// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/infobars/infobar_view.h" #include #include #include "base/memory/scoped_ptr.h" #include "base/strings/utf_string_conversions.h" #include "chrome/browser/ui/infobar_container_delegate.h" #include "chrome/browser/ui/views/bar_control_button.h" #include "chrome/browser/ui/views/infobars/infobar_background.h" #include "chrome/grit/generated_resources.h" #include "components/infobars/core/infobar_delegate.h" #include "grit/components_strings.h" #include "grit/theme_resources.h" #include "third_party/skia/include/effects/SkGradientShader.h" #include "ui/accessibility/ax_view_state.h" #include "ui/base/l10n/l10n_util.h" #include "ui/base/material_design/material_design_controller.h" #include "ui/base/resource/resource_bundle.h" #include "ui/gfx/canvas.h" #include "ui/gfx/color_palette.h" #include "ui/gfx/image/image.h" #include "ui/gfx/paint_vector_icon.h" #include "ui/gfx/vector_icons_public.h" #include "ui/native_theme/common_theme.h" #include "ui/native_theme/native_theme.h" #include "ui/resources/grit/ui_resources.h" #include "ui/views/controls/button/image_button.h" #include "ui/views/controls/button/label_button.h" #include "ui/views/controls/button/label_button_border.h" #include "ui/views/controls/button/md_text_button.h" #include "ui/views/controls/button/menu_button.h" #include "ui/views/controls/image_view.h" #include "ui/views/controls/label.h" #include "ui/views/controls/link.h" #include "ui/views/controls/menu/menu_runner.h" #include "ui/views/layout/layout_constants.h" #include "ui/views/widget/widget.h" #include "ui/views/window/non_client_view.h" // Helpers -------------------------------------------------------------------- namespace { const int kEdgeItemPadding = views::kRelatedControlHorizontalSpacing; const int kIconToLabelSpacing = views::kRelatedControlHorizontalSpacing; const int kBeforeCloseButtonSpacing = views::kUnrelatedControlHorizontalSpacing; bool SortLabelsByDecreasingWidth(views::Label* label_1, views::Label* label_2) { return label_1->GetPreferredSize().width() > label_2->GetPreferredSize().width(); } const gfx::FontList& GetFontList() { ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); return rb.GetFontList(ui::MaterialDesignController::IsModeMaterial() ? ui::ResourceBundle::BaseFont : ui::ResourceBundle::MediumFont); } SkColor GetInfobarTextColor() { return SK_ColorBLACK; } } // namespace // InfoBarView ---------------------------------------------------------------- // static const int InfoBarView::kButtonButtonSpacing = views::kRelatedButtonHSpacing; const int InfoBarView::kEndOfLabelSpacing = views::kItemLabelSpacing; InfoBarView::InfoBarView(scoped_ptr delegate) : infobars::InfoBar(std::move(delegate)), views::ExternalFocusTracker(this, nullptr), child_container_(new views::View()), icon_(nullptr), close_button_(nullptr) { set_owned_by_client(); // InfoBar deletes itself at the appropriate time. set_background( new InfoBarBackground(infobars::InfoBar::delegate()->GetInfoBarType())); SetEventTargeter(make_scoped_ptr(new views::ViewTargeter(this))); AddChildView(child_container_); SetPaintToLayer(true); layer()->SetFillsBoundsOpaquely(false); if (ui::MaterialDesignController::IsModeMaterial()) { child_container_->SetPaintToLayer(true); child_container_->layer()->SetMasksToBounds(true); // Since MD doesn't use a gradient, we can set a solid bg color. child_container_->set_background( views::Background::CreateSolidBackground(infobars::InfoBar::GetTopColor( infobars::InfoBar::delegate()->GetInfoBarType()))); } } InfoBarView::~InfoBarView() { // We should have closed any open menus in PlatformSpecificHide(), then // subclasses' RunMenu() functions should have prevented opening any new ones // once we became unowned. DCHECK(!menu_runner_.get()); } views::Label* InfoBarView::CreateLabel(const base::string16& text) const { views::Label* label = new