// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_ #define CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_ #pragma once #include #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/location.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "base/string16.h" #include "base/time.h" #include "base/timer.h" #include "chrome/browser/profiles/profile_keyed_service.h" #include "chrome/browser/sync/backend_unrecoverable_error_handler.h" #include "chrome/browser/sync/failed_datatypes_handler.h" #include "chrome/browser/sync/glue/data_type_controller.h" #include "chrome/browser/sync/glue/data_type_manager.h" #include "chrome/browser/sync/glue/sync_backend_host.h" #include "chrome/browser/sync/internal_api/sync_manager.h" #include "chrome/browser/sync/profile_sync_service_observer.h" #include "chrome/browser/sync/sync_prefs.h" #include "chrome/common/net/gaia/google_service_auth_error.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "content/public/browser/notification_types.h" #include "googleurl/src/gurl.h" #include "sync/engine/model_safe_worker.h" #include "sync/js/sync_js_controller.h" #include "sync/syncable/model_type.h" #include "sync/util/unrecoverable_error_handler.h" class Profile; class ProfileSyncComponentsFactory; class SigninManager; class SyncGlobalError; namespace browser_sync { class BackendMigrator; class ChangeProcessor; class DataTypeManager; class JsController; class SessionModelAssociator; namespace sessions { struct SyncSessionSnapshot; } } namespace sync_api { class BaseTransaction; struct SyncCredentials; struct UserShare; } namespace sync_pb { class EncryptedData; } // namespace sync_pb // ProfileSyncService is the layer between browser subsystems like bookmarks, // and the sync backend. Each subsystem is logically thought of as being // a sync datatype. // // Individual datatypes can, at any point, be in a variety of stages of being // "enabled". Here are some specific terms for concepts used in this class: // // 'Registered' (feature suppression for a datatype) // // When a datatype is registered, the user has the option of syncing it. // The sync opt-in UI will show only registered types; a checkbox should // never be shown for an unregistered type, and nor should it ever be // synced. // // A datatype is considered registered once RegisterDataTypeController // has been called with that datatype's DataTypeController. // // 'Preferred' (user preferences and opt-out for a datatype) // // This means the user's opt-in or opt-out preference on a per-datatype // basis. The sync service will try to make active exactly these types. // If a user has opted out of syncing a particular datatype, it will // be registered, but not preferred. // // This state is controlled by the ConfigurePreferredDataTypes and // GetPreferredDataTypes. They are stored in the preferences system, // and persist; though if a datatype is not registered, it cannot // be a preferred datatype. // // 'Active' (run-time initialization of sync system for a datatype) // // An active datatype is a preferred datatype that is actively being // synchronized: the syncer has been instructed to querying the server // for this datatype, first-time merges have finished, and there is an // actively installed ChangeProcessor that listens for changes to this // datatype, propagating such changes into and out of the sync backend // as necessary. // // When a datatype is in the process of becoming active, it may be // in some intermediate state. Those finer-grained intermediate states // are differentiated by the DataTypeController state. // class ProfileSyncService : public browser_sync::SyncFrontend, public browser_sync::SyncPrefObserver, public browser_sync::UnrecoverableErrorHandler, public content::NotificationObserver, public ProfileKeyedService, // TODO(lipalani): crbug.com/100829. Instead of // doing this vend weak pointers from a factory. public base::SupportsWeakPtr { public: typedef ProfileSyncServiceObserver Observer; typedef browser_sync::SyncBackendHost::Status Status; enum SyncEventCodes { MIN_SYNC_EVENT_CODE = 0, // Events starting the sync service. START_FROM_NTP = 1, // Sync was started from the ad in NTP START_FROM_WRENCH = 2, // Sync was started from the Wrench menu. START_FROM_OPTIONS = 3, // Sync was started from Wrench->Options. START_FROM_BOOKMARK_MANAGER = 4, // Sync was started from Bookmark manager. START_FROM_PROFILE_MENU = 5, // Sync was started from multiprofile menu. START_FROM_URL = 6, // Sync was started from a typed URL. // Events regarding cancellation of the signon process of sync. CANCEL_FROM_SIGNON_WITHOUT_AUTH = 10, // Cancelled before submitting // username and password. CANCEL_DURING_SIGNON = 11, // Cancelled after auth. CANCEL_DURING_CONFIGURE = 12, // Cancelled before