// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/libgtk2ui/gtk2_event_loop.h" #include #include #include #include #include "base/memory/singleton.h" #include "ui/gfx/x/x11_types.h" namespace libgtk2ui { // static Gtk2EventLoop* Gtk2EventLoop::GetInstance() { return Singleton::get(); } Gtk2EventLoop::Gtk2EventLoop() { gdk_event_handler_set(DispatchGdkEvent, NULL, NULL); } Gtk2EventLoop::~Gtk2EventLoop() { gdk_event_handler_set(reinterpret_cast(gtk_main_do_event), NULL, NULL); } // static void Gtk2EventLoop::DispatchGdkEvent(GdkEvent* gdk_event, gpointer) { switch (gdk_event->type) { case GDK_KEY_PRESS: case GDK_KEY_RELEASE: ProcessGdkEventKey(gdk_event->key); break; default: break; // Do nothing. } gtk_main_do_event(gdk_event); } // static void Gtk2EventLoop::ProcessGdkEventKey(const GdkEventKey& gdk_event_key) { // This function translates GdkEventKeys into XKeyEvents and puts them to // the X event queue. // // base::MessagePumpX11 is using the X11 event queue and all key events should // be processed there. However, there are cases(*1) that GdkEventKeys are // created instead of XKeyEvents. In these cases, we have to translate // GdkEventKeys to XKeyEvents and puts them to the X event queue so our main // event loop can handle those key events. // // (*1) At least ibus-gtk in async mode creates a copy of user's key event and // pushes it back to the GDK event queue. In this case, there is no // corresponding key event in the X event queue. So we have to handle this // case. ibus-gtk is used through gtk-immodule to support IMEs. XEvent x_event = {0}; x_event.xkey.type = gdk_event_key.type == GDK_KEY_PRESS ? KeyPress : KeyRelease; x_event.xkey.send_event = gdk_event_key.send_event; x_event.xkey.display = gfx::GetXDisplay(); x_event.xkey.window = GDK_WINDOW_XID(gdk_event_key.window); x_event.xkey.root = DefaultRootWindow(x_event.xkey.display); x_event.xkey.time = gdk_event_key.time; x_event.xkey.state = gdk_event_key.state; x_event.xkey.keycode = gdk_event_key.hardware_keycode; x_event.xkey.same_screen = true; XPutBackEvent(x_event.xkey.display, &x_event); } } // namespace libgtk2ui