// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #define CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #include #include #include #include #include "base/file_path.h" #include "base/lock.h" #include "base/message_loop.h" #include "base/ref_counted.h" #include "base/thread.h" #include "base/timer.h" #include "chrome/browser/google_service_auth_error.h" #include "chrome/browser/sync/notification_method.h" #include "chrome/browser/sync/engine/syncapi.h" #include "chrome/browser/sync/engine/model_safe_worker.h" #include "chrome/browser/sync/glue/data_type_controller.h" #include "chrome/browser/sync/glue/ui_model_worker.h" #include "chrome/browser/sync/syncable/model_type.h" #include "chrome/common/net/url_request_context_getter.h" #include "googleurl/src/gurl.h" class CancelableTask; class Profile; namespace browser_sync { namespace sessions { struct SyncSessionSnapshot; } class ChangeProcessor; class DataTypeController; // SyncFrontend is the interface used by SyncBackendHost to communicate with // the entity that created it and, presumably, is interested in sync-related // activity. // NOTE: All methods will be invoked by a SyncBackendHost on the same thread // used to create that SyncBackendHost. class SyncFrontend { public: SyncFrontend() {} // The backend has completed initialization and it is now ready to accept and // process changes. virtual void OnBackendInitialized() = 0; // The backend queried the server recently and received some updates. virtual void OnSyncCycleCompleted() = 0; // The backend encountered an authentication problem and requests new // credentials to be provided. See SyncBackendHost::Authenticate for details. virtual void OnAuthError() = 0; protected: // Don't delete through SyncFrontend interface. virtual ~SyncFrontend() { } private: DISALLOW_COPY_AND_ASSIGN(SyncFrontend); }; // A UI-thread safe API into the sync backend that "hosts" the top-level // syncapi element, the SyncManager, on its own thread. This class handles // dispatch of potentially blocking calls to appropriate threads and ensures // that the SyncFrontend is only accessed on the UI loop. class SyncBackendHost : public browser_sync::ModelSafeWorkerRegistrar { public: typedef sync_api::UserShare* UserShareHandle; typedef sync_api::SyncManager::Status::Summary StatusSummary; typedef sync_api::SyncManager::Status Status; typedef std::map > WorkerMap; // Create a SyncBackendHost with a reference to the |frontend| that it serves // and communicates to via the SyncFrontend interface (on the same thread // it used to call the constructor). SyncBackendHost(SyncFrontend* frontend, Profile* profile, const FilePath& profile_path, const DataTypeController::TypeMap& data_type_controllers); // For testing. // TODO(skrul): Extract an interface so this is not needed. SyncBackendHost(); ~SyncBackendHost(); // Called on |frontend_loop_| to kick off asynchronous initialization. // As a fallback when no cached auth information is available, try to // bootstrap authentication using |lsid|, if it isn't empty. // Optionally delete the Sync Data folder (if it's corrupt). void Initialize(const GURL& service_url, const syncable::ModelTypeSet& types, URLRequestContextGetter* baseline_context_getter, const std::string& lsid, bool delete_sync_data_folder, bool invalidate_sync_login, bool invalidate_sync_xmpp_login, NotificationMethod notification_method); // Called on |frontend_loop_| to kick off asynchronous authentication. void Authenticate(const std::string& username, const std::string& password, const std::string& captcha); // This starts the SyncerThread running a Syncer object to communicate with // sync servers. Until this is called, no changes will leave or enter this // browser from the cloud / sync servers. // Called on |frontend_loop_|. virtual void StartSyncingWithServer(); // Called on |frontend_loop_| to asynchronously set the passphrase. void SetPassphrase(const std::string& passphrase); // Called on |frontend_loop_| to kick off shutdown. // |sync_disabled| indicates if syncing is being disabled or not. // See the implementation and Core::DoShutdown for details. void Shutdown(bool sync_disabled); // Changes the set of data types that are currently being synced. // The ready_task will be run when all of the requested data types // are up-to-date and ready for activation. The