// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/dropdown_bar_view.h" #include "chrome/browser/themes/theme_service.h" #include "chrome/browser/ui/view_ids.h" #include "chrome/browser/ui/views/frame/browser_view.h" #include "grit/generated_resources.h" #include "grit/theme_resources_standard.h" #include "ui/base/resource/resource_bundle.h" #include "ui/gfx/canvas.h" #include "ui/views/widget/widget.h" #include "views/background.h" namespace { // When we are animating, we draw only the top part of the left and right // edges to give the illusion that the find dialog is attached to the // window during this animation; this is the height of the items we draw. const int kAnimatingEdgeHeight = 5; } // namespace DropdownBarView::DropdownBarView(DropdownBarHost* host) : dialog_left_(NULL), dialog_middle_(NULL), dialog_right_(NULL), host_(host), animation_offset_(0) { } DropdownBarView::~DropdownBarView() { } //////////////////////////////////////////////////////////////////////////////// // DropDownBarView, public: void DropdownBarView::SetAnimationOffset(int offset) { animation_offset_ = offset; } //////////////////////////////////////////////////////////////////////////////// // DropDownBarView, protected: void DropdownBarView::SetDialogBorderBitmaps(const SkBitmap* dialog_left, const SkBitmap* dialog_middle, const SkBitmap* dialog_right) { dialog_left_ = dialog_left; dialog_middle_ = dialog_middle; dialog_right_ = dialog_right; } gfx::Rect DropdownBarView::PaintOffsetToolbarBackground(gfx::Canvas* canvas) { // Determine the find bar size as well as the offset from which to tile the // toolbar background image. First, get the widget bounds. gfx::Rect bounds = GetWidget()->GetWindowScreenBounds(); // Now convert from screen to parent coordinates. gfx::Point origin(bounds.origin()); BrowserView* browser_view = host()->browser_view(); ConvertPointToView(NULL, browser_view, &origin); bounds.set_origin(origin); // Finally, calculate the background image tiling offset. origin = browser_view->OffsetPointForToolbarBackgroundImage(origin); // First, we draw the background image for the whole dialog (3 images: left, // middle and right). Note, that the window region has been set by the // controller, so the whitespace in the left and right background images is // actually outside the window region and is therefore not drawn. See // FindInPageWidgetWin::CreateRoundedWindowEdges() for details. ui::ThemeProvider* tp = GetThemeProvider(); canvas->TileImageInt(*tp->GetBitmapNamed(IDR_THEME_TOOLBAR), origin.x(), origin.y(), 0, 0, bounds.width(), bounds.height()); return bounds; } void DropdownBarView::PaintDialogBorder(gfx::Canvas* canvas, const gfx::Rect& bounds) const { DCHECK(dialog_left_); DCHECK(dialog_middle_); DCHECK(dialog_right_); canvas->DrawBitmapInt(*dialog_left_, 0, 0); // Stretch the middle background to cover all of the area between the two // other images. canvas->TileImageInt(*dialog_middle_, dialog_left_->width(), 0, bounds.width() - dialog_left_->width() - dialog_right_->width(), dialog_middle_->height()); canvas->DrawBitmapInt(*dialog_right_, bounds.width() - dialog_right_->width(), 0); } void DropdownBarView::PaintAnimatingEdges(gfx::Canvas* canvas, const gfx::Rect& bounds) const { if (animation_offset() > 0) { // While animating we draw the curved edges at the point where the // controller told us the top of the window is: |animation_offset()|. canvas->TileImageInt(*dialog_left_, bounds.x(), animation_offset(), dialog_left_->width(), kAnimatingEdgeHeight); canvas->TileImageInt(*dialog_right_, bounds.width() - dialog_right_->width(), animation_offset(), dialog_right_->width(), kAnimatingEdgeHeight); } }