// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_BROWSER_WINDOW_H_ #define CHROME_BROWSER_UI_BROWSER_WINDOW_H_ #pragma once #include "chrome/common/content_settings_types.h" #include "content/browser/tab_contents/navigation_entry.h" #include "ui/gfx/native_widget_types.h" #include "webkit/glue/window_open_disposition.h" class Browser; class BrowserWindowTesting; class DownloadShelf; class FindBar; class GURL; class HtmlDialogUIDelegate; class LocationBar; class Panel; class Profile; class StatusBubble; class TabContents; class TabContentsWrapper; class TemplateURL; class TemplateURLService; #if !defined(OS_MACOSX) class ToolbarView; #endif struct NativeWebKeyboardEvent; namespace gfx { class Rect; } class Extension; //////////////////////////////////////////////////////////////////////////////// // BrowserWindow interface // An interface implemented by the "view" of the Browser window. // // NOTE: All getters may return NULL. class BrowserWindow { public: virtual ~BrowserWindow() {} // Show the window, or activates it if it's already visible. virtual void Show() = 0; // Show the window, but do not activate it. Does nothing if window // is already visible. virtual void ShowInactive() = 0; // Sets the window's size and position to the specified values. virtual void SetBounds(const gfx::Rect& bounds) = 0; // Closes the frame as soon as possible. If the frame is not in a drag // session, it will close immediately; otherwise, it will move offscreen (so // events are still fired) until the drag ends, then close. This assumes // that the Browser is not immediately destroyed, but will be eventually // destroyed by other means (eg, the tab strip going to zero elements). // Bad things happen if the Browser dtor is called directly as a result of // invoking this method. virtual void Close() = 0; // Activates (brings to front) the window. Restores the window from minimized // state if necessary. virtual void Activate() = 0; // Deactivates the window, making the next window in the Z order the active // window. virtual void Deactivate() = 0; // Returns true if the window is currently the active/focused window. virtual bool IsActive() const = 0; // Flashes the taskbar item associated with this frame. virtual void FlashFrame() = 0; // Return a platform dependent identifier for this frame. On Windows, this // returns an HWND. virtual gfx::NativeWindow GetNativeHandle() = 0; // Returns a pointer to the testing interface to the Browser window, or NULL // if there is none. virtual BrowserWindowTesting* GetBrowserWindowTesting() = 0; // Return the status bubble associated with the frame virtual StatusBubble* GetStatusBubble() = 0; // Inform the receiving frame that an animation has progressed in the // selected tab. // TODO(beng): Remove. Infobars/Boomarks bars should talk directly to // BrowserView. virtual void ToolbarSizeChanged(bool is_animating) = 0; // Inform the frame that the selected tab favicon or title has changed. Some // frames may need to refresh their title bar. virtual void UpdateTitleBar() = 0; // Invoked when the visibility of the bookmark bar. // NOTE: this is NOT sent when the user toggles the visibility of this, // but rather when the user transitions from a page that forces // it to be visibile to one that doesn't have it visible (or // vice-versa). // TODO(sky): see about routing visibility pref changing through here too. virtual void ShelfVisibilityChanged() = 0; // Inform the frame that the dev tools window for the selected tab has // changed. virtual void UpdateDevTools() = 0; // Update any loading animations running in the window. |should_animate| is // true if there are tabs loading and the animations should continue, false // if there are no active loads and the animations should end. virtual void UpdateLoadingAnimations(bool should_animate) = 0; // Sets the starred state for the current tab. virtual void SetStarredState(bool is_starred) = 0; // Returns the nonmaximized bounds of the frame (even if the frame is // currently maximized or minimized) in terms of the screen coordinates. virtual gfx::Rect GetRestoredBounds() const = 0; // Retrieves the window's current bounds, including its frame. // This will only differ from GetRestoredBounds() for maximized // and minimized windows. virtual gfx::Rect GetBounds() const = 0; // TODO(beng): REMOVE? // Returns true if the frame is maximized (aka zoomed). virtual bool IsMaximized() const = 0; // Accessors for