task will cancelled // upon shutdown. The method takes ownership of the task pointer. virtual void ConfigureDataTypes(const syncable::ModelTypeSet& types, CancelableTask* ready_task); // Activates change processing for the given data type. This must // be called synchronously with the data type's model association so // no changes are dropped between model association and change // processor activation. void ActivateDataType(DataTypeController* data_type_controller, ChangeProcessor* change_processor); // Deactivates change processing for the given data type. void DeactivateDataType(DataTypeController* data_type_controller, ChangeProcessor* change_processor); // Requests the backend to pause. Returns true if the request is // sent sucessfully. When the backend does pause, a SYNC_PAUSED // notification is sent to the notification service. virtual bool RequestPause(); // Requests the backend to resume. Returns true if the request is // sent sucessfully. When the backend does resume, a SYNC_RESUMED // notification is sent to the notification service. virtual bool RequestResume(); // Called on |frontend_loop_| to obtain a handle to the UserShare needed // for creating transactions. UserShareHandle GetUserShareHandle() const; // Called from any thread to obtain current status information in detailed or // summarized form. Status GetDetailedStatus(); StatusSummary GetStatusSummary(); const GoogleServiceAuthError& GetAuthError() const; const sessions::SyncSessionSnapshot* GetLastSessionSnapshot() const; const FilePath& sync_data_folder_path() const { return sync_data_folder_path_; } // Returns the authenticated username of the sync user, or empty if none // exists. It will only exist if the authentication service provider (e.g // GAIA) has confirmed the username is authentic. string16 GetAuthenticatedUsername() const; // ModelSafeWorkerRegistrar implementation. virtual void GetWorkers(std::vector* out); virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out); #if defined(UNIT_TEST) // Called from unit test to bypass authentication and initialize the syncapi // to a state suitable for testing but not production. void InitializeForTestMode(const std::wstring& test_user, sync_api::HttpPostProviderFactory* factory, sync_api::HttpPostProviderFactory* auth_factory, bool delete_sync_data_folder, NotificationMethod notification_method) { if (!core_thread_.Start()) return; registrar_.workers[GROUP_UI] = new UIModelWorker(frontend_loop_); registrar_.routing_info[syncable::BOOKMARKS] = GROUP_PASSIVE; registrar_.routing_info[syncable::PREFERENCES] = GROUP_PASSIVE; registrar_.routing_info[syncable::AUTOFILL] = GROUP_PASSIVE; registrar_.routing_info[syncable::THEMES] = GROUP_PASSIVE; registrar_.routing_info[syncable::TYPED_URLS] = GROUP_PASSIVE; registrar_.routing_info[syncable::NIGORI] = GROUP_PASSIVE; registrar_.routing_info[syncable::PASSWORDS] = GROUP_PASSIVE; core_thread_.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(core_.get(), &SyncBackendHost::Core::DoInitializeForTest, test_user, factory, auth_factory, delete_sync_data_folder, notification_method)); } #endif protected: // InitializationComplete passes through the SyncBackendHost to forward // on to |frontend_|, and so that tests can intercept here if they need to // set up initial conditions. virtual void HandleInitializationCompletedOnFrontendLoop(); // The real guts of SyncBackendHost, to keep the public client API clean. class Core : public base::RefCountedThreadSafe, public sync_api::SyncManager::Observer { public: explicit Core(SyncBackendHost* backend); // SyncManager::Observer implementation. The Core just acts like an air // traffic controller here, forwarding incoming messages to appropriate // landing threads. virtual void OnChangesApplied( syncable::ModelType model_type, const sync_api::BaseTransaction* trans, const sync_api::SyncManager::ChangeRecord* changes, int change_count); virtual void OnSyncCycleCompleted( const sessions::SyncSessionSnapshot* snapshot); virtual void OnInitializationComplete(); virtual void OnAuthError(const GoogleServiceAuthError& auth_error); virtual void OnPassphraseRequired(); virtual void OnPassphraseAccepted(); virtual void OnPaused(); virtual void OnResumed(); struct DoInitializeOptions { DoInitializeOptions( const GURL& service_url, bool