// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #define CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #pragma once #include #include #include #include "base/file_path.h" #include "base/message_loop.h" #include "base/ref_counted.h" #include "base/synchronization/lock.h" #include "base/threading/thread.h" #include "base/timer.h" #include "base/utf_string_conversions.h" #include "chrome/browser/sync/engine/syncapi.h" #include "chrome/browser/sync/engine/model_safe_worker.h" #include "chrome/browser/sync/glue/data_type_controller.h" #include "chrome/browser/sync/glue/ui_model_worker.h" #include "chrome/browser/sync/syncable/model_type.h" #include "chrome/common/net/gaia/google_service_auth_error.h" #include "chrome/common/net/url_request_context_getter.h" #include "googleurl/src/gurl.h" #include "jingle/notifier/base/notifier_options.h" class CancelableTask; class Profile; namespace notifier { struct NotifierOptions; } namespace browser_sync { namespace sessions { struct SyncSessionSnapshot; } class ChangeProcessor; class DataTypeController; // SyncFrontend is the interface used by SyncBackendHost to communicate with // the entity that created it and, presumably, is interested in sync-related // activity. // NOTE: All methods will be invoked by a SyncBackendHost on the same thread // used to create that SyncBackendHost. class SyncFrontend { public: SyncFrontend() {} // The backend has completed initialization and it is now ready to accept and // process changes. virtual void OnBackendInitialized() = 0; // The backend queried the server recently and received some updates. virtual void OnSyncCycleCompleted() = 0; // The backend encountered an authentication problem and requests new // credentials to be provided. See SyncBackendHost::Authenticate for details. virtual void OnAuthError() = 0; // We are no longer permitted to communicate with the server. Sync should // be disabled and state cleaned up at once. virtual void OnStopSyncingPermanently() = 0; // Called to handle success/failure of clearing server data virtual void OnClearServerDataSucceeded() = 0; virtual void OnClearServerDataFailed() = 0; // The syncer requires a passphrase to decrypt sensitive // updates. This is called when the first sensitive data type is // setup by the user as well as anytime any the passphrase is // changed in another synced client. if // |passphrase_required_for_decryption| is false, the passphrase is // required only for encryption. virtual void OnPassphraseRequired(bool for_decryption) = 0; // Called when the passphrase provided by the user is // accepted. After this is called, updates to sensitive nodes are // encrypted using the accepted passphrase. virtual void OnPassphraseAccepted() = 0; protected: // Don't delete through SyncFrontend interface. virtual ~SyncFrontend() { } private: DISALLOW_COPY_AND_ASSIGN(SyncFrontend); }; // A UI-thread safe API into the sync backend that "hosts" the top-level // syncapi element, the SyncManager, on its own thread. This class handles // dispatch of potentially blocking calls to appropriate threads and ensures // that the SyncFrontend is only accessed on the UI loop. class SyncBackendHost : public browser_sync::ModelSafeWorkerRegistrar { public: typedef sync_api::SyncManager::Status::Summary StatusSummary; typedef sync_api::SyncManager::Status Status; typedef std::map > WorkerMap; // Create a SyncBackendHost with a reference to the |frontend| that it serves // and communicates to via the SyncFrontend interface (on the same thread // it used to call the constructor). explicit SyncBackendHost(Profile* profile); // For testing. // TODO(skrul): Extract an interface so this is not needed. SyncBackendHost(); ~SyncBackendHost(); // Called on |frontend_loop_| to kick off asynchronous initialization. // As a fallback when no cached auth information is available, try to // bootstrap authentication using |lsid|, if it isn't empty. // Optionally delete the Sync Data folder (if it's corrupt). void Initialize(SyncFrontend* frontend, const GURL& service_url, const syncable::ModelTypeSet& types, URLRequestContextGetter* baseline_context_getter, const sync_api::SyncCredentials& credentials, bool delete_sync_data_folder, const notifier::NotifierOptions& notifier_options); // Called from |frontend_loop| to update SyncCredentials. void UpdateCredentials(const sync_api::SyncCredentials& credentials); // This starts the SyncerThread running a Syncer object to communicate with // sync servers. Until this is called, no changes will leave or enter this // browser from the cloud / sync servers. // Called on |frontend_loop_|. virtual void StartSyncingWithServer(); // Called on |frontend_loop_| to asynchronously set the passphrase. // |is_explicit| is true if the call is in response to the user explicitly // setting a passphrase as opposed to implicitly (from the users' perspective) // using their Google Account password. An implicit SetPassphrase will *not* // *not* override an explicit passphrase set previously. void SetPassphrase(const std::string& passphrase, bool