// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /** * @fileoverview LIS Standalone hack * This file contains the code necessary to make the Touch LIS work * as a stand-alone application (as opposed to being embedded into chrome). * This is useful for rapid development and testing, but does not actually form * part of the product. */ // Note that this file never gets concatenated and embeded into Chrome, so we // can enable strict mode for the whole file just like normal. 'use strict'; /** * For non-Chrome browsers, create a dummy chrome object */ if (!window.chrome) { var chrome = {}; } /** * A replacement chrome.send method that supplies static data for the * key APIs used by the LIS. * * Note that the real chrome object also supplies data for most-viewed and * recently-closed pages, but the tangent LIS doesn't use that data so we * don't bother simulating it here. * * We create this object by applying an anonymous function so that we can have * local variables (avoid polluting the global object) */ chrome.send = (function() { var users = [ { name: 'Alan Beaker', emailAddress: 'beaker@chromium.org', imageUrl: '../../app/theme/avatar_beaker.png', canRemove: false }, { name: 'Alex Briefcase', emailAddress: 'briefcase@chromium.org', imageUrl: '../../app/theme/avatar_briefcase.png', canRemove: true }, { name: 'Alex Circles', emailAddress: 'circles@chromium.org', imageUrl: '../../app/theme/avatar_circles.png', canRemove: true }, { name: 'Guest', emailAddress: '', imageUrl: '', canRemove: false } ]; /** * Invoke the getAppsCallback function with a snapshot of the current app * database. */ function sendGetUsersCallback() { // We don't want to hand out our array directly because the NTP will // assume it owns the array and is free to modify it. For now we make a // one-level deep copy of the array (since cloning the whole thing is // more work and unnecessary at the moment). getUsersCallback(users.slice(0)); } /** * Like Array.prototype.indexOf but calls a predicate to test for match * * @param {Array} array The array to search. * @param {function(Object): boolean} predicate The function to invoke on * each element. * @return {number} First index at which predicate returned true, or -1. */ function indexOfPred(array, predicate) { for (var i = 0; i < array.length; i++) { if (predicate(array[i])) return i; } return -1; } /** * Get index into apps of an application object * Requires the specified app to be present * * @param {string} id The ID of the application to locate. * @return {number} The index in apps for an object with the specified ID. */ function getUserIndex(name) { var i = indexOfPred(apps, function(e) { return e.name === name;}); if (i == -1) alert('Error: got unexpected App ID'); return i; } /** * Get an user object given the user name * Requires * @param {string} name The user name to search for. * @return {Object} The corresponding user object. */ function getUser(name) { return users[getUserIndex(name)]; } /** * Simlulate the login of a user * * @param {string} email_address the email address of the user logging in. * @param {string} password the password of the user logging in. */ function login(email_address, password) { console.log('password', password); if (password == 'correct') { return true; } return false; } /** * The chrome server communication entrypoint. * * @param {string} command Name of the command to send. * @param {Array} args Array of command-specific arguments. */ return function(command, args) { // Chrome API is async window.setTimeout(function() { switch (command) { // called to populate the list of applications case 'GetUsers': sendGetUsersCallback(); break; // Called when a user is removed. case 'RemoveUser': break; // Called when a user attempts to login. case 'Login': login(args[0], args[1]); break; // Called when an app is moved to a different page case 'MoveUser': break; case 'SetGuestPosition': break; default: throw new Error('Unexpected chrome command: ' + command); break; } }, 0); }; })(); /* * On iOS we need a hack to avoid spurious click events * In particular, if the user delays briefly between first touching and starting * to drag, when the user releases a click event will be generated. * Note that this seems to happen regardless of whether we do preventDefault on * touchmove events. */ if (/iPhone|iPod|iPad/.test(navigator.userAgent) && !