// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_RENDERER_HOST_RESOURCE_DISPATCHER_HOST_REQUEST_INFO_H_ #define CHROME_BROWSER_RENDERER_HOST_RESOURCE_DISPATCHER_HOST_REQUEST_INFO_H_ #include #include "base/basictypes.h" #include "base/time.h" #include "chrome/common/child_process_info.h" #include "net/base/load_states.h" #include "net/url_request/url_request.h" #include "webkit/glue/resource_type.h" class CrossSiteResourceHandler; class LoginHandler; class ResourceDispatcherHost; class ResourceHandler; class SSLClientAuthHandler; // Holds the data ResourceDispatcherHost associates with each request. // Retrieve this data by calling ResourceDispatcherHost::InfoForRequest. class ResourceDispatcherHostRequestInfo : public URLRequest::UserData { public: // This will take a reference to the handler. ResourceDispatcherHostRequestInfo( ResourceHandler* handler, ChildProcessInfo::ProcessType process_type, int child_id, int route_id, int request_id, const std::string& frame_origin, const std::string& main_frame_origin, ResourceType::Type resource_type, uint64 upload_size, bool is_download, bool allow_download, int host_renderer_id, int host_render_view_id); virtual ~ResourceDispatcherHostRequestInfo(); // Top-level ResourceHandler servicing this request. ResourceHandler* resource_handler() { return resource_handler_.get(); } // CrossSiteResourceHandler for this request, if it is a cross-site request. // (NULL otherwise.) This handler is part of the chain of ResourceHandlers // pointed to by resource_handler, and is not owned by this class. CrossSiteResourceHandler* cross_site_handler() { return cross_site_handler_; } void set_cross_site_handler(CrossSiteResourceHandler* h) { cross_site_handler_ = h; } // Pointer to the login handler, or NULL if there is none for this request. // This is a NON-OWNING pointer, and the caller is responsible for the // pointer after calling set. LoginHandler* login_handler() const { return login_handler_; } void set_login_handler(LoginHandler* lh) { login_handler_ = lh; } // Pointer to the SSL auth, or NULL if there is none for this request. // This is a NON-OWNING pointer, and the caller is resounsible for the // pointer after calling set. SSLClientAuthHandler* ssl_client_auth_handler() const { return ssl_client_auth_handler_; } void set_ssl_client_auth_handler(SSLClientAuthHandler* s) { ssl_client_auth_handler_ = s; } // Identifies the type of process (renderer, plugin, etc.) making the request. ChildProcessInfo::ProcessType process_type() const { return process_type_; } // The child process unique ID of the requestor. This duplicates the value // stored on the request by SetChildProcessUniqueIDForRequest in // url_request_tracking. int child_id() const { return child_id_; } // The IPC route identifier for this request (this identifies the RenderView // or like-thing in the renderer that the request gets routed to). int route_id() const { return route_id_; } // Unique identifier for this resource request. int request_id() const { return request_id_; } // Number of messages we've sent to the renderer that we haven't gotten an // ACK for. This allows us to avoid having too many messages in flight. int pending_data_count() const { return pending_data_count_; } void IncrementPendingDataCount() { pending_data_count_++; } void DecrementPendingDataCount() { pending_data_count_--; } // Downloads are allowed only as a top level request. bool allow_download() const { return allow_download_; } // Whether this is a download. bool is_download() const { return is_download_; } void set_is_download(bool download) { is_download_ = download; } // The number of clients that have called pause on this request. int pause_count() const { return pause_count_; } void set_pause_count(int count) { pause_count_ = count; } // The security origin of the frame making this request. const std::string& frame_origin() const { return frame_origin_; } // The security origin of the main frame that contains the frame making // this request. const std::string& main_frame_origin() const { return main_frame_origin_; } // Identifies the type of resource, such as subframe, media, etc. ResourceType::Type resource_type() const { return resource_type_; } // Whether we should apply a filter to this resource that replaces // localization templates with the appropriate localized strings. This is set // for CSS resources used by extensions. bool replace_extension_localization_templates() const { return replace_extension_localization_templates_; } void set_replace_extension_localization_templates() { replace_extension_localization_templates_ = true; } // Returns the last updated state of the load. This is updated periodically // by the ResourceDispatcherHost