is_explicit); // Called on |frontend_loop_| to kick off shutdown. // |sync_disabled| indicates if syncing is being disabled or not. // See the implementation and Core::DoShutdown for details. void Shutdown(bool sync_disabled); // Changes the set of data types that are currently being synced. // The ready_task will be run when all of the requested data types // are up-to-date and ready for activation. The task will cancelled // upon shutdown. The method takes ownership of the task pointer. virtual void ConfigureDataTypes( const DataTypeController::TypeMap& data_type_controllers, const syncable::ModelTypeSet& types, CancelableTask* ready_task); syncable::AutofillMigrationState GetAutofillMigrationState(); void SetAutofillMigrationState( syncable::AutofillMigrationState state); syncable::AutofillMigrationDebugInfo GetAutofillMigrationDebugInfo(); void SetAutofillMigrationDebugInfo( syncable::AutofillMigrationDebugInfo::PropertyToSet property_to_set, const syncable::AutofillMigrationDebugInfo& info); // Activates change processing for the given data type. This must // be called synchronously with the data type's model association so // no changes are dropped between model association and change // processor activation. void ActivateDataType(DataTypeController* data_type_controller, ChangeProcessor* change_processor); // Deactivates change processing for the given data type. void DeactivateDataType(DataTypeController* data_type_controller, ChangeProcessor* change_processor); // Requests the backend to pause. Returns true if the request is // sent sucessfully. When the backend does pause, a SYNC_PAUSED // notification is sent to the notification service. virtual bool RequestPause(); // Requests the backend to resume. Returns true if the request is // sent sucessfully. When the backend does resume, a SYNC_RESUMED // notification is sent to the notification service. virtual bool RequestResume(); // Asks the server to clear all data associated with ChromeSync. virtual bool RequestClearServerData(); // Called on |frontend_loop_| to obtain a handle to the UserShare needed // for creating transactions. sync_api::UserShare* GetUserShare() const; // Called from any thread to obtain current status information in detailed or // summarized form. Status GetDetailedStatus(); StatusSummary GetStatusSummary(); const GoogleServiceAuthError& GetAuthError() const; const sessions::SyncSessionSnapshot* GetLastSessionSnapshot() const; const FilePath& sync_data_folder_path() const { return sync_data_folder_path_; } // Returns the authenticated username of the sync user, or empty if none // exists. It will only exist if the authentication service provider (e.g // GAIA) has confirmed the username is authentic. string16 GetAuthenticatedUsername() const; // ModelSafeWorkerRegistrar implementation. virtual void GetWorkers(std::vector* out); virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out); // Determines if the underlying sync engine has made any local changes to // items that have not yet been synced with the server. // ONLY CALL THIS IF OnInitializationComplete was called! bool HasUnsyncedItems() const; // Whether or not we are syncing encryption keys. bool IsNigoriEnabled() const; // Whether or not the Nigori node is encrypted using an explicit passphrase. bool IsUsingExplicitPassphrase(); // True if the cryptographer has any keys available to attempt decryption. // Could mean we've downloaded and loaded Nigori objects, or we bootstrapped // using a token previously received. bool IsCryptographerReady() const; protected: // The real guts of SyncBackendHost, to keep the public client API clean. class Core : public base::RefCountedThreadSafe, public sync_api::SyncManager::Observer { public: explicit Core(SyncBackendHost* backend); // SyncManager::Observer implementation. The Core just acts like an air // traffic controller here, forwarding incoming messages to appropriate // landing threads. virtual void OnChangesApplied( syncable::ModelType model_type, const sync_api::BaseTransaction* trans, const sync_api::SyncManager::ChangeRecord* changes, int change_count); virtual void OnChangesComplete(syncable::ModelType model_type); virtual void OnSyncCycleCompleted( const sessions::SyncSessionSnapshot* snapshot); virtual void OnInitializationComplete(); virtual void OnAuthError(const GoogleServiceAuthError& auth_error); virtual void OnPassphraseRequired(bool for_decryption); virtual void OnPassphraseAccepted(const std::string& bootstrap_token); virtual void OnPaused(); virtual void OnResumed(); virtual void OnStopSyncingPermanently(); virtual void OnUpdatedToken(const std::string& token); virtual void OnClearServerDataFailed(); virtual void OnClearServerDataSucceeded(); struct DoInitializeOptions { DoInitializeOptions( const GURL& service_url, sync_api::HttpPostProviderFactory* http_bridge_factory, const sync_api::SyncCredentials& credentials, bool delete_sync_data_folder, const notifier::NotifierOptions& notifier_options, std::string restored_key_for_bootstrapping, bool