// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_OPTIONS_HANDLER_COMMON_H_ #define CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_OPTIONS_HANDLER_COMMON_H_ #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "chrome/browser/spellchecker/spellcheck_hunspell_dictionary.h" #include "chrome/browser/ui/webui/options/options_ui.h" namespace base { class DictionaryValue; class ListValue; } namespace options { // The base class for language options page UI handlers. This class has code // common to the Chrome OS and non-Chrome OS implementation of the handler. class LanguageOptionsHandlerCommon : public OptionsPageUIHandler, public SpellcheckHunspellDictionary::Observer { public: LanguageOptionsHandlerCommon(); ~LanguageOptionsHandlerCommon() override; // OptionsPageUIHandler implementation. void GetLocalizedValues(base::DictionaryValue* localized_strings) override; void Uninitialize() override; // DOMMessageHandler implementation. void RegisterMessages() override; // SpellcheckHunspellDictionary::Observer implementation. void OnHunspellDictionaryInitialized(const std::string& language) override; void OnHunspellDictionaryDownloadBegin(const std::string& language) override; void OnHunspellDictionaryDownloadSuccess( const std::string& language) override; void OnHunspellDictionaryDownloadFailure( const std::string& language) override; // The following static methods are public for ease of testing. // Gets the set of language codes that can be used as UI language. // The return value will look like: // {'en-US': true, 'fi': true, 'fr': true, ...} // // Note that true in values does not mean anything. We just use the // dictionary as a set. static base::DictionaryValue* GetUILanguageCodeSet(); // Gets the set of language codes that can be used for spellchecking. // The return value will look like: // {'en-US': true, 'fi': true, 'fr': true, ...} // // Note that true in values does not mean anything. We just use the // dictionary as a set. static base::DictionaryValue* GetSpellCheckLanguageCodeSet(); private: // Sets the application locale. virtual void SetApplicationLocale(const std::string& language_code) = 0; // Called when the language options is opened. void LanguageOptionsOpenCallback(const base::ListValue* args); // Called when the UI language is changed. // |args| will contain the language code as string (ex. "fr"). void UiLanguageChangeCallback(const base::ListValue* args); // Called when the spell check language is changed. // |args| will contain the language code as string (ex. "fr"). void SpellCheckLanguageChangeCallback(const base::ListValue* args); // Called when the user clicks "Retry" button for a spellcheck dictionary that // has failed to download. |args| will contain the language code as a string // (ex. "fr"). void RetrySpellcheckDictionaryDownload(const base::ListValue* args); // Called when the user saves the language list preferences. void UpdateLanguageListCallback(const base::ListValue* args); // Returns a pointer to the browser SpellcheckService. Can be null if the // service has already shut down. SpellcheckService* GetSpellcheckService(); DISALLOW_COPY_AND_ASSIGN(LanguageOptionsHandlerCommon); }; } // namespace options #endif // CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_OPTIONS_HANDLER_COMMON_H_