views::Label(text, GetFontList()); label->SizeToPreferredSize(); label->SetBackgroundColor(background()->get_color()); label->SetEnabledColor(GetInfobarTextColor()); label->SetHorizontalAlignment(gfx::ALIGN_LEFT); return label; } views::Link* InfoBarView::CreateLink(const base::string16& text, views::LinkListener* listener) const { views::Link* link = new views::Link(text); link->SetFontList(GetFontList()); link->SizeToPreferredSize(); link->SetHorizontalAlignment(gfx::ALIGN_LEFT); link->set_listener(listener); link->SetBackgroundColor(background()->get_color()); return link; } // static views::LabelButton* InfoBarView::CreateTextButton( views::ButtonListener* listener, const base::string16& text) { views::LabelButton* button = nullptr; if (ui::MaterialDesignController::IsModeMaterial()) { button = views::MdTextButton::CreateStandardButton(listener, text); } else { button = new views::LabelButton(listener, text); scoped_ptr button_border( new views::LabelButtonAssetBorder(views::Button::STYLE_TEXTBUTTON)); const int kNormalImageSet[] = IMAGE_GRID(IDR_INFOBARBUTTON_NORMAL); button_border->SetPainter( false, views::Button::STATE_NORMAL, views::Painter::CreateImageGridPainter(kNormalImageSet)); const int kHoveredImageSet[] = IMAGE_GRID(IDR_INFOBARBUTTON_HOVER); button_border->SetPainter( false, views::Button::STATE_HOVERED, views::Painter::CreateImageGridPainter(kHoveredImageSet)); const int kPressedImageSet[] = IMAGE_GRID(IDR_INFOBARBUTTON_PRESSED); button_border->SetPainter( false, views::Button::STATE_PRESSED, views::Painter::CreateImageGridPainter(kPressedImageSet)); button->SetBorder(std::move(button_border)); button->set_animate_on_state_change(false); ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); button->SetFontList(rb.GetFontList(ui::ResourceBundle::MediumFont)); button->SetFocusable(true); } button->SetTextColor(views::Button::STATE_NORMAL, GetInfobarTextColor()); button->SetTextColor(views::Button::STATE_HOVERED, GetInfobarTextColor()); return button; } // static void InfoBarView::AssignWidths(Labels* labels, int available_width) { std::sort(labels->begin(), labels->end(), SortLabelsByDecreasingWidth); AssignWidthsSorted(labels, available_width); } void InfoBarView::Layout() { // Calculate the fill and stroke paths. We do this here, rather than in // PlatformSpecificRecalculateHeight(), because this is also reached when our // width is changed, which affects both paths. stroke_path_.rewind(); fill_path_.rewind(); const infobars::InfoBarContainer::Delegate* delegate = container_delegate(); if (delegate) { static_cast(background())->set_separator_color( delegate->GetInfoBarSeparatorColor()); int arrow_x; SkScalar arrow_fill_height = SkIntToScalar(std::max( arrow_height() - InfoBarContainerDelegate::kSeparatorLineHeight, 0)); SkScalar arrow_fill_half_width = SkIntToScalar(arrow_half_width()); SkScalar separator_height = SkIntToScalar(InfoBarContainerDelegate::kSeparatorLineHeight); if (delegate->DrawInfoBarArrows(&arrow_x) && arrow_fill_height) { // Skia pixel centers are at the half-values, so the arrow is horizontally // centered at |arrow_x| + 0.5. Vertically, the stroke path is the center // of the separator, while the fill path is a closed path that extends up // through the entire height of the separator and down to the bottom of // the arrow where it joins the bar. stroke_path_.moveTo( SkIntToScalar(arrow_x) + SK_ScalarHalf - arrow_fill_half_width, SkIntToScalar(arrow_height()) - (separator_height * SK_ScalarHalf)); stroke_path_.rLineTo(arrow_fill_half_width, -arrow_fill_height); stroke_path_.rLineTo(arrow_fill_half_width, arrow_fill_height); fill_path_ = stroke_path_; // Move the top of the fill path up to the top of the separator and then // extend it down all the way through. fill_path_.offset(0, -separator_height * SK_ScalarHalf); // This 0.01 hack prevents the fill from filling more pixels on the right // edge of the arrow than on the left. const SkScalar epsilon = 0.01f; fill_path_.rLineTo(-epsilon, 