// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_VIEWS_TABS_TAB_CONTROLLER_H_ #define CHROME_BROWSER_UI_VIEWS_TABS_TAB_CONTROLLER_H_ #include "chrome/browser/ui/views/tabs/tab_strip_types.h" class Tab; namespace gfx { class Point; } namespace ui { class ListSelectionModel; class LocatedEvent; class MouseEvent; } namespace views { class View; } // Controller for tabs. class TabController { public: virtual const ui::ListSelectionModel& GetSelectionModel() = 0; // Returns true if multiple selection is supported. virtual bool SupportsMultipleSelection() = 0; // Returns true if we should force the close buttons of the inactive tabs // to be hidden. virtual bool ShouldHideCloseButtonForInactiveTabs() = 0; // Selects the tab. virtual void SelectTab(Tab* tab) = 0; // Extends the selection from the anchor to |tab|. virtual void ExtendSelectionTo(Tab* tab) = 0; // Toggles whether |tab| is selected. virtual void ToggleSelected(Tab* tab) = 0; // Adds the selection from the anchor to |tab|. virtual void AddSelectionFromAnchorTo(Tab* tab) = 0; // Closes the tab. virtual void CloseTab(Tab* tab, CloseTabSource source) = 0; // Toggles whether tab-wide audio muting is active. virtual void ToggleTabAudioMute(Tab* tab) = 0; // Shows a context menu for the tab at the specified point in screen coords. virtual void ShowContextMenuForTab(Tab* tab, const gfx::Point& p, ui::MenuSourceType source_type) = 0; // Returns true if |tab| is the active tab. The active tab is the one whose // content is shown in the browser. virtual bool IsActiveTab(const Tab* tab) const = 0; // Returns true if the specified Tab is selected. virtual bool IsTabSelected(const Tab* tab) const = 0; // Returns true if the specified Tab is pinned. virtual bool IsTabPinned(const Tab* tab) const = 0; // Potentially starts a drag for the specified Tab. virtual void MaybeStartDrag( Tab* tab, const ui::LocatedEvent& event, const ui::ListSelectionModel& original_selection) = 0; // Continues dragging a Tab. virtual void ContinueDrag(views::View* view, const ui::LocatedEvent& event) = 0; // Ends dragging a Tab. Returns whether the tab has been destroyed. virtual bool EndDrag(EndDragReason reason) = 0; // Returns the tab that contains the specified coordinates, in terms of |tab|, // or NULL if there is no tab that contains the specified point. virtual Tab* GetTabAt(Tab* tab, const gfx::Point& tab_in_tab_coordinates) = 0; // Invoked when a mouse event occurs on |source|. virtual void OnMouseEventInTab(views::View* source, const ui::MouseEvent& event) = 0; // Returns true if |tab| needs to be painted. If false is returned the tab is // not painted. If true is returned the tab should be painted and |clip| is // set to the clip (if |clip| is empty means no clip). virtual bool ShouldPaintTab(const Tab* tab, gfx::Rect* clip) = 0; // Returns true if tabs painted in the rectangular light-bar style. virtual bool IsImmersiveStyle() const = 0; // Adds private information to the tab's accessibility state. virtual void UpdateTabAccessibilityState(const Tab* tab, ui::AXViewState* state) = 0; protected: virtual ~TabController() {} }; #endif // CHROME_BROWSER_UI_VIEWS_TABS_TAB_CONTROLLER_H_