// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/run_loop.h" #include "base/strings/utf_string_conversions.h" #include "chrome/browser/speech/speech_recognition_bubble_controller.h" #include "chrome/browser/ui/browser.h" #include "chrome/browser/ui/browser_tabstrip.h" #include "chrome/browser/ui/tabs/tab_strip_model.h" #include "chrome/test/base/browser_with_test_window_test.h" #include "chrome/test/base/testing_profile.h" #include "content/public/browser/render_process_host.h" #include "content/public/browser/render_view_host.h" #include "content/public/test/test_browser_thread.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/rect.h" using content::BrowserThread; using content::WebContents; namespace speech { // A mock bubble class which fakes a focus change or recognition cancel by the // user and closing of the info bubble. class MockSpeechRecognitionBubble : public SpeechRecognitionBubbleBase { public: enum BubbleType { BUBBLE_TEST_FOCUS_CHANGED, BUBBLE_TEST_CLICK_CANCEL, BUBBLE_TEST_CLICK_TRY_AGAIN, }; MockSpeechRecognitionBubble(int render_process_id, int render_view_id, Delegate* delegate, const gfx::Rect&) : SpeechRecognitionBubbleBase(render_process_id, render_view_id) { VLOG(1) << "MockSpeechRecognitionBubble created"; base::MessageLoop::current()->PostTask( FROM_HERE, base::Bind(&InvokeDelegate, delegate)); } static void InvokeDelegate(Delegate* delegate) { VLOG(1) << "MockSpeechRecognitionBubble invoking delegate for type " << type_; switch (type_) { case BUBBLE_TEST_FOCUS_CHANGED: delegate->InfoBubbleFocusChanged(); break; case BUBBLE_TEST_CLICK_CANCEL: delegate->InfoBubbleButtonClicked( SpeechRecognitionBubble::BUTTON_CANCEL); break; case BUBBLE_TEST_CLICK_TRY_AGAIN: delegate->InfoBubbleButtonClicked( SpeechRecognitionBubble::BUTTON_TRY_AGAIN); break; } } static void set_type(BubbleType type) { type_ = type; } static BubbleType type() { return type_; } virtual void Show() OVERRIDE {} virtual void Hide() OVERRIDE {} virtual void UpdateLayout() OVERRIDE {} virtual void UpdateImage() OVERRIDE {} private: static BubbleType type_; }; // The test fixture. class SpeechRecognitionBubbleControllerTest : public SpeechRecognitionBubbleControllerDelegate, public BrowserWithTestWindowTest { public: SpeechRecognitionBubbleControllerTest() : BrowserWithTestWindowTest(), cancel_clicked_(false), try_again_clicked_(false), focus_changed_(false), controller_(new SpeechRecognitionBubbleController(this)) { EXPECT_EQ(NULL, test_fixture_); test_fixture_ = this; } virtual ~SpeechRecognitionBubbleControllerTest() { test_fixture_ = NULL; } // SpeechRecognitionBubbleControllerDelegate methods. virtual void InfoBubbleButtonClicked( int session_id, SpeechRecognitionBubble::Button button) OVERRIDE { VLOG(1) << "Received InfoBubbleButtonClicked for button " << button; EXPECT_TRUE(BrowserThread::CurrentlyOn(BrowserThread::IO)); if (button == SpeechRecognitionBubble::BUTTON_CANCEL) { cancel_clicked_ = true; } else if (button == SpeechRecognitionBubble::BUTTON_TRY_AGAIN) { try_again_clicked_ = true; } } virtual void InfoBubbleFocusChanged(int session_id) OVERRIDE { VLOG(1) << "Received InfoBubbleFocusChanged"; EXPECT_TRUE(BrowserThread::CurrentlyOn(BrowserThread::IO)); focus_changed_ = true; } // testing::Test methods. virtual void SetUp() { BrowserWithTestWindowTest::SetUp(); SpeechRecognitionBubble::set_factory( &SpeechRecognitionBubbleControllerTest::CreateBubble); } virtual void TearDown() { SpeechRecognitionBubble::set_factory(NULL); BrowserWithTestWindowTest::TearDown(); } static void ActivateBubble() { if (MockSpeechRecognitionBubble::type() != MockSpeechRecognitionBubble::BUBBLE_TEST_FOCUS_CHANGED) { test_fixture_->controller_->SetBubbleMessage(ASCIIToUTF16("Test")); } } static SpeechRecognitionBubble* CreateBubble( WebContents* web_contents, SpeechRecognitionBubble::Delegate* delegate, const gfx::Rect& element_rect) { EXPECT_TRUE(BrowserThread::CurrentlyOn(BrowserThread::UI)); // Set up to activate the bubble soon after it gets created, since we test // events sent by the bubble and those are handled only when the bubble is // active. base::MessageLoop::current()->PostTask(FROM_HERE, base::Bind(&ActivateBubble)); return new MockSpeechRecognitionBubble(0, 0, delegate, element_rect); } protected: bool cancel_clicked_; bool try_again_clicked_; bool focus_changed_; scoped_refptr controller_; static const int kBubbleSessionId; static SpeechRecognitionBubbleControllerTest* test_fixture_; }; SpeechRecognitionBubbleControllerTest* SpeechRecognitionBubbleControllerTest::test_fixture_ = NULL; const int SpeechRecognitionBubbleControllerTest::kBubbleSessionId = 1; MockSpeechRecognitionBubble::BubbleType MockSpeechRecognitionBubble::type_ = MockSpeechRecognitionBubble::BUBBLE_TEST_FOCUS_CHANGED; // Test that the speech bubble UI gets created in the UI thread and that the // focus changed callback comes back in the IO thread. TEST_F(SpeechRecognitionBubbleControllerTest, TestFocusChanged) { MockSpeechRecognitionBubble::set_type( MockSpeechRecognitionBubble::BUBBLE_TEST_FOCUS_CHANGED); controller_->CreateBubble(kBubbleSessionId, 1, 1, gfx::Rect(1, 1)); base::RunLoop().RunUntilIdle(); EXPECT_TRUE(focus_changed_); EXPECT_FALSE(cancel_clicked_); EXPECT_FALSE(try_again_clicked_); controller_->CloseBubble(); } // Test that the speech bubble UI gets created in the UI thread and that the // recognition cancelled callback comes back in the IO thread. TEST_F(SpeechRecognitionBubbleControllerTest, TestRecognitionCancelled) { MockSpeechRecognitionBubble::set_type( MockSpeechRecognitionBubble::BUBBLE_TEST_CLICK_CANCEL); controller_->CreateBubble(kBubbleSessionId, 1, 1, gfx::Rect(1, 1)); base::RunLoop().RunUntilIdle(); EXPECT_TRUE(cancel_clicked_); EXPECT_FALSE(try_again_clicked_); EXPECT_FALSE(focus_changed_); controller_->CloseBubble(); } // Test that the speech bubble UI gets created in the UI thread and that the // try-again button click event comes back in the IO thread. TEST_F(SpeechRecognitionBubbleControllerTest, TestTryAgainClicked) { MockSpeechRecognitionBubble::set_type( MockSpeechRecognitionBubble::BUBBLE_TEST_CLICK_TRY_AGAIN); controller_->CreateBubble(kBubbleSessionId, 1, 1, gfx::Rect(1, 1)); base::RunLoop().RunUntilIdle(); EXPECT_FALSE(cancel_clicked_); EXPECT_TRUE(try_again_clicked_); EXPECT_FALSE(focus_changed_); controller_->CloseBubble(); } } // namespace speech