0); fill_path_.rLineTo(0, separator_height); fill_path_.rLineTo(epsilon - (arrow_fill_half_width * 2), 0); fill_path_.close(); } } if (bar_height()) { fill_path_.addRect( 0.0, SkIntToScalar(arrow_height()), SkIntToScalar(width()), SkIntToScalar( height() - InfoBarContainerDelegate::kSeparatorLineHeight)); } child_container_->SetBounds( 0, arrow_height(), width(), bar_height() - InfoBarContainerDelegate::kSeparatorLineHeight); // |child_container_| should be the only child. DCHECK_EQ(1, child_count()); // Even though other views are technically grandchildren, we'll lay them out // here on behalf of |child_container_|. int start_x = kEdgeItemPadding; if (icon_ != NULL) { icon_->SetPosition(gfx::Point(start_x, OffsetY(icon_))); start_x = icon_->bounds().right() + kIconToLabelSpacing; } int content_minimum_width = ContentMinimumWidth(); close_button_->SizeToPreferredSize(); close_button_->SetPosition(gfx::Point( std::max( start_x + content_minimum_width + ((content_minimum_width > 0) ? kBeforeCloseButtonSpacing : 0), width() - kEdgeItemPadding - close_button_->width()), OffsetY(close_button_))); // For accessibility reasons, the close button should come last. DCHECK_EQ(close_button_->parent()->child_count() - 1, close_button_->parent()->GetIndexOf(close_button_)); } void InfoBarView::ViewHierarchyChanged( const ViewHierarchyChangedDetails& details) { View::ViewHierarchyChanged(details); if (details.is_add && (details.child == this) && (close_button_ == NULL)) { gfx::Image image = delegate()->GetIcon(); if (!image.IsEmpty()) { icon_ = new views::ImageView; icon_->SetImage(image.ToImageSkia()); icon_->SizeToPreferredSize(); child_container_->AddChildView(icon_); } if (ui::MaterialDesignController::IsModeMaterial()) { BarControlButton* close = new BarControlButton(this); close->SetIcon(gfx::VectorIconId::BAR_CLOSE, base::Bind(&GetInfobarTextColor)); close->set_request_focus_on_press(false); close_button_ = close; } else { close_button_ = new views::ImageButton(this); ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); close_button_->SetImage(views::CustomButton::STATE_NORMAL, rb.GetImageNamed(IDR_CLOSE_1).ToImageSkia()); close_button_->SetImage(views::CustomButton::STATE_HOVERED, rb.GetImageNamed(IDR_CLOSE_1_H).ToImageSkia()); close_button_->SetImage(views::CustomButton::STATE_PRESSED, rb.GetImageNamed(IDR_CLOSE_1_P).ToImageSkia()); } close_button_->SetAccessibleName( l10n_util::GetStringUTF16(IDS_ACCNAME_CLOSE)); close_button_->SetFocusable(true); // Subclasses should already be done adding child views by this point (see // related DCHECK in Layout()). child_container_->AddChildView(close_button_); } // Ensure the infobar is tall enough to display its contents. int height = ui::MaterialDesignController::IsModeMaterial() ? InfoBarContainerDelegate::kDefaultBarTargetHeightMd : InfoBarContainerDelegate::kDefaultBarTargetHeight; const int kMinimumVerticalPadding = 6; for (int i = 0; i < child_container_->child_count(); ++i) { const int child_height = child_container_->child_at(i)->height(); height = std::max(height, child_height + kMinimumVerticalPadding); } SetBarTargetHeight(height); } void InfoBarView::ButtonPressed(views::Button* sender, const ui::Event& event) { if (!owner()) return; // We're closing; don't call anything, it might access the owner. if (sender == close_button_) { delegate()->InfoBarDismissed(); RemoveSelf(); } } int InfoBarView::ContentMinimumWidth() const { return 0; } int InfoBarView::StartX() const { // Ensure we don't return a value greater than EndX(), so children can safely // set something's width to "EndX() - StartX()" without risking that being // negative. return std::min(EndX(), (icon_ != NULL) ? (icon_->bounds().right() + kIconToLabelSpacing) : kEdgeItemPadding); } int InfoBarView::EndX() const { return close_button_->x() - kBeforeCloseButtonSpacing; } int InfoBarView::OffsetY(views::View* view) const { return std::max((bar_target_height() - view->height()) / 2, 