// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_BOOKMARKS_BOOKMARK_CONTEXT_MENU_CONTROLLER_H_ #define CHROME_BROWSER_UI_BOOKMARKS_BOOKMARK_CONTEXT_MENU_CONTROLLER_H_ #include <vector> #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "chrome/browser/bookmarks/base_bookmark_model_observer.h" #include "ui/base/models/simple_menu_model.h" #include "ui/gfx/native_widget_types.h" class Browser; class Profile; namespace content { class PageNavigator; } // An interface implemented by an object that performs actions on the actual // menu for the controller. class BookmarkContextMenuControllerDelegate { public: virtual ~BookmarkContextMenuControllerDelegate() {} // Closes the bookmark context menu. virtual void CloseMenu() = 0; // Sent before any command from the menu is executed. virtual void WillExecuteCommand( int command_id, const std::vector<const BookmarkNode*>& bookmarks) {} // Sent after any command from the menu is executed. virtual void DidExecuteCommand(int command_id) {} }; // BookmarkContextMenuController creates and manages state for the context menu // shown for any bookmark item. class BookmarkContextMenuController : public BaseBookmarkModelObserver, public ui::SimpleMenuModel::Delegate { public: // Creates the bookmark context menu. // |browser| is used to open the bookmark manager and is NULL in tests. // |profile| is used for opening urls as well as enabling 'open incognito'. // |navigator| is used if |browser| is null, and is provided for testing. // |parent| is the parent for newly created nodes if |selection| is empty. // |selection| is the nodes the context menu operates on and may be empty. BookmarkContextMenuController( gfx::NativeWindow parent_window, BookmarkContextMenuControllerDelegate* delegate, Browser* browser, Profile* profile, content::PageNavigator* navigator, const BookmarkNode* parent, const std::vector<const BookmarkNode*>& selection); virtual ~BookmarkContextMenuController(); ui::SimpleMenuModel* menu_model() { return menu_model_.get(); } // ui::SimpleMenuModel::Delegate implementation: virtual bool IsCommandIdChecked(int command_id) const OVERRIDE; virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE; virtual bool GetAcceleratorForCommandId( int command_id, ui::Accelerator* accelerator) OVERRIDE; virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE; void set_navigator(content::PageNavigator* navigator) { navigator_ = navigator; } private: // A hook so that platform-specific implementations can report which commands // are enabled. Returns true if |enabled| was set by the platform-specific // implementation. bool IsPlatformCommandIdEnabled(int command_id, bool* enabled) const; // A hook to execute platform-specific commands. Returns true if the command // has been handled and should no longer be processed. bool ExecutePlatformCommand(int command_id, int event_flags); void BuildMenu(); // Adds a IDC_* style command to the menu with a localized string. void AddItem(int id, int localization_id); // Adds a separator to the menu. void AddSeparator(); // Adds a checkable item to the menu. void AddCheckboxItem(int id, int localization_id); // Overridden from BaseBookmarkModelObserver: // Any change to the model results in closing the menu. virtual void BookmarkModelChanged() OVERRIDE; gfx::NativeWindow parent_window_; BookmarkContextMenuControllerDelegate* delegate_; Browser* browser_; Profile* profile_; content::PageNavigator* navigator_; const BookmarkNode* parent_; std::vector<const BookmarkNode*> selection_; BookmarkModel* model_; scoped_ptr<ui::SimpleMenuModel> menu_model_; DISALLOW_COPY_AND_ASSIGN(BookmarkContextMenuController); }; #endif // CHROME_BROWSER_UI_BOOKMARKS_BOOKMARK_CONTEXT_MENU_CONTROLLER_H_