// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_INPUT_WINDOW_DIALOG_H_ #define CHROME_BROWSER_UI_INPUT_WINDOW_DIALOG_H_ #pragma once #include #include "base/basictypes.h" #include "base/string16.h" #include "ui/gfx/native_widget_types.h" // Cross platform access to a modal input window. class InputWindowDialog { public: enum ButtonType { BUTTON_TYPE_ADD, BUTTON_TYPE_SAVE, }; typedef std::vector > LabelContentsPairs; typedef std::vector InputTexts; class Delegate { public: virtual ~Delegate() {} // Checks whether |text| is a valid input string. virtual bool IsValid(const InputTexts& texts) = 0; // Callback for when the user clicks the OK button. virtual void InputAccepted(const InputTexts& texts) = 0; // Callback for when the user clicks the Cancel button. virtual void InputCanceled() = 0; }; // Creates a new input window dialog parented to |parent|. Ownership of // |delegate| is taken by InputWindowDialog or InputWindowDialog's owner. static InputWindowDialog* Create( gfx::NativeWindow parent, const string16& window_title, const LabelContentsPairs& label_contents_pairs, Delegate* delegate, ButtonType type); // Displays the window. virtual void Show() = 0; // Closes the window. virtual void Close() = 0; protected: InputWindowDialog() {} virtual ~InputWindowDialog() {} private: DISALLOW_COPY_AND_ASSIGN(InputWindowDialog); }; #endif // CHROME_BROWSER_UI_INPUT_WINDOW_DIALOG_H_