0) - (bar_target_height() - bar_height()); } const infobars::InfoBarContainer::Delegate* InfoBarView::container_delegate() const { const infobars::InfoBarContainer* infobar_container = container(); return infobar_container ? infobar_container->delegate() : NULL; } void InfoBarView::RunMenuAt(ui::MenuModel* menu_model, views::MenuButton* button, views::MenuAnchorPosition anchor) { DCHECK(owner()); // We'd better not open any menus while we're closing. gfx::Point screen_point; views::View::ConvertPointToScreen(button, &screen_point); menu_runner_.reset( new views::MenuRunner(menu_model, views::MenuRunner::HAS_MNEMONICS)); // Ignore the result since we don't need to handle a deleted menu specially. ignore_result(menu_runner_->RunMenuAt(GetWidget(), button, gfx::Rect(screen_point, button->size()), anchor, ui::MENU_SOURCE_NONE)); } void InfoBarView::AddViewToContentArea(views::View* view) { child_container_->AddChildView(view); } // static void InfoBarView::AssignWidthsSorted(Labels* labels, int available_width) { if (labels->empty()) return; gfx::Size back_label_size(labels->back()->GetPreferredSize()); back_label_size.set_width( std::min(back_label_size.width(), available_width / static_cast(labels->size()))); labels->back()->SetSize(back_label_size); labels->pop_back(); AssignWidthsSorted(labels, available_width - back_label_size.width()); } void InfoBarView::PlatformSpecificShow(bool animate) { // If we gain focus, we want to restore it to the previously-focused element // when we're hidden. So when we're in a Widget, create a focus tracker so // that if we gain focus we'll know what the previously-focused element was. SetFocusManager(GetFocusManager()); NotifyAccessibilityEvent(ui::AX_EVENT_ALERT, true); } void InfoBarView::PlatformSpecificHide(bool animate) { // Cancel any menus we may have open. It doesn't make sense to leave them // open while we're hidden, and if we're going to become unowned, we can't // allow the user to choose any options and potentially call functions that // try to access the owner. menu_runner_.reset(); // It's possible to be called twice (once with |animate| true and once with it // false); in this case the second SetFocusManager() call will silently no-op. SetFocusManager(NULL); if (!animate) return; // Do not restore focus (and active state with it) if some other top-level // window became active. views::Widget* widget = GetWidget(); if (!widget || widget->IsActive()) FocusLastFocusedExternalView(); } void InfoBarView::PlatformSpecificOnHeightsRecalculated() { // Ensure that notifying our container of our size change will result in a // re-layout. InvalidateLayout(); } void InfoBarView::GetAccessibleState(ui::AXViewState* state) { state->name = l10n_util::GetStringUTF16( (delegate()->GetInfoBarType() == infobars::InfoBarDelegate::WARNING_TYPE) ? IDS_ACCNAME_INFOBAR_WARNING : IDS_ACCNAME_INFOBAR_PAGE_ACTION); state->role = ui::AX_ROLE_ALERT; state->keyboard_shortcut = base::ASCIIToUTF16("Alt+Shift+A"); } gfx::Size InfoBarView::GetPreferredSize() const { return gfx::Size( kEdgeItemPadding + (icon_ ? (icon_->width() + kIconToLabelSpacing) : 0) + ContentMinimumWidth() + kBeforeCloseButtonSpacing + close_button_->width() + kEdgeItemPadding, total_height()); } void InfoBarView::OnWillChangeFocus(View* focused_before, View* focused_now) { views::ExternalFocusTracker::OnWillChangeFocus(focused_before, focused_now); // This will trigger some screen readers to read the entire contents of this // infobar. if (focused_before && focused_now && !Contains(focused_before) && Contains(focused_now)) { NotifyAccessibilityEvent(ui::AX_EVENT_ALERT, true); } } bool InfoBarView::DoesIntersectRect(const View* target, const gfx::Rect& rect) const { DCHECK_EQ(this, target); // Only events that intersect the portion below the arrow are interesting. gfx::Rect non_arrow_bounds = GetLocalBounds(); non_arrow_bounds.Inset(0, arrow_height(), 0, 0); return rect.Intersects(non_arrow_bounds); }