setup_for_test_mode) : service_url(service_url), http_bridge_factory(http_bridge_factory), credentials(credentials), delete_sync_data_folder(delete_sync_data_folder), notifier_options(notifier_options), restored_key_for_bootstrapping(restored_key_for_bootstrapping), setup_for_test_mode(setup_for_test_mode) {} GURL service_url; sync_api::HttpPostProviderFactory* http_bridge_factory; sync_api::SyncCredentials credentials; std::string lsid; bool delete_sync_data_folder; notifier::NotifierOptions notifier_options; std::string restored_key_for_bootstrapping; bool setup_for_test_mode; }; // Note: // // The Do* methods are the various entry points from our SyncBackendHost. // It calls us on a dedicated thread to actually perform synchronous // (and potentially blocking) syncapi operations. // // Called on the SyncBackendHost core_thread_ to perform initialization // of the syncapi on behalf of SyncBackendHost::Initialize. void DoInitialize(const DoInitializeOptions& options); // Called on our SyncBackendHost's core_thread_ to perform credential // update on behalf of SyncBackendHost::UpdateCredentials void DoUpdateCredentials(const sync_api::SyncCredentials& credentials); // Called on the SyncBackendHost core_thread_ to tell the syncapi to start // syncing (generally after initialization and authentication). void DoStartSyncing(); // Called on the SyncBackendHost core_thread_ to nudge/pause/resume the // syncer. void DoRequestNudge(); void DoRequestPause(); void DoRequestResume(); void DoRequestClearServerData(); // Called on our SyncBackendHost's |core_thread_| to set the passphrase // on behalf of SyncBackendHost::SupplyPassphrase. void DoSetPassphrase(const std::string& passphrase, bool is_explicit); // The shutdown order is a bit complicated: // 1) From |core_thread_|, invoke the syncapi Shutdown call to do a final // SaveChanges, close sqlite handles, and halt the syncer thread (which // could potentially block for 1 minute). // 2) Then, from |frontend_loop_|, halt the core_thread_. This causes // syncapi thread-exit handlers to run and make use of cached pointers to // various components owned implicitly by us. // 3) Destroy this Core. That will delete syncapi components in a safe order // because the thread that was using them has exited (in step 2). void DoShutdown(bool stopping_sync); // Set the base request context to use when making HTTP calls. // This method will add a reference to the context to persist it // on the IO thread. Must be removed from IO thread. sync_api::SyncManager* syncapi() { return syncapi_.get(); } // Delete the sync data folder to cleanup backend data. Happens the first // time sync is enabled for a user (to prevent accidentally reusing old // sync databases), as well as shutdown when you're no longer syncing. void DeleteSyncDataFolder(); #if defined(UNIT_TEST) // Special form of initialization that does not try and authenticate the // last known user (since it will fail in test mode) and does some extra // setup to nudge the syncapi into a usable state. void DoInitializeForTest(const std::wstring& test_user, sync_api::HttpPostProviderFactory* factory, bool delete_sync_data_folder) { // Construct dummy credentials for test. sync_api::SyncCredentials credentials; credentials.email = WideToUTF8(test_user); credentials.sync_token = "token"; DoInitialize(DoInitializeOptions(GURL(), factory, credentials, delete_sync_data_folder, notifier::NotifierOptions(), "", true)); } #endif private: friend class base::RefCountedThreadSafe; friend class SyncBackendHostForProfileSyncTest; ~Core(); // Return change processor for a particular model (return NULL on failure). ChangeProcessor* GetProcessor(syncable::ModelType modeltype); // Sends a SYNC_PAUSED notification to the notification service on // the UI thread. void NotifyPaused(); // Sends a SYNC_RESUMED notification to the notification service // on the UI thread. void NotifyResumed(); // Invoked when initialization of syncapi is complete and we can start // our timer. // This must be called from the thread on which SaveChanges is intended to // be run on; the host's |core_thread_|. void StartSavingChanges(); // Invoked periodically to tell the syncapi to persist its state // by writing to disk. // This is called from the thread we were created on (which is the // SyncBackendHost |core_thread_|), using a repeating timer that is kicked // off as soon as the SyncManager tells us it completed // initialization. void SaveChanges(); // Dispatched to from HandleAuthErrorEventOnCoreLoop to handle updating // frontend UI components. void HandleAuthErrorEventOnFrontendLoop( const GoogleServiceAuthError& new_auth_error); // Invoked when a passphrase is required to decrypt a set of Nigori keys, // or for encrypting. If the reason is decryption, |for_decryption| will // be true. void NotifyPassphraseRequired(bool for_decryption); // Invoked when the passphrase provided by the user has been accepted. void NotifyPassphraseAccepted(const std::string& bootstrap_token); // Invoked when an updated token is available from