choosing data // types and clicking OK. // Events resulting in the stoppage of sync service. STOP_FROM_OPTIONS = 20, // Sync was stopped from Wrench->Options. // Miscellaneous events caused by sync service. MAX_SYNC_EVENT_CODE }; // Keep track of where we are when clearing server data. enum ClearServerDataState { CLEAR_NOT_STARTED = 1, CLEAR_CLEARING = 2, CLEAR_FAILED = 3, CLEAR_SUCCEEDED = 4, }; enum StartBehavior { AUTO_START, MANUAL_START, }; // Used to specify the kind of passphrase with which sync data is encrypted. enum PassphraseType { IMPLICIT, // The user did not provide a custom passphrase for encryption. // We implicitly use the GAIA password in such cases. EXPLICIT, // The user selected the "use custom passphrase" radio button // during sync setup and provided a passphrase. }; // Default sync server URL. static const char* kSyncServerUrl; // Sync server URL for dev channel users static const char* kDevServerUrl; // Takes ownership of |factory|. ProfileSyncService(ProfileSyncComponentsFactory* factory, Profile* profile, SigninManager* signin, StartBehavior start_behavior); virtual ~ProfileSyncService(); // Initializes the object. This should be called every time an object of this // class is constructed. void Initialize(); void RegisterAuthNotifications(); // Return whether all sync tokens are loaded and available for the backend to // start up. Virtual to enable mocking in tests. virtual bool AreCredentialsAvailable(); // Registers a data type controller with the sync service. This // makes the data type controller available for use, it does not // enable or activate the synchronization of the data type (see // ActivateDataType). Takes ownership of the pointer. void RegisterDataTypeController( browser_sync::DataTypeController* data_type_controller); // Returns the session model associator associated with this type, but only if // the associator is running. If it is doing anything else, it will return // null. browser_sync::SessionModelAssociator* GetSessionModelAssociator(); // Maintain state of where we are in a server clear operation. void ResetClearServerDataState(); ClearServerDataState GetClearServerDataState(); // Fills state_map with a map of current data types that are possible to // sync, as well as their states. void GetDataTypeControllerStates( browser_sync::DataTypeController::StateMap* state_map) const; // Disables sync for user. Use ShowLoginDialog to enable. virtual void DisableForUser(); // Clears all Chromesync data from the server. void ClearServerData(); // Whether sync is enabled by user or not. virtual bool HasSyncSetupCompleted() const; virtual void SetSyncSetupCompleted(); // SyncFrontend implementation. virtual void OnBackendInitialized( const browser_sync::WeakHandle& js_backend, bool success) OVERRIDE; virtual void OnSyncCycleCompleted() OVERRIDE; virtual void OnSyncConfigureRetry() OVERRIDE; virtual void OnConnectionStatusChange( sync_api::ConnectionStatus status) OVERRIDE; virtual void OnStopSyncingPermanently() OVERRIDE; virtual void OnClearServerDataFailed() OVERRIDE; virtual void OnClearServerDataSucceeded() OVERRIDE; virtual void OnPassphraseRequired( sync_api::PassphraseRequiredReason reason, const sync_pb::EncryptedData& pending_keys) OVERRIDE; virtual void OnPassphraseAccepted() OVERRIDE; virtual void OnEncryptedTypesChanged( syncable::ModelTypeSet encrypted_types, bool encrypt_everything) OVERRIDE; virtual void OnEncryptionComplete() OVERRIDE; virtual void OnMigrationNeededForTypes( syncable::ModelTypeSet types) OVERRIDE; virtual void OnDataTypesChanged( syncable::ModelTypeSet to_add) OVERRIDE; virtual void OnActionableError( const browser_sync::SyncProtocolError& error) OVERRIDE; void OnClearServerDataTimeout(); // Update the last auth error and notify observers of error state. void UpdateAuthErrorState(const GoogleServiceAuthError& error); // Called when a user chooses which data types to sync as part of the sync // setup wizard. |sync_everything| represents whether they chose the // "keep everything synced" option; if true, |chosen_types| will be ignored // and all data types will be synced. |sync_everything| means "sync all // current and future data types." virtual void OnUserChoseDatatypes(bool sync_everything, syncable::ModelTypeSet chosen_types); // Get various information for displaying in the user interface. std::string QuerySyncStatusSummary(); virtual browser_sync::SyncBackendHost::Status QueryDetailedSyncStatus(); virtual const GoogleServiceAuthError& GetAuthError() const; // Returns true if initial sync setup is in progress (does not return true // if the user is customizing sync after already completing setup once). // ProfileSyncService uses this to determine if it's OK to start syncing, or // if the user is still setting up the initial