attempt_last_user_authentication, sync_api::HttpPostProviderFactory* http_bridge_factory, sync_api::HttpPostProviderFactory* auth_http_bridge_factory, const std::string& lsid, bool delete_sync_data_folder, bool invalidate_sync_login, bool invalidate_sync_xmpp_login, NotificationMethod notification_method) : service_url(service_url), attempt_last_user_authentication(attempt_last_user_authentication), http_bridge_factory(http_bridge_factory), auth_http_bridge_factory(auth_http_bridge_factory), lsid(lsid), delete_sync_data_folder(delete_sync_data_folder), invalidate_sync_login(invalidate_sync_login), invalidate_sync_xmpp_login(invalidate_sync_xmpp_login), notification_method(notification_method) {} GURL service_url; bool attempt_last_user_authentication; sync_api::HttpPostProviderFactory* http_bridge_factory; sync_api::HttpPostProviderFactory* auth_http_bridge_factory; std::string lsid; bool delete_sync_data_folder; bool invalidate_sync_login; bool invalidate_sync_xmpp_login; NotificationMethod notification_method; }; // Note: // // The Do* methods are the various entry points from our SyncBackendHost. // It calls us on a dedicated thread to actually perform synchronous // (and potentially blocking) syncapi operations. // // Called on the SyncBackendHost core_thread_ to perform initialization // of the syncapi on behalf of SyncBackendHost::Initialize. void DoInitialize(const DoInitializeOptions& options); // Called on our SyncBackendHost's core_thread_ to perform authentication // on behalf of SyncBackendHost::Authenticate. void DoAuthenticate(const std::string& username, const std::string& password, const std::string& captcha); // Called on the SyncBackendHost core_thread_ to tell the syncapi to start // syncing (generally after initialization and authentication). void DoStartSyncing(); // Called on the SyncBackendHost core_thread_ to nudge/pause/resume the // syncer. void DoRequestNudge(); void DoRequestPause(); void DoRequestResume(); // Called on our SyncBackendHost's |core_thread_| to set the passphrase // on behalf of SyncBackendHost::SupplyPassphrase. void DoSetPassphrase(const std::string& passphrase); // The shutdown order is a bit complicated: // 1) From |core_thread_|, invoke the syncapi Shutdown call to do a final // SaveChanges, close sqlite handles, and halt the syncer thread (which // could potentially block for 1 minute). // 2) Then, from |frontend_loop_|, halt the core_thread_. This causes // syncapi thread-exit handlers to run and make use of cached pointers to // various components owned implicitly by us. // 3) Destroy this Core. That will delete syncapi components in a safe order // because the thread that was using them has exited (in step 2). void DoShutdown(bool stopping_sync); // Set the base request context to use when making HTTP calls. // This method will add a reference to the context to persist it // on the IO thread. Must be removed from IO thread. sync_api::SyncManager* syncapi() { return syncapi_.get(); } // Delete the sync data folder to cleanup backend data. Happens the first // time sync is enabled for a user (to prevent accidentally reusing old // sync databases), as well as shutdown when you're no longer syncing. void DeleteSyncDataFolder(); #if defined(UNIT_TEST) // Special form of initialization that does not try and authenticate the // last known user (since it will fail in test mode) and does some extra // setup to nudge the syncapi into a useable state. void DoInitializeForTest(const std::wstring& test_user, sync_api::HttpPostProviderFactory* factory, sync_api::HttpPostProviderFactory* auth_factory, bool delete_sync_data_folder, NotificationMethod notification_method) { DoInitialize(DoInitializeOptions(GURL(), false, factory, auth_factory, std::string(), delete_sync_data_folder, false, false, notification_method)); syncapi_->SetupForTestMode(test_user); } #endif private: friend class base::RefCountedThreadSafe; ~Core() {} // Sends a SYNC_PAUSED notification to the notification service on // the UI thread. void NotifyPaused(); // Sends a SYNC_RESUMED notification to the notification service // on the UI thread. void NotifyResumed(); // Invoked when initialization of syncapi is complete and we can start // our timer. // This must be called from the thread on which SaveChanges is intended to // be run on; the host's |core_thread_|. void