// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "chrome/browser/spellchecker.h" #include "base/basictypes.h" #include "base/file_util.h" #include "base/histogram.h" #include "base/logging.h" #include "base/path_service.h" #include "base/string_util.h" #include "base/thread.h" #include "base/win_util.h" #include "chrome/app/locales/locale_settings.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/profile.h" #include "chrome/browser/url_fetcher.h" #include "chrome/common/chrome_constants.h" #include "chrome/common/chrome_counters.h" #include "chrome/common/chrome_paths.h" #include "chrome/common/l10n_util.h" #include "chrome/common/pref_names.h" #include "chrome/common/pref_service.h" #include "chrome/common/render_messages.h" #include "chrome/common/win_util.h" #include "chrome/third_party/hunspell/src/hunspell/hunspell.hxx" #include "net/url_request/url_request.h" #include "generated_resources.h" static const int kMaxSuggestions = 5; // Max number of dictionary suggestions. // This is a helper class which acts as a proxy for invoking a task from the // file loop back to the IO loop. Invoking a task from file loop to the IO // loop directly is not safe as during browser shutdown, the IO loop tears // down before the file loop. To avoid a crash, this object is invoked in the // UI loop from the file loop, from where it gets the IO thread directly from // g_browser_process and invokes the given task in the IO loop if it is not // NULL. This object also takes ownership of the given task. class UIProxyForIOTask : public Task { public: explicit UIProxyForIOTask(Task* spellchecker_flag_set_task) : spellchecker_flag_set_task_(spellchecker_flag_set_task) { } private: void Run() { // This has been invoked in the UI thread. base::Thread* io_thread = g_browser_process->io_thread(); if (io_thread) { // io_thread has not been torn down yet. MessageLoop* io_loop = io_thread->message_loop(); if (io_loop) { io_loop->PostTask(FROM_HERE, spellchecker_flag_set_task_); spellchecker_flag_set_task_ = NULL; } } } Task* spellchecker_flag_set_task_; DISALLOW_COPY_AND_ASSIGN(UIProxyForIOTask); }; // ############################################################################ // This part of the spellchecker code is used for downloading spellchecking // dictionary if required. This code is included in this file since dictionary // is an integral part of spellchecker. // Design: The spellchecker initializes hunspell_ in the |Initialize()| method. // This is done using the dictionary file on disk, for example, "en-US.bdic". // If this file is missing, a |DictionaryDownloadController| object is used to // download the missing files asynchronously (using URLFetcher) in the file // thread. Initialization of hunspell_ is held off during this process. After // the dictionary downloads (or fails to download), corresponding flags are set // in spellchecker - in the IO thread. Since IO thread goes first during closing // of browser, a proxy task |UIProxyForIOTask| is created in the UI thread, // which obtains the IO thread independently and invokes the task in the IO // thread if it's not NULL. After the flags are cleared, a (final) attempt is // made to initialize hunspell_. If it fails even then (dictionary could not // download), no more attempts are made to initialize it. // TODO(sidchat): Implement options to download dictionary as zip files or // mini installer // ############################################################################ // This object downloads the dictionary files asynchronously by first // fetching it to memory using URL fetcher and then writing it to // disk using file_util::WriteFile. class SpellChecker::DictionaryDownloadController : public URLFetcher::Delegate, public base::RefCountedThreadSafe { public: DictionaryDownloadController( Task* spellchecker_flag_set_task, const std::wstring& dic_file_path, URLRequestContext* url_request_context, MessageLoop* ui_loop) : url_request_context_(url_request_context), download_server_url_( L"http://cache.pack.google.com/chrome/dict/"), ui_loop_(ui_loop), spellchecker_flag_set_task_(spellchecker_flag_set_task) { // Determine