event_name); void OnExtensionCloseChannel(int port_id); // Initialize support for visited links. Send the renderer process its initial // set of visited links. void InitVisitedLinks(); // Initialize support for user scripts. Send the renderer process its initial // set of scripts and listen for updates to scripts. void InitUserScripts(); // Initialize support for extension APIs. Send the list of registered API // functions to thre renderer process. void InitExtensions(); // Sends the renderer process a new set of user scripts. void SendUserScriptsUpdate(base::SharedMemory* shared_memory); // Generates a command line to be used to spawn a renderer and appends the // results to |*command_line|. void AppendRendererCommandLine(CommandLine* command_line) const; // Copies applicable command line switches from the given |browser_cmd| line // flags to the output |renderer_cmd| line flags. Not all switches will be // copied over. void PropogateBrowserCommandLineToRenderer(const CommandLine& browser_cmd, CommandLine* renderer_cmd) const; // Callers can reduce the RenderProcess' priority. // Returns true if the priority is backgrounded; false otherwise. void SetBackgrounded(bool boost); #if defined(SPELLCHECKER_IN_RENDERER) // The renderer has requested that we initialize its spellchecker. This should // generally only be called once per session, as after the first call, all // future renderers will be passed the initialization information on startup // (or when the dictionary changes in some way). void OnSpellCheckerRequestDictionary(); // Tell the renderer of a new word that has been added to the custom // dictionary. void AddSpellCheckWord(const std::string& word); // Pass the renderer some basic intialization information. Note that the // renderer will not load Hunspell until it needs to. void InitSpellChecker(); // Tell the renderer that auto spell correction has been enabled/disabled. void EnableAutoSpellCorrect(bool enable); #endif NotificationRegistrar registrar_; // The count of currently visible widgets. Since the host can be a container // for multiple widgets, it uses this count to determine when it should be // backgrounded. int32 visible_widgets_; // Does this process have backgrounded priority. bool backgrounded_; // Used to allow a RenderWidgetHost to intercept various messages on the // IO thread. scoped_refptr widget_helper_; // The host of audio renderers in the renderer process. scoped_refptr audio_renderer_host_; // A map of transport DIB ids to cached TransportDIBs std::map cached_dibs_; enum { // This is the maximum size of |cached_dibs_| MAX_MAPPED_TRANSPORT_DIBS = 3, }; // Map a transport DIB from its Id and return it. Returns NULL on error. TransportDIB* MapTransportDIB(TransportDIB::Id dib_id); void ClearTransportDIBCache(); // This is used to clear our cache five seconds after the last use. base::DelayTimer cached_dibs_cleaner_; // Used in single-process mode. scoped_ptr in_process_renderer_; // Buffer visited links and send them to to renderer. scoped_ptr visited_link_updater_; // True iff this process is being used as an extension process. Not valid // when running in single-process mode. bool extension_process_; // Usedt to launch and terminate the process without blocking the UI thread. scoped_ptr child_process_; // Messages we queue while waiting for the process handle. We queue them here // instead of in the channel so that we ensure they're sent after init related // messages that are sent once the process handle is available. This is // because the queued messages may have dependencies on the init messages. std::queue queued_messages_; DISALLOW_COPY_AND_ASSIGN(BrowserRenderProcessHost); }; #endif // CHROME_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_H_