// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_ENGINE_MODEL_SAFE_WORKER_H_ #define CHROME_BROWSER_SYNC_ENGINE_MODEL_SAFE_WORKER_H_ #include #include #include "base/ref_counted.h" #include "chrome/browser/sync/syncable/model_type.h" #include "chrome/browser/sync/util/closure.h" #include "chrome/browser/sync/util/sync_types.h" namespace browser_sync { enum ModelSafeGroup { GROUP_PASSIVE = 0, // Models that are just "passively" being synced; e.g. // changes to these models don't need to be pushed to a // native model. GROUP_UI, // Models that live on UI thread and are being synced. GROUP_DB, // Models that live on DB thread and are being synced. MODEL_SAFE_GROUP_COUNT, }; // The Syncer uses a ModelSafeWorker for all tasks that could potentially // modify syncable entries (e.g under a WriteTransaction). The ModelSafeWorker // only knows how to do one thing, and that is take some work (in a fully // pre-bound callback) and have it performed (as in Run()) from a thread which // is guaranteed to be "model-safe", where "safe" refers to not allowing us to // cause an embedding application model to fall out of sync with the // syncable::Directory due to a race. class ModelSafeWorker : public base::RefCountedThreadSafe { public: ModelSafeWorker() { } virtual ~ModelSafeWorker() { } // Any time the Syncer performs model modifications (e.g employing a // WriteTransaction), it should be done by this method to ensure it is done // from a model-safe thread. virtual void DoWorkAndWaitUntilDone(Closure* work) { work->Run(); // For GROUP_PASSIVE, we do the work on the current thread. } virtual ModelSafeGroup GetModelSafeGroup() { return GROUP_PASSIVE; } private: friend class base::RefCountedThreadSafe; DISALLOW_COPY_AND_ASSIGN(ModelSafeWorker); }; // A map that details which ModelSafeGroup each syncable::ModelType // belongs to. Routing info can change in response to the user enabling / // disabling sync for certain types, as well as model association completions. typedef std::map ModelSafeRoutingInfo; // Maintain the up-to-date state regarding which ModelSafeWorkers exist and // which types get routed to which worker. When a sync session begins, it will // snapshot the state at that instant, and will use that for the entire // session. This means if a model becomes synced (or unsynced) by the user // during a sync session, that session will complete and be unaware of this // change -- it will only get picked up for the next session. // TODO(tim): That's really the only way I can make sense of it in the Syncer // HOWEVER, it is awkward for running ModelAssociation. We need to make sure // we don't run such a thing until an active session wraps up. class ModelSafeWorkerRegistrar { public: ModelSafeWorkerRegistrar() { } // Get the current list of active ModelSafeWorkers. Should be threadsafe. virtual void GetWorkers(std::vector* out) = 0; // Get the current routing information for all model types. virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out) = 0; protected: virtual ~ModelSafeWorkerRegistrar() {} private: DISALLOW_COPY_AND_ASSIGN(ModelSafeWorkerRegistrar); }; } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_ENGINE_MODEL_SAFE_WORKER_H_