// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/browser.h" #include "chrome/browser/ui/fullscreen_controller_test.h" #include "content/public/browser/render_view_host.h" #include "content/public/browser/render_widget_host_view.h" #include "content/public/browser/web_contents.h" using content::WebContents; class FullscreenControllerInteractiveTest : public FullscreenControllerTest { protected: // IsMouseLocked verifies that the FullscreenController state believes // the mouse is locked. This is possible only for tests that initiate // mouse lock from a renderer process, and uses logic that tests that the // browser has focus. Thus, this can only be used in interactive ui tests // and not on sharded tests. bool IsMouseLocked() { // Verify that IsMouseLocked is consistent between the // Fullscreen Controller and the Render View Host View. EXPECT_TRUE(browser()->IsMouseLocked() == browser()->GetActiveWebContents()-> GetRenderViewHost()->GetView()->IsMouseLocked()); return browser()->IsMouseLocked(); } }; // Tests mouse lock can be escaped with ESC key. IN_PROC_BROWSER_TEST_F(FullscreenControllerInteractiveTest, EscapingMouseLock) { ASSERT_TRUE(test_server()->Start()); ui_test_utils::NavigateToURL(browser(), test_server()->GetURL(kFullscreenMouseLockHTML)); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Request to lock the mouse. { ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); } ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); // Escape, no prompts should remain. SendEscapeToFullscreenController(); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); // Request to lock the mouse. { ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); } ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); // Accept mouse lock, confirm it and that there is no prompt. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); // Escape, confirm we are out of mouse lock with no prompts. SendEscapeToFullscreenController(); ASSERT_FALSE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); } // Tests mouse lock and fullscreen modes can be escaped with ESC key. IN_PROC_BROWSER_TEST_F(FullscreenControllerInteractiveTest, EscapingMouseLockAndFullscreen) { ASSERT_TRUE(test_server()->Start()); ui_test_utils::NavigateToURL(browser(), test_server()->GetURL(kFullscreenMouseLockHTML)); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Request to lock the mouse and enter fullscreen. { FullscreenNotificationObserver fullscreen_observer; ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_B, false, true, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); fullscreen_observer.Wait(); } ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); // Escape, no prompts should remain. { FullscreenNotificationObserver fullscreen_observer; SendEscapeToFullscreenController(); fullscreen_observer.Wait(); } ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); // Request to lock the mouse and enter fullscreen. { FullscreenNotificationObserver fullscreen_observer; ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_B, false, true, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); fullscreen_observer.Wait(); } ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); // Accept both, confirm mouse lock and fullscreen and no prompts. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); // Escape, confirm we are out of mouse lock and fullscreen with no prompts. { FullscreenNotificationObserver fullscreen_observer; SendEscapeToFullscreenController(); fullscreen_observer.Wait(); } ASSERT_FALSE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); } // Tests mouse lock then fullscreen. IN_PROC_BROWSER_TEST_F(FullscreenControllerInteractiveTest, MouseLockThenFullscreen) { ASSERT_TRUE(test_server()->Start()); ui_test_utils::NavigateToURL(browser(), test_server()->GetURL(kFullscreenMouseLockHTML)); WebContents* tab = browser()->GetActiveWebContents(); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Lock the mouse without a user gesture, expect no response. ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_D, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); ASSERT_FALSE(IsMouseLocked()); // Lock the mouse with a user gesture. ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsFullscreenBubbleDisplayed()); ASSERT_FALSE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); // Accept mouse lock. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenBubbleDisplayingButtons()); // Enter fullscreen mode, mouse lock should be dropped to present buttons. ASSERT_NO_FATAL_FAILURE(ToggleTabFullscreen(tab, true)); ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_FALSE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); // Request mouse lock also, expect fullscreen and mouse lock buttons. ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); // Accept fullscreen and mouse lock. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenBubbleDisplayingButtons()); } // Tests mouse lock then fullscreen in same request. IN_PROC_BROWSER_TEST_F(FullscreenControllerInteractiveTest, MouseLockAndFullscreen) { ASSERT_TRUE(test_server()->Start()); ui_test_utils::NavigateToURL(browser(), test_server()->GetURL(kFullscreenMouseLockHTML)); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Request to lock the mouse and enter fullscreen. { FullscreenNotificationObserver fullscreen_observer; ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_B, false, true, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); fullscreen_observer.Wait(); } ASSERT_TRUE(IsFullscreenBubbleDisplayed()); ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenForTabOrPending()); // Deny both first, to make sure we can. { FullscreenNotificationObserver fullscreen_observer; DenyCurrentFullscreenOrMouseLockRequest(); fullscreen_observer.Wait(); } ASSERT_FALSE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); // Request to lock the mouse and enter fullscreen. { FullscreenNotificationObserver fullscreen_observer; ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_B, false, true, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); fullscreen_observer.Wait(); } ASSERT_TRUE(IsFullscreenBubbleDisplayed()); ASSERT_TRUE(IsFullscreenPermissionRequested()); ASSERT_TRUE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenForTabOrPending()); // Accept both, confirm they are enabled and there is no prompt. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenForTabOrPending()); ASSERT_FALSE(IsFullscreenPermissionRequested()); } IN_PROC_BROWSER_TEST_F(FullscreenControllerInteractiveTest, MouseLockSilentAfterTargetUnlock) { ASSERT_TRUE(test_server()->Start()); ui_test_utils::NavigateToURL(browser(), test_server()->GetURL(kFullscreenMouseLockHTML)); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Lock the mouse with a user gesture. ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsFullscreenBubbleDisplayed()); ASSERT_TRUE(IsMouseLockPermissionRequested()); ASSERT_FALSE(IsMouseLocked()); // Accept mouse lock. AcceptCurrentFullscreenOrMouseLockRequest(); ASSERT_TRUE(IsMouseLocked()); ASSERT_TRUE(IsFullscreenBubbleDisplayed()); // Unlock the mouse from target, make sure it's unloacked ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_U, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_FALSE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Lock mouse again, make sure it works with no bubble ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Unlock the mouse again by target ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_U, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_FALSE(IsMouseLocked()); // Lock from target, not user gesture, make sure it works ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_D, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsMouseLocked()); ASSERT_FALSE(IsFullscreenBubbleDisplayed()); // Unlock by escape ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_ESCAPE, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_FALSE(IsMouseLocked()); // Lock the mouse with a user gesture, make sure we see bubble again ASSERT_TRUE(ui_test_utils::SendKeyPressAndWait( browser(), ui::VKEY_1, false, false, false, false, chrome::NOTIFICATION_MOUSE_LOCK_CHANGED, content::NotificationService::AllSources())); ASSERT_TRUE(IsFullscreenBubbleDisplayed()); ASSERT_TRUE(IsMouseLocked()); }