dictionary file path and name. fetcher_.reset(NULL); dic_zip_file_path_ = file_util::GetDirectoryFromPath(dic_file_path); file_name_ = file_util::GetFilenameFromPath(dic_file_path); name_of_file_to_download_ = l10n_util::ToLower(file_name_); } // Save the file in memory buffer to the designated dictionary file. // returns the number of bytes it could save. // Invoke this on the file thread. void StartDownload() { GURL url(WideToUTF8(download_server_url_ + name_of_file_to_download_)); fetcher_.reset(new URLFetcher(url, URLFetcher::GET, this)); fetcher_->set_request_context(url_request_context_); fetcher_->Start(); } private: // The file has been downloaded in memory - need to write it down to file. bool SaveBufferToFile(const std::string& data) { const char *file_char = data.c_str(); std::wstring file_to_write = dic_zip_file_path_; file_util::AppendToPath(&file_to_write, file_name_); int save_file = file_util::WriteFile(file_to_write, file_char, static_cast(data.length())); return (save_file > 0 ? true : false); } // URLFetcher::Delegate interface. virtual void OnURLFetchComplete(const URLFetcher* source, const GURL& url, const URLRequestStatus& status, int response_code, const ResponseCookies& cookies, const std::string& data) { DCHECK(source); fetcher_.reset(NULL); bool save_success = false; if ((response_code / 100) == 2 || response_code == 401 || response_code == 407) { save_success = SaveBufferToFile(data); } // Unsuccessful save is taken care of spellchecker |Initialize|. // Set Flag that dictionary is not downloading anymore. ui_loop_->PostTask(FROM_HERE, new UIProxyForIOTask(spellchecker_flag_set_task_)); } // factory object to invokelater back to spellchecker in io thread on // download completion to change appropriate flags. Task* spellchecker_flag_set_task_; // URLRequestContext to be used by URLFetcher. This is obtained from profile. // The ownership remains with the profile. URLRequestContext* url_request_context_; // URLFetcher to fetch the file in memory. scoped_ptr fetcher_; // The file path where both the dic files have to be written locally. std::wstring dic_zip_file_path_; // The name of the file in the server which has to be downloaded. std::wstring name_of_file_to_download_; // The name of the file which has to be stored locally. std::wstring file_name_; // The URL of the server from where the file has to be downloaded. const std::wstring download_server_url_; // this invokes back to io loop when downloading is over. MessageLoop* ui_loop_; DISALLOW_COPY_AND_ASSIGN(DictionaryDownloadController); }; void SpellChecker::set_file_is_downloading(bool value) { dic_is_downloading_ = value; } // ################################################################ // This part of the code is used for spell checking. // ################################################################ // static void SpellChecker::RegisterUserPrefs(PrefService* prefs) { prefs->RegisterLocalizedStringPref(prefs::kSpellCheckDictionary, IDS_SPELLCHECK_DICTIONARY); } SpellChecker::SpellChecker(const std::wstring& dict_dir, const std::wstring& language, URLRequestContext* request_context, const std::wstring& custom_dictionary_file_name) : bdict_file_name_(dict_dir), custom_dictionary_file_name_(custom_dictionary_file_name), bdict_file_(NULL), bdict_mapping_(NULL), bdict_mapped_data_(NULL), hunspell_(NULL), tried_to_init_(false), #ifndef NDEBUG worker_loop_(NULL), #endif tried_to_download_(false), url_request_context_(request_context), file_loop_(NULL), #pragma warning(suppress: 4355) // Okay to pass "this" here. dic_download_state_changer_factory_(this), dic_is_downloading_(false) { // Remember UI loop to later use this as a proxy to get IO loop. ui_loop_ = MessageLoop::current(); // Get File Loop - hunspell gets initialized here. base::Thread* file_thread = g_browser_process->file_thread(); if (file_thread) file_loop_ = file_thread->message_loop(); // Get the path to the