// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_TAB_CONTENTS_TAB_CONTENTS_DELEGATE_H_ #define CHROME_BROWSER_TAB_CONTENTS_TAB_CONTENTS_DELEGATE_H_ #include #include "base/basictypes.h" #include "chrome/browser/tab_contents/navigation_entry.h" #include "chrome/common/content_settings_types.h" #include "chrome/common/native_web_keyboard_event.h" #include "chrome/common/page_transition_types.h" #include "gfx/native_widget_types.h" #include "gfx/rect.h" #include "webkit/glue/context_menu.h" #include "webkit/glue/window_open_disposition.h" class Browser; class DownloadItem; class ExtensionFunctionDispatcher; class GURL; class HtmlDialogUIDelegate; class Profile; class RenderViewHost; class TabContents; class TemplateURL; namespace webkit_glue { struct WebApplicationInfo; } // Objects implement this interface to get notified about changes in the // TabContents and to provide necessary functionality. class TabContentsDelegate { public: // Opens a new URL inside the passed in TabContents (if source is 0 open // in the current front-most tab), unless |disposition| indicates the url // should be opened in a new tab or window. // // A NULL source indicates the current tab (callers should probably use // OpenURL() for these cases which does it for you). virtual void OpenURLFromTab(TabContents* source, const GURL& url, const GURL& referrer, WindowOpenDisposition disposition, PageTransition::Type transition) = 0; // Called to inform the delegate that the tab content's navigation state // changed. The |changed_flags| indicates the parts of the navigation state // that have been updated, and is any combination of the // |TabContents::InvalidateTypes| bits. virtual void NavigationStateChanged(const TabContents* source, unsigned changed_flags) = 0; // Creates a new tab with the already-created TabContents 'new_contents'. // The window for the added contents should be reparented correctly when this // method returns. If |disposition| is NEW_POPUP, |pos| should hold the // initial position. virtual void AddNewContents(TabContents* source, TabContents* new_contents, WindowOpenDisposition disposition, const gfx::Rect& initial_pos, bool user_gesture) = 0; // Selects the specified contents, bringing its container to the front. virtual void ActivateContents(TabContents* contents) = 0; // Notifies the delegate that this contents is starting or is done loading // some resource. The delegate should use this notification to represent // loading feedback. See TabContents::is_loading() virtual void LoadingStateChanged(TabContents* source) = 0; // Request the delegate to close this tab contents, and do whatever cleanup // it needs to do. virtual void CloseContents(TabContents* source) = 0; // Request the delegate to move this tab contents to the specified position // in screen coordinates. virtual void MoveContents(TabContents* source, const gfx::Rect& pos) = 0; // Causes the delegate to detach |source| and clean up any internal data // pointing to it. After this call ownership of |source| passes to the // caller, and it is safe to call "source->set_delegate(someone_else);". virtual void DetachContents(TabContents* source) { } // Called to determine if the TabContents is contained in a popup window. virtual bool IsPopup(TabContents* source) = 0; // If |source| is constrained, returns the tab containing it. Otherwise // returns |source|. virtual TabContents* GetConstrainingContents(TabContents* source) { return source; } // Notification that some of our content has changed size as // part of an animation. virtual void ToolbarSizeChanged(TabContents* source, bool is_animating) = 0; // Notification that the starredness of the current URL changed. virtual void URLStarredChanged(TabContents* source, bool starred) = 0; // Notification that the target URL has changed. virtual void UpdateTargetURL(TabContents* source, const GURL& url) = 0; // Notification that there was a mouse event, along with the absolute // coordinates of the mouse pointer and whether it was a normal motion event // (otherwise, the pointer left the contents area). virtual void ContentsMouseEvent( TabContents* source, const gfx::Point& location, bool motion) { } // Request the delegate to change the zoom level of the current tab. virtual void ContentsZoomChange(bool zoom_in) { } // Notifies the delegate that something has changed about what content the // TabContents is blocking. Interested parties should call // TabContents::IsContentBlocked() to see if something they care about has // changed. virtual void OnBlockedContentChange(TabContents* source) { } // Check whether this contents is inside a window dedicated to running a web // application. virtual bool IsApplication() const { return false; } // Detach the given tab and convert it to a "webapp" view. The tab must be // a TabContents with a valid WebApp set. virtual void ConvertContentsToApplication(TabContents* source) { } // Whether this tab can be blurred through a javascript obj.blur() // call. ConstrainedWindows shouldn't be able to be blurred. virtual bool CanBlur() const { return true; } // Whether the specified tab can be reloaded. // Reloading can be disabled e. g. for the DevTools window. virtual bool CanReloadContents(TabContents* source) const { return true; } // Return the rect where to display the resize corner, if any, otherwise // an empty rect. virtual gfx::Rect GetRootWindowResizerRect() const { return gfx::Rect(); } // Show a dialog with HTML content. |delegate| contains a pointer to the // delegate who knows how to display the