// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/views/constrained_window_impl.h" #include "app/gfx/canvas.h" #include "app/gfx/font.h" #include "app/gfx/path.h" #include "app/gfx/text_elider.h" #include "app/l10n_util.h" #include "app/resource_bundle.h" #include "app/win_util.h" #include "base/gfx/rect.h" #include "chrome/app/chrome_dll_resource.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/profile.h" #include "chrome/browser/tab_contents/tab_contents.h" #include "chrome/browser/tab_contents/tab_contents.h" #include "chrome/browser/tab_contents/tab_contents_view.h" #include "chrome/browser/toolbar_model.h" #include "chrome/browser/views/frame/browser_view.h" #include "chrome/browser/window_sizer.h" #include "chrome/common/chrome_constants.h" #include "chrome/common/notification_service.h" #include "chrome/common/pref_names.h" #include "chrome/common/pref_service.h" #include "grit/app_resources.h" #include "grit/chromium_strings.h" #include "grit/generated_resources.h" #include "grit/theme_resources.h" #include "net/base/net_util.h" #include "views/controls/button/image_button.h" #include "views/focus/focus_manager.h" #include "views/window/client_view.h" #include "views/window/non_client_view.h" #include "views/window/window_resources.h" using base::TimeDelta; namespace views { class ClientView; } // An enumeration of bitmap resources used by this window. enum { FRAME_PART_BITMAP_FIRST = 0, // Must be first. // Window Controls. FRAME_CLOSE_BUTTON_ICON, FRAME_CLOSE_BUTTON_ICON_H, FRAME_CLOSE_BUTTON_ICON_P, // Window Frame Border. FRAME_BOTTOM_EDGE, FRAME_BOTTOM_LEFT_CORNER, FRAME_BOTTOM_RIGHT_CORNER, FRAME_LEFT_EDGE, FRAME_RIGHT_EDGE, FRAME_TOP_EDGE, FRAME_TOP_LEFT_CORNER, FRAME_TOP_RIGHT_CORNER, FRAME_WINDOW, FRAME_WINDOW_INACTIVE, FRAME_WINDOW_INCOGNITO, FRAME_WINDOW_INCOGNITO_INACTIVE, FRAME_PART_BITMAP_COUNT // Must be last. }; static const int kXPFramePartIDs[] = { 0, IDR_CLOSE_SA, IDR_CLOSE_SA_H, IDR_CLOSE_SA_P, IDR_WINDOW_BOTTOM_CENTER, IDR_WINDOW_BOTTOM_LEFT_CORNER, IDR_WINDOW_BOTTOM_RIGHT_CORNER, IDR_WINDOW_LEFT_SIDE, IDR_WINDOW_RIGHT_SIDE, IDR_WINDOW_TOP_CENTER, IDR_WINDOW_TOP_LEFT_CORNER, IDR_WINDOW_TOP_RIGHT_CORNER, IDR_THEME_FRAME, IDR_THEME_FRAME_INACTIVE, IDR_THEME_FRAME_INCOGNITO, IDR_THEME_FRAME_INCOGNITO_INACTIVE, 0 }; static const int kVistaFramePartIDs[] = { 0, IDR_CLOSE_SA, IDR_CLOSE_SA_H, IDR_CLOSE_SA_P, IDR_CONSTRAINED_BOTTOM_CENTER_V, IDR_CONSTRAINED_BOTTOM_LEFT_CORNER_V, IDR_CONSTRAINED_BOTTOM_RIGHT_CORNER_V, IDR_CONSTRAINED_LEFT_SIDE_V, IDR_CONSTRAINED_RIGHT_SIDE_V, IDR_CONSTRAINED_TOP_CENTER_V, IDR_CONSTRAINED_TOP_LEFT_CORNER_V, IDR_CONSTRAINED_TOP_RIGHT_CORNER_V, IDR_THEME_FRAME, IDR_THEME_FRAME_INACTIVE, IDR_THEME_FRAME_INCOGNITO, IDR_THEME_FRAME_INCOGNITO_INACTIVE, 0 }; class XPWindowResources : public views::WindowResources { public: XPWindowResources() { InitClass(); } virtual ~XPWindowResources() {} virtual SkBitmap* GetPartBitmap(views::FramePartBitmap part_id) const { return bitmaps_[part_id]; } private: static void InitClass() { static bool initialized = false; if (!initialized) { ResourceBundle& rb = ResourceBundle::GetSharedInstance(); for (int i = 0; i < FRAME_PART_BITMAP_COUNT; ++i) { int id = kXPFramePartIDs[i]; if (id != 0) bitmaps_[i] = rb.GetBitmapNamed(id); } initialized = true; } } static SkBitmap* bitmaps_[FRAME_PART_BITMAP_COUNT]; DISALLOW_EVIL_CONSTRUCTORS(XPWindowResources); }; class VistaWindowResources : public