// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_X_H_ #define CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_X_H_ #include "app/x11_util.h" #include "chrome/browser/renderer_host/video_layer.h" // Implements a YUV data layer using X to hold the RGB data. class VideoLayerX : public VideoLayer { public: VideoLayerX(RenderWidgetHost* widget, const gfx::Size& size, void* visual, int depth); virtual ~VideoLayerX(); // VideoLayer implementation. virtual void CopyTransportDIB(RenderProcessHost* process, TransportDIB::Id bitmap, const gfx::Rect& bitmap_rect); // Copy from the server-side video layer to the target window. // Unlike BackingStore, we maintain the absolute position and destination // size so passing in a rect is not required. void XShow(XID target); private: // X Visual to get RGB mask information. void* const visual_; // Depth of the target window. int depth_; // Connection to the X server where this video layer will be displayed. Display* const display_; // Handle to the server side pixmap which is our video layer. XID pixmap_; // Graphics context for painting our video layer. void* pixmap_gc_; // Server side bits-per-pixel for |pixmap_|. int pixmap_bpp_; // Most recently converted frame stored as 32-bit ARGB. scoped_array rgb_frame_; // Destination size and absolution position of the converted frame. gfx::Rect rgb_rect_; DISALLOW_COPY_AND_ASSIGN(VideoLayerX); }; #endif // CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_X_H_