the sync server. void NotifyUpdatedToken(const std::string& token); // Called from Core::OnSyncCycleCompleted to handle updating frontend // thread components. void HandleSyncCycleCompletedOnFrontendLoop( sessions::SyncSessionSnapshot* snapshot); void HandleStopSyncingPermanentlyOnFrontendLoop(); // Called to handle success/failure of clearing server data void HandleClearServerDataSucceededOnFrontendLoop(); void HandleClearServerDataFailedOnFrontendLoop(); // Called from Core::OnInitializationComplete to handle updating // frontend thread components. void HandleInitalizationCompletedOnFrontendLoop(); // Return true if a model lives on the current thread. bool IsCurrentThreadSafeForModel(syncable::ModelType model_type); // True if credentials are ready for sync use. bool CredentialsAvailable(); // Our parent SyncBackendHost SyncBackendHost* host_; // The timer used to periodically call SaveChanges. base::RepeatingTimer save_changes_timer_; // The top-level syncapi entry point. scoped_ptr syncapi_; DISALLOW_COPY_AND_ASSIGN(Core); }; // InitializationComplete passes through the SyncBackendHost to forward // on to |frontend_|, and so that tests can intercept here if they need to // set up initial conditions. virtual void HandleInitializationCompletedOnFrontendLoop(); // Posts a nudge request on the core thread. virtual void RequestNudge(); // Allows tests to perform alternate core initialization work. virtual void InitCore(const Core::DoInitializeOptions& options); // Factory method for HttpPostProviderFactories. virtual sync_api::HttpPostProviderFactory* MakeHttpBridgeFactory( URLRequestContextGetter* getter); MessageLoop* core_loop() { return core_thread_.message_loop(); } void set_syncapi_initialized() { syncapi_initialized_ = true; } // Helpers to persist a token that can be used to bootstrap sync encryption // across browser restart to avoid requiring the user to re-enter their // passphrase. |token| must be valid UTF-8 as we use the PrefService for // storage. void PersistEncryptionBootstrapToken(const std::string& token); std::string RestoreEncryptionBootstrapToken(); // Our core, which communicates directly to the syncapi. scoped_refptr core_; private: UIModelWorker* ui_worker(); void ConfigureAutofillMigration(); // A thread we dedicate for use by our Core to perform initialization, // authentication, handle messages from the syncapi, and periodically tell // the syncapi to persist itself. base::Thread core_thread_; // A reference to the MessageLoop used to construct |this|, so we know how // to safely talk back to the SyncFrontend. MessageLoop* const frontend_loop_; Profile* profile_; // This is state required to implement ModelSafeWorkerRegistrar. struct { // We maintain ownership of all workers. In some cases, we need to ensure // shutdown occurs in an expected sequence by Stop()ing certain workers. // They are guaranteed to be valid because we only destroy elements of // |workers_| after the syncapi has been destroyed. Unless a worker is no // longer needed because all types that get routed to it have been disabled // (from syncing). In that case, we'll destroy on demand *after* routing // any dependent types to GROUP_PASSIVE, so that the syncapi doesn't call // into garbage. If a key is present, it means at least one ModelType that // routes to that model safe group is being synced. WorkerMap workers; browser_sync::ModelSafeRoutingInfo routing_info; } registrar_; // The user can incur changes to registrar_ at any time from the UI thread. // The syncapi needs to periodically get a consistent snapshot of the state, // and it does so from a different thread. Therefore, we protect creation, // destruction, and re-routing events by acquiring this lock. Note that the // SyncBackendHost may read (on the UI thread or core thread) from registrar_ // without acquiring the lock (which is typically "read ModelSafeWorker // pointer value", and then invoke methods), because lifetimes are managed on // the UI thread. Of course, this comment only applies to ModelSafeWorker // impls that are themselves thread-safe, such as UIModelWorker. mutable base::Lock registrar_lock_; // The frontend which we serve (and are owned by). SyncFrontend* frontend_; // The change processors that handle the different data types. std::map processors_; // Path of the folder that stores the sync data files. FilePath sync_data_folder_path_; // A task that should be called once data type configuration is // complete. scoped_ptr configure_ready_task_; // The set of types that we are waiting to be initially synced in a // configuration cycle. syncable::ModelTypeSet configure_initial_sync_types_; // UI-thread cache of the last AuthErrorState received from syncapi. GoogleServiceAuthError last_auth_error_; // UI-thread cache of the last SyncSessionSnapshot received from syncapi. scoped_ptr last_snapshot_; // Whether we've processed the initialization complete callback. bool syncapi_initialized_; DISALLOW_COPY_AND_ASSIGN(SyncBackendHost); }; } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_