// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_ #define CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_ #pragma once #include "chrome/browser/renderer_host/video_layer.h" #include "ipc/ipc_channel.h" class GpuProcessHostUIShim; // Proxies YUV video layer data to the GPU process for rendering. class VideoLayerProxy : public VideoLayer, public IPC::Channel::Listener { public: VideoLayerProxy(RenderWidgetHost* widget, const gfx::Size& size, GpuProcessHostUIShim* process_shim, int32 routing_id); virtual ~VideoLayerProxy(); // VideoLayer implementation. virtual void CopyTransportDIB(RenderProcessHost* process, TransportDIB::Id bitmap, const gfx::Rect& bitmap_rect); // IPC::Channel::Listener implementation. virtual void OnMessageReceived(const IPC::Message& message); virtual void OnChannelConnected(int32 peer_pid); virtual void OnChannelError(); private: // Called when GPU process has finished painting the video layer. void OnPaintToVideoLayerACK(); // GPU process receiving our proxied requests. GpuProcessHostUIShim* process_shim_; // IPC routing ID to use when communicating with the GPU process. int32 routing_id_; DISALLOW_COPY_AND_ASSIGN(VideoLayerProxy); }; #endif // CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_