and tracked here so we don't send out // unnecessary state change notifications. net::LoadState last_load_state() const { return last_load_state_; } void set_last_load_state(net::LoadState s) { last_load_state_ = s; } // When there is upload data, this is the byte count of that data. When there // is no upload, this will be 0. uint64 upload_size() const { return upload_size_; } // When we're uploading data, this is the the byte offset into the uploaded // data that we've uploaded that we've send an upload progress update about. // The ResourceDispatcherHost will periodically update this value to track // upload progress and make sure it doesn't sent out duplicate updates. uint64 last_upload_position() const { return last_upload_position_; } void set_last_upload_position(uint64 p) { last_upload_position_ = p; } // Indicates when the ResourceDispatcherHost last update the upload // position. This is used to make sure we don't send too many updates. base::TimeTicks last_upload_ticks() const { return last_upload_ticks_; } void set_last_upload_ticks(base::TimeTicks t) { last_upload_ticks_ = t; } // Set when the ResourceDispatcherHost has sent out an upload progress, and // cleared whtn the ACK is received. This is used to throttle updates so // multiple updates aren't in flight at once. bool waiting_for_upload_progress_ack() const { return waiting_for_upload_progress_ack_; } void set_waiting_for_upload_progress_ack(bool waiting) { waiting_for_upload_progress_ack_ = waiting; } // The approximate in-memory size (bytes) that we credited this request // as consuming in |outstanding_requests_memory_cost_map_|. int memory_cost() const { return memory_cost_; } void set_memory_cost(int cost) { memory_cost_ = cost; } int host_renderer_id() const { return host_renderer_id_; } int host_render_view_id() const { return host_render_view_id_; } private: friend class ResourceDispatcherHost; // Request is temporarily not handling network data. Should be used only // by the ResourceDispatcherHost, not the event handlers (accessors are // provided for consistency with the rest of the interface). bool is_paused() const { return is_paused_; } void set_is_paused(bool paused) { is_paused_ = paused; } // Whether we called OnResponseStarted for this request or not. Should be used // only by the ResourceDispatcherHost, not the event handlers (accessors are // provided for consistency with the rest of the interface). bool called_on_response_started() const { return called_on_response_started_; } void set_called_on_response_started(bool called) { called_on_response_started_ = called; } // Whether this request has started reading any bytes from the response // yet. Will be true after the first (unpaused) call to Read. Should be used // only by the ResourceDispatcherHost, not the event handlers (accessors are // provided for consistency with the rest of the interface). bool has_started_reading() const { return has_started_reading_; } void set_has_started_reading(bool reading) { has_started_reading_ = reading; } // How many bytes have been read while this request has been paused. Should be // used only by the ResourceDispatcherHost, not the event handlers (accessors // are provided for consistency with the rest of the interface). int paused_read_bytes() const { return paused_read_bytes_; } void set_paused_read_bytes(int bytes) { paused_read_bytes_ = bytes; } scoped_refptr resource_handler_; CrossSiteResourceHandler* cross_site_handler_; // Non-owning, may be NULL. LoginHandler* login_handler_; // Non-owning, may be NULL. SSLClientAuthHandler* ssl_client_auth_handler_; // Non-owning, may be NULL. ChildProcessInfo::ProcessType process_type_; int child_id_; int route_id_; int request_id_; int pending_data_count_; bool is_download_; bool allow_download_; int pause_count_; std::string frame_origin_; std::string main_frame_origin_; ResourceType::Type resource_type_; bool replace_extension_localization_templates_; net::LoadState last_load_state_; uint64 upload_size_; uint64 last_upload_position_; base::TimeTicks last_upload_ticks_; bool waiting_for_upload_progress_ack_; int memory_cost_; // "Private" data accessible only to ResourceDispatcherHost (use the // accessors above for consistency). bool is_paused_; bool called_on_response_started_; bool has_started_reading_; int paused_read_bytes_; // The following two members are specified if the request is initiated by // a plugin like Gears. // Contains the id of the host renderer. int host_renderer_id_; // Contains the id of the host render view. int host_render_view_id_; DISALLOW_COPY_AND_ASSIGN(ResourceDispatcherHostRequestInfo); }; #endif // CHROME_BROWSER_RENDERER_HOST_RESOURCE_DISPATCHER_HOST_REQUEST_INFO_H_