// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/tabs/tab.h" #include "chrome/browser/ui/views/tabs/tab_controller.h" #include "base/strings/utf_string_conversions.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/base/models/list_selection_model.h" #include "ui/views/controls/button/image_button.h" #include "ui/views/test/views_test_base.h" #include "ui/views/widget/widget.h" using views::Widget; class FakeTabController : public TabController { public: FakeTabController() : immersive_style_(false), active_tab_(false) { } virtual ~FakeTabController() {} void set_immersive_style(bool value) { immersive_style_ = value; } void set_active_tab(bool value) { active_tab_ = value; } virtual const ui::ListSelectionModel& GetSelectionModel() OVERRIDE { return selection_model_; } virtual bool SupportsMultipleSelection() OVERRIDE { return false; } virtual void SelectTab(Tab* tab) OVERRIDE {} virtual void ExtendSelectionTo(Tab* tab) OVERRIDE {} virtual void ToggleSelected(Tab* tab) OVERRIDE {} virtual void AddSelectionFromAnchorTo(Tab* tab) OVERRIDE {} virtual void CloseTab(Tab* tab, CloseTabSource source) OVERRIDE {} virtual void ShowContextMenuForTab(Tab* tab, const gfx::Point& p, ui::MenuSourceType source_type) OVERRIDE {} virtual bool IsActiveTab(const Tab* tab) const OVERRIDE { return active_tab_; } virtual bool IsTabSelected(const Tab* tab) const OVERRIDE { return false; } virtual bool IsTabPinned(const Tab* tab) const OVERRIDE { return false; } virtual void MaybeStartDrag( Tab* tab, const ui::LocatedEvent& event, const ui::ListSelectionModel& original_selection) OVERRIDE {} virtual void ContinueDrag(views::View* view, const ui::LocatedEvent& event) OVERRIDE {} virtual bool EndDrag(EndDragReason reason) OVERRIDE { return false; } virtual Tab* GetTabAt(Tab* tab, const gfx::Point& tab_in_tab_coordinates) OVERRIDE { return NULL; } virtual void OnMouseEventInTab(views::View* source, const ui::MouseEvent& event) OVERRIDE {} virtual bool ShouldPaintTab(const Tab* tab, gfx::Rect* clip) OVERRIDE { return true; } virtual bool IsImmersiveStyle() const OVERRIDE { return immersive_style_; } private: ui::ListSelectionModel selection_model_; bool immersive_style_; bool active_tab_; DISALLOW_COPY_AND_ASSIGN(FakeTabController); }; class TabTest : public views::ViewsTestBase { public: TabTest() {} virtual ~TabTest() {} static void DisableMediaIndicatorAnimation(Tab* tab) { tab->media_indicator_animation_.reset(); tab->animating_media_state_ = tab->data_.media_state; } static void CheckForExpectedLayoutAndVisibilityOfElements(const Tab& tab) { // Check whether elements are visible when they are supposed to be, given // Tab size and TabRendererData state. if (tab.data_.mini) { EXPECT_EQ(1, tab.IconCapacity()); if (tab.data_.media_state != TAB_MEDIA_STATE_NONE) { EXPECT_FALSE(tab.ShouldShowIcon()); EXPECT_TRUE(tab.ShouldShowMediaIndicator()); } else { EXPECT_TRUE(tab.ShouldShowIcon()); EXPECT_FALSE(tab.ShouldShowMediaIndicator()); } EXPECT_FALSE(tab.ShouldShowCloseBox()); } else if (tab.IsActive()) { EXPECT_TRUE(tab.ShouldShowCloseBox()); switch (tab.IconCapacity()) { case 0: case 1: EXPECT_FALSE(tab.ShouldShowIcon()); EXPECT_FALSE(tab.ShouldShowMediaIndicator()); break; case 2: if (tab.data_.media_state != TAB_MEDIA_STATE_NONE) { EXPECT_FALSE(tab.ShouldShowIcon()); EXPECT_TRUE(tab.ShouldShowMediaIndicator()); } else { EXPECT_TRUE(tab.ShouldShowIcon()); EXPECT_FALSE(tab.ShouldShowMediaIndicator()); } break; default: EXPECT_LE(3, tab.IconCapacity()); EXPECT_TRUE(tab.ShouldShowIcon()); if (tab.data_.media_state != TAB_MEDIA_STATE_NONE) EXPECT_TRUE(tab.ShouldShowMediaIndicator()); else EXPECT_FALSE(tab.ShouldShowMediaIndicator()); break; } } else { // Tab not active and not mini tab. switch (tab.IconCapacity()) { case 0: EXPECT_FALSE(tab.ShouldShowCloseBox()); EXPECT_FALSE(tab.ShouldShowIcon()); EXPECT_FALSE(tab.ShouldShowMediaIndicator()); break; case 1: EXPECT_FALSE(tab.ShouldShowCloseBox()); if (tab.data_.media_state != TAB_MEDIA_STATE_NONE) { EXPECT_FALSE(tab.ShouldShowIcon()); EXPECT_TRUE(tab.ShouldShowMediaIndicator()); } else { EXPECT_TRUE(tab.ShouldShowIcon()); EXPECT_FALSE(tab.ShouldShowMediaIndicator()); } break; default: EXPECT_LE(2, tab.IconCapacity()); EXPECT_TRUE(tab.ShouldShowIcon()); if (tab.data_.media_state != TAB_MEDIA_STATE_NONE) EXPECT_TRUE(tab.ShouldShowMediaIndicator()); else EXPECT_FALSE(tab.ShouldShowMediaIndicator()); break; } } // Check positioning of elements with respect to each other, and that they // are fully within the contents bounds. const gfx::Rect contents_bounds = tab.GetContentsBounds(); if (tab.ShouldShowIcon()) { EXPECT_LE(contents_bounds.x(), tab.favicon_bounds_.x()); if (tab.title_bounds_.width() > 0) EXPECT_LE(tab.favicon_bounds_.right(), tab.title_bounds_.x()); EXPECT_LE(contents_bounds.y(), tab.favicon_bounds_.y()); EXPECT_LE(tab.favicon_bounds_.bottom(), contents_bounds.bottom()); } if (tab.ShouldShowIcon() && tab.ShouldShowMediaIndicator()) EXPECT_LE(tab.favicon_bounds_.right(), tab.media_indicator_bounds_.x()); if (tab.ShouldShowMediaIndicator()) { if (tab.title_bounds_.width() > 0) EXPECT_LE(tab.title_bounds_.right(), tab.media_indicator_bounds_.x()); EXPECT_LE(tab.media_indicator_bounds_.right(), contents_bounds.right()); EXPECT_LE(contents_bounds.y(), tab.media_indicator_bounds_.y()); EXPECT_LE(tab.media_indicator_bounds_.bottom(), contents_bounds.bottom()); } if (tab.ShouldShowMediaIndicator() && tab.ShouldShowCloseBox()) { // Note: The media indicator can overlap the left-insets of the close box, // but should otherwise be to the left of the close button. EXPECT_LE(tab.media_indicator_bounds_.right(), tab.close_button_->bounds().x() + tab.close_button_->GetInsets().left()); } if (tab.ShouldShowCloseBox()) { // Note: The title bounds can overlap the left-insets of the close box, // but should otherwise be to the left of the close button. if (tab.title_bounds_.width() > 0) { EXPECT_LE(tab.title_bounds_.right(), tab.close_button_->bounds().x() + tab.close_button_->GetInsets().left()); } EXPECT_LE(tab.close_button_->bounds().right(), contents_bounds.right()); EXPECT_LE(contents_bounds.y(), tab.close_button_->bounds().y()); EXPECT_LE(tab.close_button_->bounds().bottom(), contents_bounds.bottom()); } } }; TEST_F(TabTest, HitTestTopPixel) { Widget widget; Widget::InitParams params(CreateParams(Widget::InitParams::TYPE_WINDOW)); params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params.bounds.SetRect(10, 20, 300, 400); widget.Init(params); FakeTabController tab_controller; Tab tab(&tab_controller); widget.GetContentsView()->AddChildView(&tab); tab.SetBoundsRect(gfx::Rect(gfx::Point(0, 0), Tab::GetStandardSize())); // Tabs have some shadow in the top, so by default we don't hit the tab there. int middle_x = tab.width() / 2; EXPECT_FALSE(tab.HitTestPoint(gfx::Point(middle_x, 0))); // Tabs are slanted, so a click halfway down the left edge won't hit it. int middle_y = tab.height() / 2; EXPECT_FALSE(tab.HitTestPoint(gfx::Point(0, middle_y))); // If the window is maximized, however, we want clicks in the top edge to // select the tab. widget.Maximize(); EXPECT_TRUE(tab.HitTestPoint(gfx::Point(middle_x, 0))); // But clicks in the area above the slanted sides should still miss. EXPECT_FALSE(tab.HitTestPoint(gfx::Point(0, 0))); EXPECT_FALSE(tab.HitTestPoint(gfx::Point(tab.width() - 1, 0))); } TEST_F(TabTest, LayoutAndVisibilityOfElements) { static const TabMediaState kMediaStatesToTest[] = { TAB_MEDIA_STATE_NONE, TAB_MEDIA_STATE_CAPTURING, TAB_MEDIA_STATE_AUDIO_PLAYING }; FakeTabController controller; Tab tab(&controller); SkBitmap bitmap; bitmap.setConfig(SkBitmap::kARGB_8888_Config, 16, 16); bitmap.allocPixels(); TabRendererData data; data.favicon = gfx::ImageSkia::CreateFrom1xBitmap(bitmap); // Perform layout over all possible combinations, checking for correct // results. for (int is_mini_tab = 0; is_mini_tab < 2; ++is_mini_tab) { for (int is_active_tab = 0; is_active_tab < 2; ++is_active_tab) { for (size_t media_state_index = 0; media_state_index < arraysize(kMediaStatesToTest); ++media_state_index) { const TabMediaState media_state = kMediaStatesToTest[media_state_index]; SCOPED_TRACE(::testing::Message() << (is_active_tab ? "Active" : "Inactive") << ' ' << (is_mini_tab ? "Mini " : "") << "Tab with media indicator state " << media_state); data.mini = !!is_mini_tab; controller.set_active_tab(!!is_active_tab); data.media_state = media_state; tab.SetData(data); // Disable the media indicator animation so that the layout/visibility // logic can be tested effectively. If the animation was left enabled, // the ShouldShowMediaIndicator() method would return true during // fade-out transitions. DisableMediaIndicatorAnimation(&tab); // Test layout for every width from standard to minimum. gfx::Rect bounds(gfx::Point(0, 0), Tab::GetStandardSize()); int min_width; if (is_mini_tab) { bounds.set_width(Tab::GetMiniWidth()); min_width = Tab::GetMiniWidth(); } else { min_width = is_active_tab ? Tab::GetMinimumSelectedSize().width() : Tab::GetMinimumUnselectedSize().width(); } while (bounds.width() >= min_width) { SCOPED_TRACE(::testing::Message() << "bounds=" << bounds.ToString()); tab.SetBoundsRect(bounds); // Invokes Tab::Layout(). CheckForExpectedLayoutAndVisibilityOfElements(tab); bounds.set_width(bounds.width() - 1); } } } } } // Regression test for http://crbug.com/226253. Calling Layout() more than once // shouldn't change the insets of the close button. TEST_F(TabTest, CloseButtonLayout) { FakeTabController tab_controller; Tab tab(&tab_controller); tab.SetBounds(0, 0, 100, 50); tab.Layout(); gfx::Insets close_button_insets = tab.close_button_->GetInsets(); tab.Layout(); gfx::Insets close_button_insets_2 = tab.close_button_->GetInsets(); EXPECT_EQ(close_button_insets.top(), close_button_insets_2.top()); EXPECT_EQ(close_button_insets.left(), close_button_insets_2.left()); EXPECT_EQ(close_button_insets.bottom(), close_button_insets_2.bottom()); EXPECT_EQ(close_button_insets.right(), close_button_insets_2.right()); // Also make sure the close button is sized as large as the tab. EXPECT_EQ(50, tab.close_button_->bounds().height()); }