// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // High resolution timer functions for use in Windows. #include "chrome/browser/sync/util/highres_timer.h" bool HighresTimer::perf_freq_collected_ = false; ULONGLONG HighresTimer::perf_freq_ = 0; ULONGLONG HighresTimer::GetElapsedMs() const { ULONGLONG end_time = GetCurrentTicks(); // Scale to ms and round to nearest ms - rounding is important because // otherwise the truncation error may accumulate e.g. in sums. // // Given infinite resolution, this expression could be written as: // trunc((end - start (units:freq*sec))/freq (units:sec) * // 1000 (unit:ms) + 1/2 (unit:ms)) ULONGLONG freq = GetTimerFrequency(); return ((end_time - start_ticks_) * 1000L + freq / 2) / freq; } ULONGLONG HighresTimer::GetElapsedSec() const { ULONGLONG end_time = GetCurrentTicks(); // Round to nearest ms - rounding is important because otherwise the // truncation error may accumulate e.g. in sums. // // Given infinite resolution, this expression could be written as: // trunc((end - start (units:freq*sec))/freq (unit:sec) + 1/2 (unit:sec)) ULONGLONG freq = GetTimerFrequency(); return ((end_time - start_ticks_) + freq / 2) / freq; } void HighresTimer::CollectPerfFreq() { LARGE_INTEGER freq; // Note that this is racy. It's OK, however, because even concurrent // executions of this are idempotent. if (::QueryPerformanceFrequency(&freq)) { perf_freq_ = freq.QuadPart; perf_freq_collected_ = true; } }