// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #define CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_ #include #include #include #include "base/file_path.h" #include "base/lock.h" #include "base/message_loop.h" #include "base/ref_counted.h" #include "base/thread.h" #include "base/timer.h" #include "chrome/browser/google_service_auth_error.h" #include "chrome/browser/net/url_request_context_getter.h" #include "chrome/browser/sync/engine/syncapi.h" #include "chrome/browser/sync/engine/model_safe_worker.h" #include "chrome/browser/sync/glue/ui_model_worker.h" #include "chrome/browser/sync/syncable/model_type.h" #include "googleurl/src/gurl.h" namespace browser_sync { class ChangeProcessor; // SyncFrontend is the interface used by SyncBackendHost to communicate with // the entity that created it and, presumably, is interested in sync-related // activity. // NOTE: All methods will be invoked by a SyncBackendHost on the same thread // used to create that SyncBackendHost. class SyncFrontend { public: SyncFrontend() {} // The backend has completed initialization and it is now ready to accept and // process changes. virtual void OnBackendInitialized() = 0; // The backend queried the server recently and received some updates. virtual void OnSyncCycleCompleted() = 0; // The backend encountered an authentication problem and requests new // credentials to be provided. See SyncBackendHost::Authenticate for details. virtual void OnAuthError() = 0; protected: // Don't delete through SyncFrontend interface. virtual ~SyncFrontend() { } private: DISALLOW_COPY_AND_ASSIGN(SyncFrontend); }; // A UI-thread safe API into the sync backend that "hosts" the top-level // syncapi element, the SyncManager, on its own thread. This class handles // dispatch of potentially blocking calls to appropriate threads and ensures // that the SyncFrontend is only accessed on the UI loop. class SyncBackendHost : public browser_sync::ModelSafeWorkerRegistrar { public: typedef sync_api::UserShare* UserShareHandle; typedef sync_api::SyncManager::Status::Summary StatusSummary; typedef sync_api::SyncManager::Status Status; typedef std::map > WorkerMap; // Create a SyncBackendHost with a reference to the |frontend| that it serves // and communicates to via the SyncFrontend interface (on the same thread // it used to call the constructor), and push changes from sync_api through // |processor|. SyncBackendHost(SyncFrontend* frontend, const FilePath& profile_path, std::set processor); ~SyncBackendHost(); // Called on |frontend_loop_| to kick off asynchronous initialization. // As a fallback when no cached auth information is available, try to // bootstrap authentication using |lsid|, if it isn't empty. // Optionally delete the Sync Data folder (if it's corrupt). void Initialize(const GURL& service_url, URLRequestContextGetter* baseline_context_getter, const std::string& lsid, bool delete_sync_data_folder); // Called on |frontend_loop_| to kick off asynchronous authentication. void Authenticate(const std::string& username, const std::string& password, const std::string& captcha); // Called on |frontend_loop_| to kick off shutdown. // |sync_disabled| indicates if syncing is being disabled or not. // See the implementation and Core::DoShutdown for details. void Shutdown(bool sync_disabled); // Called on |frontend_loop_| to obtain a handle to the UserShare needed // for creating transactions. UserShareHandle GetUserShareHandle() const; // Called from any thread to obtain current status information in detailed or // summarized form. Status GetDetailedStatus(); StatusSummary GetStatusSummary(); const GoogleServiceAuthError& GetAuthError() const; const FilePath& sync_data_folder_path() const { return sync_data_folder_path_; } // Returns the authenticated username of the sync user, or empty if none // exists. It will only exist if the authentication service provider (e.g // GAIA) has confirmed the username is authentic. string16 GetAuthenticatedUsername() const; // ModelSafeWorkerRegistrar implementation. virtual void GetWorkers(std::vector* out); virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out); #if defined(UNIT_TEST) // Called from unit test to bypass authentication and initialize the syncapi // to a state suitable for testing but not production. void InitializeForTestMode(const std::wstring& test_user, sync_api::HttpPostProviderFactory* factory, sync_api::HttpPostProviderFactory* auth_factory, bool delete_sync_data_folder) { if (!core_thread_.Start()) return; registrar_.workers[GROUP_UI] = new UIModelWorker(frontend_loop_); registrar_.routing_info[syncable::BOOKMARKS] = GROUP_UI; core_thread_.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(core_.get(), &SyncBackendHost::Core::DoInitializeForTest, test_user, factory, auth_factory, delete_sync_data_folder)); } #endif private: // The real guts of SyncBackendHost, to keep the public client API clean. class Core : public base::RefCountedThreadSafe, public sync_api::SyncManager::Observer { public: explicit Core(SyncBackendHost* backend); // SyncManager::Observer implementation. The Core just acts like an air // traffic controller here, forwarding incoming messages to appropriate // landing threads. virtual void OnChangesApplied( const sync_api::BaseTransaction* trans, const sync_api::SyncManager::ChangeRecord* changes, int change_count); virtual void OnSyncCycleCompleted(); virtual void OnInitializationComplete(); virtual void OnAuthError(const GoogleServiceAuthError& auth_error); // Note: // // The Do* methods are the various entry points from our SyncBackendHost. // It calls us on a dedicated thread to actually perform synchronous // (and potentially blocking) syncapi operations. // // Called on the SyncBackendHost core_thread_ to perform initialization // of the syncapi on behalf of SyncBackendHost::Initialize. void DoInitialize(const GURL& service_url, bool attempt_last_user_authentication, sync_api::HttpPostProviderFactory* http_bridge_factory, sync_api::HttpPostProviderFactory* auth_http_bridge_factory, const std::string& lsid, bool