// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines the interface that any platform-specific spellchecker // needs to implement in order to be used by the browser. #ifndef CHROME_BROWSER_SPELLCHECKER_PLATFORM_ENGINE_H_ #define CHROME_BROWSER_SPELLCHECKER_PLATFORM_ENGINE_H_ #include #include #include "base/string16.h" namespace SpellCheckerPlatform { // Get the languages supported by the platform spellchecker and store them in // |spellcheck_languages|. Note that they must be converted to // Chromium style codes (en-US not en_US). See spellchecker.cc for a full list. void GetAvailableLanguages(std::vector* spellcheck_languages); // Returns true if there is a platform-specific spellchecker that can be used. bool SpellCheckerAvailable(); // Returns true if the platform spellchecker has a spelling panel. bool SpellCheckerProvidesPanel(); // Returns true if the platform spellchecker panel is visible. bool SpellingPanelVisible(); // Shows the spelling panel if |show| is true and hides it if it is not. void ShowSpellingPanel(bool show); // Changes the word show in the spelling panel to be |word|. Note that the // spelling panel need not be displayed for this to work. void UpdateSpellingPanelWithMisspelledWord(const string16& word); // Do any initialization needed for spellchecker. void Init(); // TODO(pwicks): should we add a companion to this, TearDown or something? // Translates the codes used by chrome to the language codes used by os x // and checks the given language agains the languages that the current system // supports. If the platform-specific spellchecker supports the language, // then returns true, otherwise false. bool PlatformSupportsLanguage(const std::string& current_language); // Sets the language for the platform-specific spellchecker. void SetLanguage(const std::string& lang_to_set); // Checks the spelling of the given string, using the platform-specific // spellchecker. Returns true if the word is spelled correctly. bool CheckSpelling(const string16& word_to_check, int tag); // Fills the given vector |optional_suggestions| with a number (up to // kMaxSuggestions, which is defined in spellchecker_common.h) of suggestions // for the string |wrong_word|. void FillSuggestionList(const string16& wrong_word, std::vector* optional_suggestions); // Adds the given word to the platform dictionary. void AddWord(const string16& word); // Remove a given word from the platform dictionary. void RemoveWord(const string16& word); // Gets a unique tag to identify a document. Used in ignoring words. int GetDocumentTag(); // Tells the platform spellchecker to ignore a word. This doesn't take a tag // because in most of the situations in which it is called, the only way to know // the tag for sure is to ask the renderer, which would mean blocking in the // browser, so (on the mac, anyway) we remember the most recent tag and use // it, since it should always be from the same document. void IgnoreWord(const string16& word); // Tells the platform spellchecker that a document associated with a tag has // closed. Generally, this means that any ignored words associated with that // document can now be forgotten. void CloseDocumentWithTag(int tag); } // namespace SpellCheckerPlatform #endif // CHROME_BROWSER_SPELLCHECKER_PLATFORM_ENGINE_H_