// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop.h" #include "chrome/browser/ui/gtk/reload_button_gtk.h" #include "testing/gtest/include/gtest/gtest.h" class ReloadButtonGtkTest : public testing::Test { public: ReloadButtonGtkTest(); void CheckState(bool enabled, ReloadButtonGtk::Mode intended_mode, ReloadButtonGtk::Mode visible_mode, bool double_click_timer_running, bool stop_to_reload_timer_running); // These accessors eliminate the need to declare each testcase as a friend. void set_mouse_hovered(bool hovered) { reload_.testing_mouse_hovered_ = hovered; } int reload_count() { return reload_.testing_reload_count_; } void fake_mouse_leave() { reload_.OnLeaveNotify(reload_.widget(), NULL); } protected: // We need a message loop for the timers to post events. MessageLoop loop_; ReloadButtonGtk reload_; }; ReloadButtonGtkTest::ReloadButtonGtkTest() : reload_(NULL, NULL) { // Set the timer delays to 0 so that timers will fire as soon as we tell the // message loop to run pending tasks. reload_.double_click_timer_delay_ = base::TimeDelta(); reload_.stop_to_reload_timer_delay_ = base::TimeDelta(); } void ReloadButtonGtkTest::CheckState(bool enabled, ReloadButtonGtk::Mode intended_mode, ReloadButtonGtk::Mode visible_mode, bool double_click_timer_running, bool stop_to_reload_timer_running) { EXPECT_NE(enabled, reload_.stop_.paint_override() == GTK_STATE_INSENSITIVE); EXPECT_EQ(intended_mode, reload_.intended_mode_); EXPECT_EQ(visible_mode, reload_.visible_mode_); EXPECT_EQ(double_click_timer_running, reload_.double_click_timer_.IsRunning()); EXPECT_EQ(stop_to_reload_timer_running, reload_.stop_to_reload_timer_.IsRunning()); } TEST_F(ReloadButtonGtkTest, Basic) { // The stop/reload button starts in the "enabled reload" state with no timers // running. CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, false, false); // Press the button. This should start the double-click timer. gtk_button_clicked(GTK_BUTTON(reload_.widget())); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, true, false); // Now change the mode (as if the browser had started loading the page). This // should cancel the double-click timer since the button is not hovered. reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false); CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_STOP, false, false); // Press the button again. This should change back to reload. gtk_button_clicked(GTK_BUTTON(reload_.widget())); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, false, false); } TEST_F(ReloadButtonGtkTest, DoubleClickTimer) { // Start by pressing the button. gtk_button_clicked(GTK_BUTTON(reload_.widget())); // Try to press the button again. This should do nothing because the timer is // running. int original_reload_count = reload_count(); gtk_button_clicked(GTK_BUTTON(reload_.widget())); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, true, false); EXPECT_EQ(original_reload_count, reload_count()); // Hover the button, and change mode. The visible mode should not change, // again because the timer is running. set_mouse_hovered(true); reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false); CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_RELOAD, true, false); // Now fire the timer. This should complete the mode change. loop_.RunUntilIdle(); CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_STOP, false, false); } TEST_F(ReloadButtonGtkTest, DisableOnHover) { // Change to stop and hover. gtk_button_clicked(GTK_BUTTON(reload_.widget())); reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false); set_mouse_hovered(true); // Now change back to reload. This should result in a disabled stop button // due to the hover. reload_.ChangeMode(ReloadButtonGtk::MODE_RELOAD, false); CheckState(false, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_STOP, false, true); // Un-hover the button, which should allow it to reset. set_mouse_hovered(false); fake_mouse_leave(); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, false, false); } TEST_F(ReloadButtonGtkTest, ResetOnClick) { // Change to stop and hover. gtk_button_clicked(GTK_BUTTON(reload_.widget())); reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false); set_mouse_hovered(true); // Press the button. This should change back to reload despite the hover, // because it's a direct user action. gtk_button_clicked(GTK_BUTTON(reload_.widget())); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, false, false); } TEST_F(ReloadButtonGtkTest, ResetOnTimer) { // Change to stop, hover, and change back to reload. gtk_button_clicked(GTK_BUTTON(reload_.widget())); reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false); set_mouse_hovered(true); reload_.ChangeMode(ReloadButtonGtk::MODE_RELOAD, false); // Now fire the stop-to-reload timer. This should reset the button. loop_.RunUntilIdle(); CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD, false, false); }