(/Chrome/.test(navigator.userAgent))) { // We have a real iOS device (no a ChromeOS device pretending to be iOS) (function() { // True if a gesture is occuring that should cause clicks to be swallowed var gestureActive = false; // The position a touch was last started var lastTouchStartPosition; // Distance which a touch needs to move to be considered a drag var DRAG_DISTANCE = 3; document.addEventListener('touchstart', function(event) { lastTouchStartPosition = { x: event.touches[0].clientX, y: event.touches[0].clientY }; // A touchstart ALWAYS preceeds a click (valid or not), so cancel any // outstanding gesture. Also, any multi-touch is a gesture that should // prevent clicks. gestureActive = event.touches.length > 1; }, true); document.addEventListener('touchmove', function(event) { // When we see a move, measure the distance from the last touchStart // If this is a multi-touch then the work here is irrelevant // (gestureActive is already true) var t = event.touches[0]; if (Math.abs(t.clientX - lastTouchStartPosition.x) > DRAG_DISTANCE || Math.abs(t.clientY - lastTouchStartPosition.y) > DRAG_DISTANCE) { gestureActive = true; } }, true); document.addEventListener('click', function(event) { // If we got here without gestureActive being set then it means we had // a touchStart without any real dragging before touchEnd - we can allow // the click to proceed. if (gestureActive) { event.preventDefault(); event.stopPropagation(); } }, true); })(); } /* Hack to add Element.classList to older browsers that don't yet support it. From https://developer.mozilla.org/en/DOM/element.classList. */ if (typeof Element !== 'undefined' && !Element.prototype.hasOwnProperty('classList')) { (function() { var classListProp = 'classList', protoProp = 'prototype', elemCtrProto = Element[protoProp], objCtr = Object, strTrim = String[protoProp].trim || function() { return this.replace(/^\s+|\s+$/g, ''); }, arrIndexOf = Array[protoProp].indexOf || function(item) { for (var i = 0, len = this.length; i < len; i++) { if (i in this && this[i] === item) { return i; } } return -1; }, // Vendors: please allow content code to instantiate DOMExceptions /** @constructor */ DOMEx = function(type, message) { this.name = type; this.code = DOMException[type]; this.message = message; }, checkTokenAndGetIndex = function(classList, token) { if (token === '') { throw new DOMEx( 'SYNTAX_ERR', 'An invalid or illegal string was specified' ); } if (/\s/.test(token)) { throw new DOMEx( 'INVALID_CHARACTER_ERR', 'String contains an invalid character' ); } return arrIndexOf.call(classList, token); }, /** @constructor * @extends {Array} */ ClassList = function(elem) { var trimmedClasses = strTrim.call(elem.className), classes = trimmedClasses ? trimmedClasses.split(/\s+/) : []; for (var i = 0, len = classes.length; i < len; i++) { this.push(classes[i]); } this._updateClassName = function() { elem.className = this.toString(); }; }, classListProto = ClassList[protoProp] = [], classListGetter = function() { return new ClassList(this); }; // Most DOMException implementations don't allow calling DOMException's // toString() on non-DOMExceptions. Error's toString() is sufficient here. DOMEx[protoProp] = Error[protoProp]; classListProto.item = function(i) { return this[i] || null; }; classListProto.contains = function(token) { token += ''; return checkTokenAndGetIndex(this, token) !== -1; }; classListProto.add = function(token) { token += ''; if (checkTokenAndGetIndex(this, token) === -1) { this.push(token); this._updateClassName(); } }; classListProto.remove = function(token) { token += ''; var index = checkTokenAndGetIndex(this, token); if (index !== -1) { this.splice(index, 1); this._updateClassName(); } }; classListProto.toggle = function(token) { token += ''; if (checkTokenAndGetIndex(this, token) === -1) { this.add(token); } else { this.remove(token); } }; classListProto.toString = function() { return this.join(' '); }; if (objCtr.defineProperty) { var classListDescriptor = { get: classListGetter, enumerable: true, configurable: true }; objCtr.defineProperty(elemCtrProto, classListProp, classListDescriptor); } else if (objCtr[protoProp].__defineGetter__) { elemCtrProto.__defineGetter__(classListProp, classListGetter); } }()); } /* Hack to add Function.bind to older browsers that don't yet support it. From: https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind */ if (!Function.prototype.bind) { /** * @param {Object} selfObj Specifies the object which |this| should * point to when the function is run. If the value is null or undefined, * it will default to the global object. * @param {...*} var_args Additional arguments that are partially * applied to the function. * @return {!Function} A partially-applied form of the function bind() was * invoked as a method of. * @suppress {duplicate} */ Function.prototype.bind = function(selfObj, var_args) { var slice = [].slice, args = slice.call(arguments, 1), self = this, /** @constructor */ nop = function() {}, bound = function() { return self.apply(this instanceof nop ? this : (selfObj || {}), args.concat(slice.call(arguments))); }; nop.prototype = self.prototype; bound.prototype = new nop(); return bound; }; }