// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A class to run the syncer on a thread. #ifndef CHROME_BROWSER_SYNC_ENGINE_SYNCER_THREAD2_H_ #define CHROME_BROWSER_SYNC_ENGINE_SYNCER_THREAD2_H_ #pragma once #include "base/linked_ptr.h" #include "base/observer_list.h" #include "base/scoped_ptr.h" #include "base/task.h" #include "base/threading/thread.h" #include "base/time.h" #include "base/timer.h" #include "chrome/browser/sync/engine/nudge_source.h" #include "chrome/browser/sync/engine/polling_constants.h" #include "chrome/browser/sync/engine/syncer.h" #include "chrome/browser/sync/sessions/sync_session.h" #include "chrome/browser/sync/sessions/sync_session_context.h" namespace browser_sync { struct ServerConnectionEvent; namespace s3 { class SyncerThread : public sessions::SyncSession::Delegate { public: enum Mode { // In this mode, the thread only performs configuration tasks. This is // designed to make the case where we want to download updates for a // specific type only, and not continue syncing until we are moved into // normal mode. CONFIGURATION_MODE, // Resumes polling and allows nudges, drops configuration tasks. Runs // through entire sync cycle. NORMAL_MODE, }; // Takes ownership of both |context| and |syncer|. SyncerThread(sessions::SyncSessionContext* context, Syncer* syncer); virtual ~SyncerThread(); // Change the mode of operation. // We don't use a lock when changing modes, so we won't cause currently // scheduled jobs to adhere to the new mode. We could protect it, but it // doesn't buy very much as a) a session could already be in progress and it // will continue no matter what, b) the scheduled sessions already contain // all their required state and won't be affected by potential change at // higher levels (i.e. the registrar), and c) we service tasks FIFO, so once // the mode changes all future jobs will be run against the updated mode. void Start(Mode mode); // Joins on the thread as soon as possible (currently running session // completes). void Stop(); // The meat and potatoes. void ScheduleNudge(const base::TimeDelta& delay, NudgeSource source, const syncable::ModelTypeBitSet& types); void ScheduleNudgeWithPayloads( const base::TimeDelta& delay, NudgeSource source, const sessions::TypePayloadMap& types_with_payloads); void ScheduleConfig(const syncable::ModelTypeBitSet& types); void ScheduleClearUserData(); // Change status of notifications in the SyncSessionContext. void set_notifications_enabled(bool notifications_enabled); // DDOS avoidance function. Calculates how long we should wait before trying // again after a failed sync attempt, where the last delay was |base_delay|. // TODO(tim): Look at URLRequestThrottlerEntryInterface. static base::TimeDelta GetRecommendedDelay(const base::TimeDelta& base_delay); // SyncSession::Delegate implementation. virtual void OnSilencedUntil(const base::TimeTicks& silenced_until); virtual bool IsSyncingCurrentlySilenced(); virtual void OnReceivedShortPollIntervalUpdate( const base::TimeDelta& new_interval); virtual void OnReceivedLongPollIntervalUpdate( const base::TimeDelta& new_interval); virtual void OnShouldStopSyncingPermanently(); private: friend class SyncerThread2Test; // State pertaining to exponential backoff or throttling periods. struct WaitInterval; // An enum used to describe jobs for scheduling purposes. enum SyncSessionJobPurpose { // Our poll timer schedules POLL jobs periodically based on a server // assigned poll interval. POLL, // A nudge task can come from a variety of components needing to force // a sync. The source is inferable from |session.source()|. NUDGE, // The user invoked a function in the UI to clear their entire account // and stop syncing (globally). CLEAR_USER_DATA, // Typically used for fetching updates for a subset of the enabled types // during initial sync or reconfiguration. We don't run all steps of // the sync cycle for these (e.g. CleanupDisabledTypes is skipped). CONFIGURATION, }; // Internal