sync configuration. virtual bool FirstSetupInProgress() const; // Called by the UI to notify the ProfileSyncService that UI is visible so it // will not start syncing. This tells sync whether it's safe to start // downloading data types yet (we don't start syncing until after sync setup // is complete). The UI calls this as soon as any part of the signin wizard is // displayed (even just the login UI). void set_setup_in_progress(bool setup_in_progress) { setup_in_progress_ = setup_in_progress; } // This method handles clicks on "sync error" UI, showing the appropriate // dialog for the error condition (relogin / enter passphrase). virtual void ShowErrorUI(); // Returns true if the SyncBackendHost has told us it's ready to accept // changes. // [REMARK] - it is safe to call this function only from the ui thread. // because the variable is not thread safe and should only be accessed from // single thread. If we want multiple threads to access this(and there is // currently no need to do so) we need to protect this with a lock. // TODO(timsteele): What happens if the bookmark model is loaded, a change // takes place, and the backend isn't initialized yet? virtual bool sync_initialized() const; virtual bool unrecoverable_error_detected() const; const std::string& unrecoverable_error_message() { return unrecoverable_error_message_; } tracked_objects::Location unrecoverable_error_location() { return unrecoverable_error_location_; } // Reports whether the user is currently authenticating or not. This is used // by the sync_ui_util helper routines to allow the UI to properly display // an "authenticating..." status message instead of an auth error when we are // in the process of trying to update credentials. // TODO(atwilson): This state now resides in SigninManager - this method // will be removed once we've cleaned up the callers. http://crbug.com/95269. virtual bool UIShouldDepictAuthInProgress() const; // Returns true if OnPassphraseRequired has been called for any reason. virtual bool IsPassphraseRequired() const; // Returns true if OnPassphraseRequired has been called for decryption and // we have an encrypted data type enabled. virtual bool IsPassphraseRequiredForDecryption() const; sync_api::PassphraseRequiredReason passphrase_required_reason() const { return passphrase_required_reason_; } // Returns a user-friendly string form of last synced time (in minutes). virtual string16 GetLastSyncedTimeString() const; ProfileSyncComponentsFactory* factory() { return factory_.get(); } // The profile we are syncing for. Profile* profile() const { return profile_; } // Adds/removes an observer. ProfileSyncService does not take ownership of // the observer. virtual void AddObserver(Observer* observer); virtual void RemoveObserver(Observer* observer); // Returns true if |observer| has already been added as an observer. bool HasObserver(Observer* observer) const; // Returns a weak pointer to the service's JsController. // Overrideable for testing purposes. virtual base::WeakPtr GetJsController(); // Record stats on various events. static void SyncEvent(SyncEventCodes code); // Returns whether sync is enabled. Sync can be enabled/disabled both // at compile time (e.g., on a per-OS basis) or at run time (e.g., // command-line switches). static bool IsSyncEnabled(); // Returns whether sync is managed, i.e. controlled by configuration // management. If so, the user is not allowed to configure sync. bool IsManaged() const; // UnrecoverableErrorHandler implementation. virtual void OnUnrecoverableError( const tracked_objects::Location& from_here, const std::string& message) OVERRIDE; virtual void OnDisableDatatype(syncable::ModelType type, const tracked_objects::Location& from_here, std::string message); // The functions below (until ActivateDataType()) should only be // called if sync_initialized() is true. // TODO(akalin): This is called mostly by ModelAssociators and // tests. Figure out how to pass the handle to the ModelAssociators // directly, figure out how to expose this to tests, and remove this // function. virtual sync_api::UserShare* GetUserShare() const; // TODO(akalin): These two functions are used only by // ProfileSyncServiceHarness. Figure out a different way to expose // this info to that class, and remove these functions. virtual const browser_sync::sessions::SyncSessionSnapshot* GetLastSessionSnapshot() const; // Returns whether or not the underlying sync engine has made any // local changes to items that have not yet been synced with the // server. bool HasUnsyncedItems() const; // Used by ProfileSyncServiceHarness. May return NULL. browser_sync::BackendMigrator* GetBackendMigratorForTest(); // Get the current routing information for all enabled model types. // If a model type is not enabled (that