fullscreen mode state. virtual void SetFullscreen(bool fullscreen) = 0; virtual bool IsFullscreen() const = 0; // Returns true if the fullscreen bubble is visible. virtual bool IsFullscreenBubbleVisible() const = 0; // Returns the location bar. virtual LocationBar* GetLocationBar() const = 0; // Tries to focus the location bar. Clears the window focus (to avoid // inconsistent state) if this fails. virtual void SetFocusToLocationBar(bool select_all) = 0; // Informs the view whether or not a load is in progress for the current tab. // The view can use this notification to update the reload/stop button. virtual void UpdateReloadStopState(bool is_loading, bool force) = 0; // Updates the toolbar with the state for the specified |contents|. virtual void UpdateToolbar(TabContentsWrapper* contents, bool should_restore_state) = 0; // Focuses the toolbar (for accessibility). virtual void FocusToolbar() = 0; // Focuses the app menu like it was a menu bar. // // Not used on the Mac, which has a "normal" menu bar. virtual void FocusAppMenu() = 0; // Focuses the bookmarks toolbar (for accessibility). virtual void FocusBookmarksToolbar() = 0; // Focuses the Chrome OS status view (for accessibility). virtual void FocusChromeOSStatus() = 0; // Moves keyboard focus to the next pane. virtual void RotatePaneFocus(bool forwards) = 0; // Returns whether the bookmark bar is visible or not. virtual bool IsBookmarkBarVisible() const = 0; // Returns whether the bookmark bar is animating or not. virtual bool IsBookmarkBarAnimating() const = 0; // Returns whether the tab strip is editable (for extensions). virtual bool IsTabStripEditable() const = 0; // Returns whether the tool bar is visible or not. virtual bool IsToolbarVisible() const = 0; // Tells the frame not to render as inactive until the next activation change. // This is required on Windows when dropdown selects are shown to prevent the // select from deactivating the browser frame. A stub implementation is // provided here since the functionality is Windows-specific. virtual void DisableInactiveFrame() {} // Shows a confirmation dialog box for setting the default search engine // described by |template_url|. Takes ownership of |template_url|. virtual void ConfirmSetDefaultSearchProvider( TabContents* tab_contents, TemplateURL* template_url, TemplateURLService* template_url_service) { // TODO(levin): Implement this for non-Windows platforms and make it pure. // http://crbug.com/38475 } // Shows a confirmation dialog box for adding a search engine described by // |template_url|. Takes ownership of |template_url|. virtual void ConfirmAddSearchProvider(const TemplateURL* template_url, Profile* profile) = 0; // Shows or hides the bookmark bar depending on its current visibility. virtual void ToggleBookmarkBar() = 0; // Shows the About Chrome dialog box. virtual void ShowAboutChromeDialog() = 0; // Shows the Update Recommended dialog box. virtual void ShowUpdateChromeDialog() = 0; // Shows the Task manager. virtual void ShowTaskManager() = 0; // Shows task information related to background pages. virtual void ShowBackgroundPages() = 0; // Shows the Bookmark bubble. |url| is the URL being bookmarked, // |already_bookmarked| is true if the url is already bookmarked. virtual void ShowBookmarkBubble(const GURL& url, bool already_bookmarked) = 0; // Whether or not the shelf view is visible. virtual bool IsDownloadShelfVisible() const = 0; // Returns the DownloadShelf. virtual DownloadShelf* GetDownloadShelf() = 0; // Shows the repost form confirmation dialog box. virtual void ShowRepostFormWarningDialog(TabContents* tab_contents) = 0; // Shows the collected cookies dialog box. virtual void ShowCollectedCookiesDialog(TabContents* tab_contents) = 0; // Show the bubble that indicates to the user that a theme is being installed. virtual void ShowThemeInstallBubble() = 0; // Shows the confirmation dialog box warning that the browser is closing with // in-progress downloads. // This method should call Browser::InProgressDownloadResponse once the user // has confirmed. virtual void ConfirmBrowserCloseWithPendingDownloads() = 0; // Shows a dialog box with HTML content. |parent_window| is the window the // dialog should be opened modal to and is a native window handle. virtual void ShowHTMLDialog(HtmlDialogUIDelegate* delegate, gfx::NativeWindow parent_window) = 0; // ThemeService calls this when a user has changed his or her theme, // indicating that