// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_ #define CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_ #include "base/basictypes.h" #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "chrome/browser/speech/speech_input_bubble.h" namespace gfx { class Rect; } namespace speech_input { // This class handles the speech input popup UI on behalf of SpeechInputManager. // SpeechInputManager invokes methods in the IO thread and this class processes // those requests in the UI thread. There is only 1 speech input bubble shown to // the user at a time. User actions on that bubble are reported to the delegate. class SpeechInputBubbleController : public base::RefCountedThreadSafe, public SpeechInputBubbleDelegate { public: // All methods of this delegate are called in the IO thread. class Delegate { public: // Invoked when the user cancels speech recognition by clicking on the // cancel button or related action in the speech input UI. virtual void RecognitionCancelled(int caller_id) = 0; // Invoked when the user clicks outside the speech input info bubble causing // it to close and input focus to change. virtual void SpeechInputFocusChanged(int caller_id) = 0; protected: virtual ~Delegate() {} }; explicit SpeechInputBubbleController(Delegate* delegate); // Creates a new speech input bubble and displays it in the UI. void CreateBubble(int caller_id, int render_process_id, int render_view_id, const gfx::Rect& element_rect); // Sets the bubble to show that recording completed and recognition is in // progress. void SetBubbleToRecognizingMode(int caller_id); void CloseBubble(int caller_id); // SpeechInputBubble::Delegate methods. virtual void RecognitionCancelled(); virtual void InfoBubbleClosed(); private: void InvokeDelegateRecognitionCancelled(int caller_id); void InvokeDelegateFocusChanged(int caller_id); // Only accessed in the IO thread. Delegate* delegate_; // Only accessed in the UI thread. int current_bubble_caller_id_; scoped_ptr bubble_; }; // This typedef is to workaround the issue with certain versions of // Visual Studio where it gets confused between multiple Delegate // classes and gives a C2500 error. (I saw this error on the try bots - // the workaround was not needed for my machine). typedef SpeechInputBubbleController::Delegate SpeechInputBubbleControllerDelegate; } // namespace speech_input #endif // CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_