spellcheck file. file_util::AppendToPath(&bdict_file_name_, language + L".bdic"); // Get the path to the custom dictionary file. if (custom_dictionary_file_name_.empty()) { std::wstring personal_file_directory; PathService::Get(chrome::DIR_USER_DATA, &personal_file_directory); custom_dictionary_file_name_ = personal_file_directory; file_util::AppendToPath(&custom_dictionary_file_name_, chrome::kCustomDictionaryFileName); } // Use this dictionary language as the default one of the // SpecllcheckCharAttribute object. character_attributes_.SetDefaultLanguage(language); } SpellChecker::~SpellChecker() { #ifndef NDEBUG // This must be deleted on the I/O thread (see the header). This is the same // thread thatSpellCheckWord is called on, so we verify that they were all the // same thread. if (worker_loop_) DCHECK(MessageLoop::current() == worker_loop_); #endif delete hunspell_; if (bdict_mapped_data_) UnmapViewOfFile(bdict_mapped_data_); if (bdict_mapping_) CloseHandle(bdict_mapping_); if (bdict_file_) CloseHandle(bdict_file_); } // Initialize SpellChecker. In this method, if the dicitonary is not present // in the local disk, it is fetched asynchronously. // TODO(sidchat): After dictionary is downloaded, initialize hunspell in // file loop - this is currently being done in the io loop. // Bug: http://b/issue?id=1123096 bool SpellChecker::Initialize() { // Return false if the dictionary files are downloading. if (dic_is_downloading_) return false; // Return false if tried to init and failed - don't try multiple times in // this session. if (tried_to_init_) return hunspell_ != NULL ? true : false; StatsScope timer(chrome::Counters::spellcheck_init()); bool dic_exists = file_util::PathExists(bdict_file_name_); if (!dic_exists) { if (file_loop_ && !tried_to_download_ && url_request_context_) { Task* dic_task = dic_download_state_changer_factory_.NewRunnableMethod( &SpellChecker::set_file_is_downloading, false); ddc_dic_ = new DictionaryDownloadController(dic_task, bdict_file_name_, url_request_context_, ui_loop_); set_file_is_downloading(true); file_loop_->PostTask(FROM_HERE, NewRunnableMethod( ddc_dic_.get(), &DictionaryDownloadController::StartDownload)); } } if (!dic_exists && !tried_to_download_) { tried_to_download_ = true; return false; } // Control has come so far - both files probably exist. TimeTicks begin_time = TimeTicks::Now(); const unsigned char* bdict_data; size_t bdict_length; if (MapBdictFile(&bdict_data, &bdict_length)) { hunspell_ = new Hunspell(bdict_data, bdict_length); AddCustomWordsToHunspell(); } TimeTicks end_time = TimeTicks::Now(); DHISTOGRAM_TIMES(L"Spellcheck.InitTime", end_time - begin_time); tried_to_init_ = true; return false; } void SpellChecker::AddCustomWordsToHunspell() { // Add custom words to Hunspell. // This should be done in File Loop, but since Hunspell is in this IO Loop, // this too has to be initialized here. // TODO (sidchat): Work out a way to initialize Hunspell in the File Loop. std::string contents; file_util::ReadFileToString(custom_dictionary_file_name_, &contents); std::vector list_of_words; SplitString(contents, '\n', &list_of_words); if (hunspell_) { for (std::vector::iterator it = list_of_words.begin(); it < list_of_words.end(); ++it) { hunspell_->put_word((*it).c_str()); } } } bool SpellChecker::MapBdictFile(const unsigned char** data, size_t* length) { bdict_file_ = CreateFile(bdict_file_name_.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (bdict_file_ == INVALID_HANDLE_VALUE) return false; DWORD size = GetFileSize(bdict_file_, NULL); bdict_mapping_ = CreateFileMapping(bdict_file_, NULL, PAGE_READONLY, 0, size, NULL); if (!bdict_mapping_) { CloseHandle(bdict_file_); bdict_file_ = NULL; return false; } bdict_mapped_data_ = reinterpret_cast( MapViewOfFile(bdict_mapping_, FILE_MAP_READ, 0, 0, size)); if (!data) { CloseHandle(bdict_mapping_); bdict_mapping_ = NULL; CloseHandle(bdict_file_); bdict_file_ = NULL; return false; } *data = bdict_mapped_data_; *length = size; return true; } // Returns whether or not the