state for every sync task that is scheduled. struct SyncSessionJob; // A component used to get time delays associated with exponential backoff. // Encapsulated into a class to facilitate testing. class DelayProvider { public: DelayProvider(); virtual base::TimeDelta GetDelay(const base::TimeDelta& last_delay); virtual ~DelayProvider(); private: DISALLOW_COPY_AND_ASSIGN(DelayProvider); }; // Helper to assemble a job and post a delayed task to sync. void ScheduleSyncSessionJob(const base::TimeDelta& delay, SyncSessionJobPurpose purpose, sessions::SyncSession* session); // Invoke the Syncer to perform a sync. void DoSyncSessionJob(const SyncSessionJob& job); // Called after the Syncer has performed the sync represented by |job|, to // reset our state. void FinishSyncSessionJob(const SyncSessionJob& job); // Helper to FinishSyncSessionJob to schedule the next sync operation. void ScheduleNextSync(const SyncSessionJob& old_job); // Helper to configure polling intervals. Used by Start and ScheduleNextSync. void AdjustPolling(const SyncSessionJob* old_job); // Helper to ScheduleNextSync in case of consecutive sync errors. void HandleConsecutiveContinuationError(const SyncSessionJob& old_job); // Determines if it is legal to run a sync job for |purpose| at // |scheduled_start|. This checks current operational mode, backoff or // throttling, freshness (so we don't make redundant syncs), and connection. bool ShouldRunJob(SyncSessionJobPurpose purpose, const base::TimeTicks& scheduled_start); // 'Impl' here refers to real implementation of public functions, running on // |thread_|. void StartImpl(Mode mode); void ScheduleNudgeImpl(const base::TimeDelta& delay, NudgeSource source, const sessions::TypePayloadMap& types_with_payloads); void ScheduleConfigImpl(const ModelSafeRoutingInfo& routing_info, const std::vector& workers); void ScheduleClearUserDataImpl(); // Returns true if the client is currently in exponential backoff. bool IsBackingOff() const; // Helper to signal all listeners registered with |session_context_|. void Notify(SyncEngineEvent::EventCause cause); // ServerConnectionEventListener implementation. // TODO(tim): schedule a nudge when valid connection detected? in 1 minute? virtual void OnServerConnectionEvent(const ServerConnectionEvent& event); // Callback to change backoff state. void DoCanaryJob(); void Unthrottle(); // Creates a session for a poll and performs the sync. void PollTimerCallback(); // Assign |start| and |end| to appropriate SyncerStep values for the // specified |purpose|. void SetSyncerStepsForPurpose(SyncSessionJobPurpose purpose, SyncerStep* start, SyncerStep* end); base::Thread thread_; // Modifiable versions of kDefaultLongPollIntervalSeconds which can be // updated by the server. base::TimeDelta syncer_short_poll_interval_seconds_; base::TimeDelta syncer_long_poll_interval_seconds_; // Periodic timer for polling. See AdjustPolling. base::RepeatingTimer poll_timer_; // The mode of operation. We don't use a lock, see Start(...) comment. Mode mode_; // TODO(tim): Bug 26339. This needs to track more than just time I think, // since the nudges could be for different types. Current impl doesn't care. base::TimeTicks last_sync_session_end_time_; // Have we observed a valid server connection? bool server_connection_ok_; // Tracks in-flight nudges so we can coalesce. scoped_ptr pending_nudge_; // Current wait state. Null if we're not in backoff and not throttled. scoped_ptr wait_interval_; scoped_ptr delay_provider_; // Invoked to run through the sync cycle. scoped_ptr syncer_; scoped_ptr session_context_; DISALLOW_COPY_AND_ASSIGN(SyncerThread); }; } // namespace s3 } // namespace browser_sync // The SyncerThread manages its own internal thread and thus outlives it. We // don't need refcounting for posting tasks to this internal thread. DISABLE_RUNNABLE_METHOD_REFCOUNT(browser_sync::s3::SyncerThread); #endif // CHROME_BROWSER_SYNC_ENGINE_SYNCER_THREAD2_H_