// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_ #define CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_ #include "chrome/browser/spellchecker/spellcheck_custom_dictionary.h" #include "chrome/browser/ui/webui/options/options_ui.h" namespace options { class LanguageDictionaryOverlayHandler : public OptionsPageUIHandler, public SpellcheckCustomDictionary::Observer { public: LanguageDictionaryOverlayHandler(); virtual ~LanguageDictionaryOverlayHandler(); // Overridden from OptionsPageUIHandler: virtual void GetLocalizedValues( base::DictionaryValue* localized_strings) OVERRIDE; virtual void RegisterMessages() OVERRIDE; virtual void Uninitialize() OVERRIDE; // Overridden from SpellcheckCustomDictionary::Observer: virtual void OnCustomDictionaryLoaded() OVERRIDE; virtual void OnCustomDictionaryChanged( const SpellcheckCustomDictionary::Change& dictionary_change) OVERRIDE; private: // Sends the dictionary words to WebUI. void ResetDictionaryWords(); // Refreshes the displayed words. Called from WebUI. void RefreshWords(const base::ListValue* args); // Adds a new word to the dictionary. Called from WebUI. void AddWord(const base::ListValue* args); // Removes a word from the dictionary. Called from WebUI. void RemoveWord(const base::ListValue* args); // Whether the overlay is initialized and ready to show data. bool overlay_initialized_; // The custom spelling dictionary. Used for adding, removing, and reading // words in custom dictionary file. SpellcheckCustomDictionary* dictionary_; DISALLOW_COPY_AND_ASSIGN(LanguageDictionaryOverlayHandler); }; } // namespace options #endif // CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_