StartSavingChanges(); // Invoked periodically to tell the syncapi to persist its state // by writing to disk. // This is called from the thread we were created on (which is the // SyncBackendHost |core_thread_|), using a repeating timer that is kicked // off as soon as the SyncManager tells us it completed // initialization. void SaveChanges(); // Dispatched to from HandleAuthErrorEventOnCoreLoop to handle updating // frontend UI components. void HandleAuthErrorEventOnFrontendLoop( const GoogleServiceAuthError& new_auth_error); // Invoked when a passphrase is required to decrypt a set of Nigori keys. void NotifyPassphraseRequired(); // Invoked when the passphrase provided by the user has been accepted. void NotifyPassphraseAccepted(); // Called from Core::OnSyncCycleCompleted to handle updating frontend // thread components. void HandleSyncCycleCompletedOnFrontendLoop( sessions::SyncSessionSnapshot* snapshot); // Called from Core::OnInitializationComplete to handle updating // frontend thread components. void HandleInitalizationCompletedOnFrontendLoop(); // Return true if a model lives on the current thread. bool IsCurrentThreadSafeForModel(syncable::ModelType model_type); // Our parent SyncBackendHost SyncBackendHost* host_; // The timer used to periodically call SaveChanges. base::RepeatingTimer save_changes_timer_; // The top-level syncapi entry point. scoped_ptr syncapi_; DISALLOW_COPY_AND_ASSIGN(Core); }; // Our core, which communicates directly to the syncapi. scoped_refptr core_; private: UIModelWorker* ui_worker(); // A thread we dedicate for use by our Core to perform initialization, // authentication, handle messages from the syncapi, and periodically tell // the syncapi to persist itself. base::Thread core_thread_; // A reference to the MessageLoop used to construct |this|, so we know how // to safely talk back to the SyncFrontend. MessageLoop* const frontend_loop_; Profile* profile_; // This is state required to implement ModelSafeWorkerRegistrar. struct { // We maintain ownership of all workers. In some cases, we need to ensure // shutdown occurs in an expected sequence by Stop()ing certain workers. // They are guaranteed to be valid because we only destroy elements of // |workers_| after the syncapi has been destroyed. Unless a worker is no // longer needed because all types that get routed to it have been disabled // (from syncing). In that case, we'll destroy on demand *after* routing // any dependent types to GROUP_PASSIVE, so that the syncapi doesn't call // into garbage. If a key is present, it means at least one ModelType that // routes to that model safe group is being synced. WorkerMap workers; browser_sync::ModelSafeRoutingInfo routing_info; } registrar_; // The user can incur changes to registrar_ at any time from the UI thread. // The syncapi needs to periodically get a consistent snapshot of the state, // and it does so from a different thread. Therefore, we protect creation, // destruction, and re-routing events by acquiring this lock. Note that the // SyncBackendHost may read (on the UI thread or core thread) from registrar_ // without acquiring the lock (which is typically "read ModelSafeWorker // pointer value", and then invoke methods), because lifetimes are managed on // the UI thread. Of course, this comment only applies to ModelSafeWorker // impls that are themselves thread-safe, such as UIModelWorker. Lock registrar_lock_; // The frontend which we serve (and are owned by). SyncFrontend* frontend_; // The change processors that handle the different data types. std::map processors_; // Path of the folder that stores the sync data files. FilePath sync_data_folder_path_; // List of registered data type controllers. DataTypeController::TypeMap data_type_controllers_; // A task that should be called once data type configuration is // complete. scoped_ptr configure_ready_task_; // The set of types that we are waiting to be initially synced in a // configuration cycle. syncable::ModelTypeSet configure_initial_sync_types_; // UI-thread cache of the last AuthErrorState received from syncapi. GoogleServiceAuthError last_auth_error_; // UI-thread cache of the last SyncSessionSnapshot received from syncapi. scoped_ptr last_snapshot_; DISALLOW_COPY_AND_ASSIGN(SyncBackendHost); }; } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_