views::WindowResources { public: VistaWindowResources() { InitClass(); } virtual ~VistaWindowResources() {} virtual SkBitmap* GetPartBitmap(views::FramePartBitmap part_id) const { return bitmaps_[part_id]; } private: static void InitClass() { static bool initialized = false; if (!initialized) { ResourceBundle& rb = ResourceBundle::GetSharedInstance(); for (int i = 0; i < FRAME_PART_BITMAP_COUNT; ++i) { int id = kVistaFramePartIDs[i]; if (id != 0) bitmaps_[i] = rb.GetBitmapNamed(id); } initialized = true; } } static SkBitmap* bitmaps_[FRAME_PART_BITMAP_COUNT]; DISALLOW_EVIL_CONSTRUCTORS(VistaWindowResources); }; SkBitmap* XPWindowResources::bitmaps_[]; SkBitmap* VistaWindowResources::bitmaps_[]; //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView class ConstrainedWindowFrameView : public views::NonClientFrameView, public views::ButtonListener { public: explicit ConstrainedWindowFrameView(ConstrainedWindowImpl* container); virtual ~ConstrainedWindowFrameView(); void UpdateWindowTitle(); // Overridden from views::NonClientFrameView: virtual gfx::Rect GetBoundsForClientView() const; virtual bool AlwaysUseCustomFrame() const; virtual gfx::Rect GetWindowBoundsForClientBounds( const gfx::Rect& client_bounds) const; virtual gfx::Point GetSystemMenuPoint() const; virtual int NonClientHitTest(const gfx::Point& point); virtual void GetWindowMask(const gfx::Size& size, gfx::Path* window_mask); virtual void EnableClose(bool enable); virtual void ResetWindowControls() { } // Overridden from views::View: virtual void Paint(gfx::Canvas* canvas); virtual void Layout(); virtual void ThemeChanged(); // Overridden from views::ButtonListener: virtual void ButtonPressed(views::Button* sender); private: // Returns the thickness of the border that makes up the window frame edges. // This does not include any client edge. int FrameBorderThickness() const; // Returns the thickness of the entire nonclient left, right, and bottom // borders, including both the window frame and any client edge. int NonClientBorderThickness() const; // Returns the height of the entire nonclient top border, including the window // frame, any title area, and any connected client edge. int NonClientTopBorderHeight() const; // Calculates multiple values related to title layout. Returns the height of // the entire titlebar including any connected client edge. int TitleCoordinates(int* title_top_spacing, int* title_thickness) const; // Paints different parts of the window to the incoming canvas. void PaintFrameBorder(gfx::Canvas* canvas); void PaintTitleBar(gfx::Canvas* canvas); void PaintClientEdge(gfx::Canvas* canvas); // Layout various sub-components of this view. void LayoutWindowControls(); void LayoutTitleBar(); void LayoutClientView(); // Returns the bounds of the client area for the specified view size. gfx::Rect CalculateClientAreaBounds(int width, int height) const; SkColor GetTitleColor() const { return (container_->owner()->profile()->IsOffTheRecord() || !win_util::ShouldUseVistaFrame()) ? SK_ColorWHITE : SK_ColorBLACK; } // Loads the appropriate set of WindowResources for the frame view. void InitWindowResources(); ConstrainedWindowImpl* container_; scoped_ptr resources_; gfx::Rect title_bounds_; views::ImageButton* close_button_; // The bounds of the ClientView. gfx::Rect client_view_bounds_; static void InitClass(); // The font to be used to render the titlebar text. static