is, if the syncer should not // be trying to sync it), it is not in this map. // // TODO(akalin): This function is used by // sync_ui_util::ConstructAboutInformation() and by some test // classes. Figure out a different way to expose this info and // remove this function. void GetModelSafeRoutingInfo( browser_sync::ModelSafeRoutingInfo* out) const; // Overridden by tests. // TODO(zea): Remove these and have the dtc's call directly into the SBH. virtual void ActivateDataType( syncable::ModelType type, browser_sync::ModelSafeGroup group, browser_sync::ChangeProcessor* change_processor); virtual void DeactivateDataType(syncable::ModelType type); // SyncPrefObserver implementation. virtual void OnSyncManagedPrefChange(bool is_sync_managed) OVERRIDE; // content::NotificationObserver implementation. virtual void Observe(int type, const content::NotificationSource& source, const content::NotificationDetails& details) OVERRIDE; // Changes which data types we're going to be syncing to |preferred_types|. // If it is running, the DataTypeManager will be instructed to reconfigure // the sync backend so that exactly these datatypes are actively synced. See // class comment for more on what it means for a datatype to be Preferred. virtual void ChangePreferredDataTypes( syncable::ModelTypeSet preferred_types); // Get the set of currently enabled data types (as chosen or configured by // the user). See class comment for more on what it means for a datatype // to be Preferred. virtual syncable::ModelTypeSet GetPreferredDataTypes() const; // Gets the set of all data types that could be allowed (the set that // should be advertised to the user). These will typically only change // via a command-line option. See class comment for more on what it means // for a datatype to be Registered. virtual syncable::ModelTypeSet GetRegisteredDataTypes() const; // Checks whether the Cryptographer is ready to encrypt and decrypt updates // for sensitive data types. Caller must be holding a // syncapi::BaseTransaction to ensure thread safety. virtual bool IsCryptographerReady( const sync_api::BaseTransaction* trans) const; // Returns true if a secondary passphrase is being used. It is not legal // to call this method before the backend is initialized. virtual bool IsUsingSecondaryPassphrase() const; // Note about setting passphrases: There are different scenarios under which // we might want to apply a passphrase. It could be for first-time encryption, // re-encryption, or for decryption by clients that sign in at a later time. // In addition, encryption can either be done using a custom passphrase, or by // reusing the GAIA password. Depending on what is happening in the system, // callers should determine which of the two methods below must be used. // Asynchronously sets the passphrase to |passphrase| for encryption. |type| // specifies whether the passphrase is a custom passphrase or the GAIA // password being reused as a passphrase. // TODO(atwilson): Change this so external callers can only set an EXPLICIT // passphrase with this API. virtual void SetEncryptionPassphrase(const std::string& passphrase, PassphraseType type); // Asynchronously decrypts pending keys using |passphrase|. Returns false // immediately if the passphrase could not be used to decrypt a locally cached // copy of encrypted keys; returns true otherwise. virtual bool SetDecryptionPassphrase(const std::string& passphrase) WARN_UNUSED_RESULT; // Turns on encryption for all data. Callers must call OnUserChoseDatatypes() // after calling this to force the encryption to occur. virtual void EnableEncryptEverything(); // Returns true if we are currently set to encrypt all the sync data. Note: // this is based on the cryptographer's settings, so if the user has recently // requested encryption to be turned on, this may not be true yet. For that, // encryption_pending() must be checked. virtual bool EncryptEverythingEnabled() const; // Fills |encrypted_types| with the set of currently encrypted types. Does // not account for types pending encryption. virtual syncable::ModelTypeSet GetEncryptedDataTypes() const; // Returns true if the syncer is waiting for new datatypes to be encrypted. virtual bool encryption_pending() const; // Returns whether processing changes is allowed. Check this before doing // any model-modifying operations. bool ShouldPushChanges(); const GURL& sync_service_url() const { return sync_service_url_; } bool auto_start_enabled() const { return auto_start_enabled_; } SigninManager* signin() const { return signin_; } // Stops the sync backend and sets the flag for suppressing sync startup. void StopAndSuppress(); // Resets the flag for suppressing sync startup and starts the sync backend. void UnsuppressAndStart(); // Marks all currently registered types