delete_sync_data_folder); // Called on our SyncBackendHost's core_thread_ to perform authentication // on behalf of SyncBackendHost::Authenticate. void DoAuthenticate(const std::string& username, const std::string& password, const std::string& captcha); // The shutdown order is a bit complicated: // 1) From |core_thread_|, invoke the syncapi Shutdown call to do a final // SaveChanges, close sqlite handles, and halt the syncer thread (which // could potentially block for 1 minute). // 2) Then, from |frontend_loop_|, halt the core_thread_. This causes // syncapi thread-exit handlers to run and make use of cached pointers to // various components owned implicitly by us. // 3) Destroy this Core. That will delete syncapi components in a safe order // because the thread that was using them has exited (in step 2). void DoShutdown(bool stopping_sync); // Set the base request context to use when making HTTP calls. // This method will add a reference to the context to persist it // on the IO thread. Must be removed from IO thread. sync_api::SyncManager* syncapi() { return syncapi_.get(); } // Delete the sync data folder to cleanup backend data. Happens the first // time sync is enabled for a user (to prevent accidentally reusing old // sync databases), as well as shutdown when you're no longer syncing. void DeleteSyncDataFolder(); #if defined(UNIT_TEST) // Special form of initialization that does not try and authenticate the // last known user (since it will fail in test mode) and does some extra // setup to nudge the syncapi into a useable state. void DoInitializeForTest(const std::wstring& test_user, sync_api::HttpPostProviderFactory* factory, sync_api::HttpPostProviderFactory* auth_factory, bool delete_sync_data_folder) { DoInitialize(GURL(), false, factory, auth_factory, std::string(), delete_sync_data_folder); syncapi_->SetupForTestMode(test_user); } #endif private: friend class base::RefCountedThreadSafe; // FrontendNotification defines parameters for NotifyFrontend. Each enum // value corresponds to the one SyncFrontend interface method that // NotifyFrontend should invoke. enum FrontendNotification { INITIALIZED, // OnBackendInitialized. SYNC_CYCLE_COMPLETED, // A round-trip sync-cycle took place and // the syncer has resolved any conflicts // that may have arisen. }; ~Core() {} // NotifyFrontend is how the Core communicates with the frontend across // threads. Having this extra method (rather than having the Core PostTask // to the frontend explicitly) means SyncFrontend implementations don't // need to be RefCountedThreadSafe because NotifyFrontend is invoked on the // |frontend_loop_|. void NotifyFrontend(FrontendNotification notification); // Invoked when initialization of syncapi is complete and we can start // our timer. // This must be called from the thread on which SaveChanges is intended to // be run on; the host's |core_thread_|. void StartSavingChanges(); // Invoked periodically to tell the syncapi to persist its state // by writing to disk. // This is called from the thread we were created on (which is the // SyncBackendHost |core_thread_|), using a repeating timer that is kicked // off as soon as the SyncManager tells us it completed // initialization. void SaveChanges(); // Dispatched to from HandleAuthErrorEventOnCoreLoop to handle updating // frontend UI components. void HandleAuthErrorEventOnFrontendLoop( const GoogleServiceAuthError& new_auth_error); // Our parent SyncBackendHost SyncBackendHost* host_; // The timer used to periodically call SaveChanges. base::RepeatingTimer save_changes_timer_; // The top-level syncapi entry point. scoped_ptr syncapi_; DISALLOW_COPY_AND_ASSIGN(Core); }; UIModelWorker* ui_worker(); // A thread we dedicate for use by our Core to perform initialization, // authentication, handle messages from the syncapi, and periodically tell // the syncapi to persist itself. base::Thread core_thread_; // Our core, which communicates directly to the syncapi. scoped_refptr core_; // A reference to the MessageLoop used to construct |this|, so we know how // to safely talk back to the SyncFrontend. MessageLoop* const frontend_loop_; // This is state required to implement ModelSafeWorkerRegistrar. struct { // We maintain ownership of all workers. In some cases, we need to ensure // shutdown occurs in an expected sequence by Stop()ing certain workers. // They are guaranteed to be valid because we only destroy elements of // |workers_| after the syncapi has been destroyed. Unless a worker is no // longer needed because all types that get routed to it have been disabled // (from syncing). In that case, we'll destroy on demand *after* routing // any dependent types to GROUP_PASSIVE, so that the syncapi doesn't call // into garbage. If a key is present, it means at least one ModelType that // routes to that model safe group is being synced. WorkerMap workers; browser_sync::ModelSafeRoutingInfo routing_info; } registrar_; // The user can incur changes to registrar_ at any time from the UI thread. // The syncapi needs to periodically get a consistent snapshot of the state, // and it does so from a different thread. Therefore, we protect creation, // destruction, and re-routing events by acquiring this lock. Note that the // SyncBackendHost may read (on the UI thread or core thread) from registrar_ // without acquiring the lock (which is typically "read ModelSafeWorker // pointer value", and then invoke methods), because lifetimes are managed on // the UI thread. Of course, this comment only applies to ModelSafeWorker // impls that are themselves thread-safe, such as UIModelWorker. Lock registrar_lock_; // The frontend which we serve (and are owned by). SyncFrontend* frontend_; // The change processors that handle the different data types. std::set processors_; // Path of the folder that stores the sync data files. FilePath sync_data_folder_path_; // UI-thread cache of the last AuthErrorState received from syncapi. GoogleServiceAuthError last_auth_error_; DISALLOW_COPY_AND_ASSIGN(SyncBackendHost); }; } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_