dialog (which file URL and JSON // string input to use during initialization). |parent_window| is the window // that should be parent of the dialog, or NULL for the default. virtual void ShowHtmlDialog(HtmlDialogUIDelegate* delegate, gfx::NativeWindow parent_window) { } // Tells us that we've finished firing this tab's beforeunload event. // The proceed bool tells us whether the user chose to proceed closing the // tab. Returns true if the tab can continue on firing it's unload event. // If we're closing the entire browser, then we'll want to delay firing // unload events until all the beforeunload events have fired. virtual void BeforeUnloadFired(TabContents* tab, bool proceed, bool* proceed_to_fire_unload) { *proceed_to_fire_unload = true; } // Send IPC to external host. Default implementation is do nothing. virtual void ForwardMessageToExternalHost(const std::string& message, const std::string& origin, const std::string& target) { } // If the delegate is hosting tabs externally. virtual bool IsExternalTabContainer() const { return false; } // Sets focus to the location bar or some other place that is appropriate. // This is called when the tab wants to encourage user input, like for the // new tab page. virtual void SetFocusToLocationBar() {} // Called when a popup select is about to be displayed. The delegate can use // this to disable inactive rendering for the frame in the window the select // is opened within if necessary. virtual void RenderWidgetShowing() {} // This is used when the contents is an extension that needs to route // api calls through to the Browser process. virtual ExtensionFunctionDispatcher* CreateExtensionFunctionDispatcher( RenderViewHost* render_view_host, const std::string& extension_id) { return NULL; } // This is called when webkit tells us that it is done tabbing through // controls on the page. Provides a way for TabContentsDelegates to handle // this. Returns true if the delegate successfully handled it. virtual bool TakeFocus(bool reverse) { return false; } // Changes the blocked state of the tab at |index|. TabContents are // considered blocked while displaying a tab modal dialog. During that time // renderer host will ignore any UI interaction within TabContent outside of // the currently displaying dialog. virtual void SetTabContentBlocked(TabContents* contents, bool blocked) { } // Notification that |tab_contents| has gained focus. virtual void TabContentsFocused(TabContents* tab_content) { } // Return much extra vertical space should be allotted to the // render view widget during various animations (e.g. infobar closing). // This is used to make painting look smoother. virtual int GetExtraRenderViewHeight() const { return 0; } virtual bool CanDownload(int request_id) { return true; } virtual void OnStartDownload(DownloadItem* download) { } // Returns true if the context menu operation was handled by the delegate. virtual bool HandleContextMenu(const ContextMenuParams& params) { return false; } // Returns true if the context menu command was handled virtual bool ExecuteContextMenuCommand(int command) { return false; } // Shows a confirmation UI that the specified |template_url| is to be added as // a search engine. virtual void ConfirmAddSearchProvider(const TemplateURL* template_url, Profile* profile) { } // Shows the page info using the specified information. // |url| is the url of the page/frame the info applies to, |ssl| is the SSL // information for that page/frame. If |show_history| is true, a section // showing how many times that URL has been visited is added to the page info. virtual void ShowPageInfo(Profile* profile, const GURL& url, const NavigationEntry::SSLStatus& ssl, bool show_history) { } // Allows delegates to handle keyboard events before sending to the renderer. // Returns true if the |event| was handled. Otherwise, if the |event| would be // handled in HandleKeyboardEvent() method as a normal keyboard shortcut, // |*is_keyboard_shortcut| should be set to true. virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event, bool* is_keyboard_shortcut) { return false; } // Allows delegates to handle unhandled keyboard messages coming back from // the renderer. virtual void HandleKeyboardEvent(const NativeWebKeyboardEvent& event) {} // Shows the repost form confirmation dialog box. virtual void ShowRepostFormWarningDialog(TabContents* tab_contents) {} // Shows the Content Settings dialog for a given content type. virtual void ShowContentSettingsWindow(ContentSettingsType content_type) {} // Allows delegate to override navigation to the history entries. // Returns true to allow TabContents to continue with the default processing. virtual bool OnGoToEntryOffset(int offset) { return true; } // Returns whether this tab contents should add navigations to history. virtual bool ShouldAddNavigationsToHistory() const { return true; } // Notification when web app info data is available virtual void OnDidGetApplicationInfo(TabContents* tab_contents, int32 page_id) { } // Returns the browser in which the tab contents is being displayed. virtual Browser* GetBrowser() { return NULL; } // Returns the native window framing the view containing the tab contents. virtual gfx::NativeWindow GetFrameNativeWindow() { return NULL; } // Notifies the delegate about the creation of a new TabContents. This // typically happens when popups are created. virtual void TabContentsCreated(TabContents* new_contents) {} protected: ~TabContentsDelegate() {} }; #endif // CHROME_BROWSER_TAB_CONTENTS_TAB_CONTENTS_DELEGATE_H_