as "acknowledged" so we won't prompt // the user about them any more. void AcknowledgeSyncedTypes(); SyncGlobalError* sync_global_error() { return sync_global_error_.get(); } virtual const FailedDatatypesHandler& failed_datatypes_handler(); browser_sync::DataTypeManager::ConfigureStatus configure_status() { return configure_status_; } // If true, the ProfileSyncService has detected that a new GAIA signin has // succeeded, and is waiting for initialization to complete. This is used by // the UI to differentiate between a new auth error (encountered as part of // the initialization process) and a pre-existing auth error that just hasn't // been cleared yet. Virtual for testing purposes. virtual bool waiting_for_auth() const; // ProfileKeyedService implementation. virtual void Shutdown() OVERRIDE; protected: // Used by test classes that derive from ProfileSyncService. virtual browser_sync::SyncBackendHost* GetBackendForTest(); // Helper to install and configure a data type manager. void ConfigureDataTypeManager(); // Starts up the backend sync components. void StartUp(); // Shuts down the backend sync components. // |sync_disabled| indicates if syncing is being disabled or not. void ShutdownImpl(bool sync_disabled); // Return SyncCredentials from the TokenService. sync_api::SyncCredentials GetCredentials(); // Test need to override this to create backends that allow setting up // initial conditions, such as populating sync nodes. // // TODO(akalin): Figure out a better way to do this. Ideally, we'd // construct the backend outside this class and pass it in to the // contructor or Initialize(). virtual void CreateBackend(); const browser_sync::DataTypeController::TypeMap& data_type_controllers() { return data_type_controllers_; } // Helper method for managing encryption UI. bool IsEncryptedDatatypeEnabled() const; // This is a cache of the last authentication response we received from the // sync server. The UI queries this to display appropriate messaging to the // user. GoogleServiceAuthError last_auth_error_; // Our asynchronous backend to communicate with sync components living on // other threads. scoped_ptr backend_; // Was the last SYNC_PASSPHRASE_REQUIRED notification sent because it // was required for encryption, decryption with a cached passphrase, or // because a new passphrase is required? sync_api::PassphraseRequiredReason passphrase_required_reason_; private: friend class ProfileSyncServicePasswordTest; friend class SyncTest; friend class TestProfileSyncService; FRIEND_TEST_ALL_PREFIXES(ProfileSyncServiceTest, InitialState); // Starts up sync if it is not suppressed and preconditions are met. // Called from Initialize() and UnsuppressAndStart(). void TryStart(); // Called when we've determined that we don't need a passphrase (either // because OnPassphraseAccepted() was called, or because we've gotten a // OnPassphraseRequired() but no data types are enabled). void ResolvePassphraseRequired(); // During initial signin, ProfileSyncService caches the user's signin // passphrase so it can be used to encrypt/decrypt data after sync starts up. // This routine is invoked once the backend has started up to use the // cached passphrase and clear it out when it is done. void ConsumeCachedPassphraseIfPossible(); // If |delete_sync_data_folder| is true, then this method will delete all // previous "Sync Data" folders. (useful if the folder is partial/corrupt). void InitializeBackend(bool delete_sync_data_folder); // Initializes the various settings from the command line. void InitSettings(); // Sets the last synced time to the current time. void UpdateLastSyncedTime(); void NotifyObservers(); void ClearStaleErrors(); void ClearUnrecoverableError(); // About-flags experiment names for datatypes that aren't enabled by default // yet. static std::string GetExperimentNameForDataType( syncable::ModelType data_type); // Create and register a new datatype controller. void RegisterNewDataType(syncable::ModelType data_type); // Helper method to process SyncConfigureDone after unwinding the stack that // originally posted this SyncConfigureDone. void OnSyncConfigureDone( browser_sync::DataTypeManager::ConfigureResult result); // Reconfigures the data type manager with the latest enabled types. // Note: Does not initialize the backend if it is not already initialized. // This function needs to be called only after sync has been initialized // (i.e.,only for reconfigurations). The reason we don't initialize the // backend is because if we had encountered an unrecoverable error we don't // want to startup once more. virtual void ReconfigureDatatypeManager(); // Called when the user changes the sync configuration, to update the UMA // stats. void UpdateSelectedTypesHistogram( bool sync_everything, const