it's time to redraw everything. virtual void UserChangedTheme() = 0; // Get extra vertical height that the render view should add to its requests // to webkit. This can help prevent sending extraneous layout/repaint requests // when the delegate is in the process of resizing the tab contents view (e.g. // during infobar animations). virtual int GetExtraRenderViewHeight() const = 0; // Notification that |tab_contents| got the focus through user action (click // on the page). virtual void TabContentsFocused(TabContents* tab_contents) = 0; // Shows the page info using the specified information. // |url| is the url of the page/frame the info applies to, |ssl| is the SSL // information for that page/frame. If |show_history| is true, a section // showing how many times that URL has been visited is added to the page info. virtual void ShowPageInfo(Profile* profile, const GURL& url, const NavigationEntry::SSLStatus& ssl, bool show_history) = 0; // Shows the app menu (for accessibility). virtual void ShowAppMenu() = 0; // Allows the BrowserWindow object to handle the specified keyboard event // before sending it to the renderer. // Returns true if the |event| was handled. Otherwise, if the |event| would // be handled in HandleKeyboardEvent() method as a normal keyboard shortcut, // |*is_keyboard_shortcut| should be set to true. virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event, bool* is_keyboard_shortcut) = 0; // Allows the BrowserWindow object to handle the specified keyboard event, // if the renderer did not process it. virtual void HandleKeyboardEvent(const NativeWebKeyboardEvent& event) = 0; // Shows the create web app shortcut dialog box. virtual void ShowCreateWebAppShortcutsDialog( TabContentsWrapper* tab_contents) = 0; // Shows the create chrome app shortcut dialog box. virtual void ShowCreateChromeAppShortcutsDialog(Profile* profile, const Extension* app) = 0; // Toggles compact navigation bar. virtual void ToggleUseCompactNavigationBar() = 0; // Clipboard commands applied to the whole browser window. virtual void Cut() = 0; virtual void Copy() = 0; virtual void Paste() = 0; // Switches between available tabstrip display modes. virtual void ToggleTabStripMode() = 0; #if defined(OS_MACOSX) // Opens the tabpose view. virtual void OpenTabpose() = 0; #endif // See InstantDelegate for details. virtual void PrepareForInstant() = 0; // Invoked when instant's tab contents should be shown. virtual void ShowInstant(TabContentsWrapper* preview) = 0; // Invoked when the instant's tab contents should be hidden. // |instant_is_active| indicates if instant is still active. virtual void HideInstant(bool instant_is_active) = 0; // Returns the desired bounds for instant in screen coordinates. Note that if // instant isn't currently visible this returns the bounds instant would be // placed at. virtual gfx::Rect GetInstantBounds() = 0; // Return the correct disposition for a popup window based on |bounds|. virtual WindowOpenDisposition GetDispositionForPopupBounds( const gfx::Rect& bounds) = 0; #if defined(OS_CHROMEOS) // Shows the keyboard overlay dialog box. virtual void ShowKeyboardOverlay(gfx::NativeWindow owning_window) = 0; #endif // Construct a BrowserWindow implementation for the specified |browser|. static BrowserWindow* CreateBrowserWindow(Browser* browser); // Construct a FindBar implementation for the specified |browser|. static FindBar* CreateFindBar(Browser* browser_window); protected: friend class BrowserList; friend class BrowserView; virtual void DestroyBrowser() = 0; }; #if defined(OS_WIN) || defined(TOOLKIT_VIEWS) class BookmarkBarView; class LocationBarView; namespace views { class View; } #endif // defined(OS_WIN) // A BrowserWindow utility interface used for accessing elements of the browser // UI used only by UI test automation. class BrowserWindowTesting { public: #if defined(OS_WIN) || defined(TOOLKIT_VIEWS) // Returns the BookmarkBarView. virtual BookmarkBarView* GetBookmarkBarView() const = 0; // Returns the LocationBarView. virtual LocationBarView* GetLocationBarView() const = 0; // Returns the TabContentsContainer. virtual views::View* GetTabContentsContainerView() const = 0; // Returns the TabContentsContainer. virtual views::View* GetSidebarContainerView() const = 0; // Returns the ToolbarView. virtual ToolbarView* GetToolbarView() const = 0; #endif protected: virtual ~BrowserWindowTesting() {} }; #endif // CHROME_BROWSER_UI_BROWSER_WINDOW_H_