given string is a valid contraction. // This function is a fall-back when the SpellcheckWordIterator class // returns a concatenated word which is not in the selected dictionary // (e.g. "in'n'out") but each word is valid. bool SpellChecker::IsValidContraction(const std::wstring& contraction) { SpellcheckWordIterator word_iterator; std::wstring word; int word_start; int word_length; word_iterator.Initialize(&character_attributes_, contraction.c_str(), contraction.length(), false); while (word_iterator.GetNextWord(&word, &word_start, &word_length)) { if (!hunspell_->spell(WideToUTF8(word).c_str())) return false; } return true; } bool SpellChecker::SpellCheckWord( const wchar_t* in_word, int in_word_len, int* misspelling_start, int* misspelling_len, std::vector* optional_suggestions) { DCHECK(in_word_len >= 0); DCHECK(misspelling_start && misspelling_len) << "Out vars must be given."; #ifndef NDEBUG // This must always be called on the same thread (normally the I/O thread). if (worker_loop_) DCHECK(MessageLoop::current() == worker_loop_); else worker_loop_ = MessageLoop::current(); #endif Initialize(); StatsScope timer(chrome::Counters::spellcheck_lookup()); *misspelling_start = 0; *misspelling_len = 0; if (in_word_len == 0) return true; // no input means always spelled correctly if (!hunspell_) return true; // unable to spellcheck, return word is OK SpellcheckWordIterator word_iterator; std::wstring word; int word_start; int word_length; word_iterator.Initialize(&character_attributes_, in_word, in_word_len, true); while (word_iterator.GetNextWord(&word, &word_start, &word_length)) { // Found a word (or a contraction) that hunspell can check its spelling. std::string encoded_word = WideToUTF8(word); TimeTicks begin_time = TimeTicks::Now(); bool word_ok = !!hunspell_->spell(encoded_word.c_str()); DHISTOGRAM_TIMES(L"Spellcheck.CheckTime", TimeTicks::Now() - begin_time); if (word_ok) continue; // If the given word is a concatenated word of two or more valid words // (e.g. "hello:hello"), we should treat it as a valid word. if (IsValidContraction(word)) continue; *misspelling_start = word_start; *misspelling_len = word_length; // Get the list of suggested words. if (optional_suggestions) { char **suggestions; TimeTicks begin_time = TimeTicks::Now(); int number_of_suggestions = hunspell_->suggest(&suggestions, encoded_word.c_str()); DHISTOGRAM_TIMES(L"Spellcheck.SuggestTime", TimeTicks::Now() - begin_time); // Populate the vector of WideStrings. for (int i = 0; i < number_of_suggestions; i++) { if (i < kMaxSuggestions) optional_suggestions->push_back(UTF8ToWide(suggestions[i])); free(suggestions[i]); } free(suggestions); } return false; } return true; } // This task is called in the file loop to write the new word to the custom // dictionary in disc. class AddWordToCustomDictionaryTask : public Task { public: AddWordToCustomDictionaryTask(const std::wstring& file_name, const std::wstring& word) : file_name_(WideToUTF8(file_name)), word_(WideToUTF8(word)) { } private: void Run() { // Add the word with a new line. Note that, although this would mean an // extra line after the list of words, this is potentially harmless and // faster, compared to verifying everytime whether to append a new line // or not. word_ += "\n"; FILE* f = file_util::OpenFile(file_name_, "a+"); fputs(word_.c_str(), f); file_util::CloseFile(f); } std::string file_name_; std::string word_; }; void SpellChecker::AddWord(const std::wstring& word) { // Check if the |hunspell_| has been initialized at all. Initialize(); // Add the word to hunspell. std::string word_to_add = WideToUTF8(word); if (!word_to_add.empty()) hunspell_->put_word(word_to_add.c_str()); // Now add the word to the custom dictionary file in the file loop. if (file_loop_) { file_loop_->PostTask(FROM_HERE, new AddWordToCustomDictionaryTask( custom_dictionary_file_name_, word)); } else { // just run it in this thread. Task* write_word_task = new AddWordToCustomDictionaryTask( custom_dictionary_file_name_, word); write_word_task->Run(); } }