syncable::ModelTypeSet chosen_types) const; #if defined(OS_CHROMEOS) // Refresh spare sync bootstrap token for re-enabling the sync service. // Called on successful sign-in notifications. void RefreshSpareBootstrapToken(const std::string& passphrase); #endif // Factory used to create various dependent objects. scoped_ptr factory_; // The profile whose data we are synchronizing. Profile* profile_; // The class that handles getting, setting, and persisting sync // preferences. browser_sync::SyncPrefs sync_prefs_; // TODO(ncarter): Put this in a profile, once there is UI for it. // This specifies where to find the sync server. GURL sync_service_url_; // The last time we detected a successful transition from SYNCING state. // Our backend notifies us whenever we should take a new snapshot. base::Time last_synced_time_; // List of available data type controllers. browser_sync::DataTypeController::TypeMap data_type_controllers_; // Whether the SyncBackendHost has been initialized. bool backend_initialized_; // Set to true if a signin has completed but we're still waiting for the // backend to refresh its credentials. bool is_auth_in_progress_; // Encapsulates user signin - used to set/get the user's authenticated // email address. SigninManager* signin_; // True if an unrecoverable error (e.g. violation of an assumed invariant) // occurred during syncer operation. This value should be checked before // doing any work that might corrupt things further. bool unrecoverable_error_detected_; // A message sent when an unrecoverable error occurred. std::string unrecoverable_error_message_; tracked_objects::Location unrecoverable_error_location_; // Manages the start and stop of the various data types. scoped_ptr data_type_manager_; ObserverList observers_; browser_sync::SyncJsController sync_js_controller_; content::NotificationRegistrar registrar_; base::WeakPtrFactory weak_factory_; // This allows us to gracefully handle an ABORTED return code from the // DataTypeManager in the event that the server informed us to cease and // desist syncing immediately. bool expect_sync_configuration_aborted_; // Sometimes we need to temporarily hold on to a passphrase because we don't // yet have a backend to send it to. This happens during initialization as // we don't StartUp until we have a valid token, which happens after valid // credentials were provided. std::string cached_passphrase_; // Keep track of where we are in a server clear operation ClearServerDataState clear_server_data_state_; // Destroys / recreates an instance of ProfileSyncService. Used exclusively by // the sync integration tests so they can restart sync from scratch without // tearing down and recreating the browser process. Needed because simply // calling Shutdown() and Initialize() will not recreate other internal // objects like SyncBackendHost, SyncManager, etc. void ResetForTest(); // Timeout for the clear data command. This timeout is a temporary hack // and is necessary because the nudge sync framework can drop nudges for // a wide variety of sync-related conditions (throttling, connections issues, // syncer paused, etc.). It can only be removed correctly when the framework // is reworked to allow one-shot commands like clearing server data. base::OneShotTimer clear_server_data_timer_; // The current set of encrypted types. Always a superset of // Cryptographer::SensitiveTypes(). syncable::ModelTypeSet encrypted_types_; // Whether we want to encrypt everything. bool encrypt_everything_; // Whether we're waiting for an attempt to encryption all sync data to // complete. We track this at this layer in order to allow the user to cancel // if they e.g. don't remember their explicit passphrase. bool encryption_pending_; // If true, we want to automatically start sync signin whenever we have // credentials (user doesn't need to go through the startup flow). This is // typically enabled on platforms (like ChromeOS) that have their own // distinct signin flow. const bool auto_start_enabled_; scoped_ptr migrator_; // This is the last |SyncProtocolError| we received from the server that had // an action set on it. browser_sync::SyncProtocolError last_actionable_error_; // This is used to show sync errors in the wrench menu. scoped_ptr sync_global_error_; // keeps track of data types that failed to load. FailedDatatypesHandler failed_datatypes_handler_; scoped_ptr backend_unrecoverable_error_handler_; browser_sync::DataTypeManager::ConfigureStatus configure_status_; // If |true|, there is setup UI visible so we should not start downloading // data types. bool setup_in_progress_; DISALLOW_COPY_AND_ASSIGN(ProfileSyncService); }; bool ShouldShowActionOnUI( const browser_sync::SyncProtocolError& error); #endif // CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_