gfx::Font* title_font_; DISALLOW_EVIL_CONSTRUCTORS(ConstrainedWindowFrameView); }; gfx::Font* ConstrainedWindowFrameView::title_font_ = NULL; namespace { // The frame border is only visible in restored mode and is hardcoded to 4 px on // each side regardless of the system window border size. const int kFrameBorderThickness = 4; // Various edges of the frame border have a 1 px shadow along their edges; in a // few cases we shift elements based on this amount for visual appeal. const int kFrameShadowThickness = 1; // In the window corners, the resize areas don't actually expand bigger, but the // 16 px at the end of each edge triggers diagonal resizing. const int kResizeAreaCornerSize = 16; // The titlebar never shrinks to less than 20 px tall, including the height of // the frame border and client edge. const int kTitlebarMinimumHeight = 20; // The icon is inset 2 px from the left frame border. const int kIconLeftSpacing = 2; // The title text starts 2 px below the bottom of the top frame border. const int kTitleTopSpacing = 2; // There is a 5 px gap between the title text and the caption buttons. const int kTitleCaptionSpacing = 5; // The caption buttons are always drawn 1 px down from the visible top of the // window (the true top in restored mode, or the top of the screen in maximized // mode). const int kCaptionTopSpacing = 1; const SkColor kContentsBorderShadow = SkColorSetARGB(51, 0, 0, 0); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView, public: ConstrainedWindowFrameView::ConstrainedWindowFrameView( ConstrainedWindowImpl* container) : NonClientFrameView(), container_(container), close_button_(new views::ImageButton(this)) { InitClass(); InitWindowResources(); close_button_->SetImage(views::CustomButton::BS_NORMAL, resources_->GetPartBitmap(FRAME_CLOSE_BUTTON_ICON)); close_button_->SetImage(views::CustomButton::BS_HOT, resources_->GetPartBitmap(FRAME_CLOSE_BUTTON_ICON_H)); close_button_->SetImage(views::CustomButton::BS_PUSHED, resources_->GetPartBitmap(FRAME_CLOSE_BUTTON_ICON_P)); close_button_->SetImageAlignment(views::ImageButton::ALIGN_CENTER, views::ImageButton::ALIGN_MIDDLE); AddChildView(close_button_); } ConstrainedWindowFrameView::~ConstrainedWindowFrameView() { } void ConstrainedWindowFrameView::UpdateWindowTitle() { SchedulePaint(title_bounds_, false); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView, views::NonClientFrameView implementation: gfx::Rect ConstrainedWindowFrameView::GetBoundsForClientView() const { return client_view_bounds_; } bool ConstrainedWindowFrameView::AlwaysUseCustomFrame() const { // Constrained windows always use the custom frame - they just have a // different set of bitmaps. return true; } gfx::Rect ConstrainedWindowFrameView::GetWindowBoundsForClientBounds( const gfx::Rect& client_bounds) const { int top_height = NonClientTopBorderHeight(); int border_thickness = NonClientBorderThickness(); return gfx::Rect(std::max(0, client_bounds.x() - border_thickness), std::max(0, client_bounds.y() - top_height), client_bounds.width() + (2 * border_thickness), client_bounds.height() + top_height + border_thickness); } gfx::Point ConstrainedWindowFrameView::GetSystemMenuPoint() const { // Doesn't really matter, since we never show system menus on constrained // windows... gfx::Point system_menu_point(FrameBorderThickness(), NonClientTopBorderHeight()); ConvertPointToScreen(this, &system_menu_point); return system_menu_point; } int ConstrainedWindowFrameView::NonClientHitTest(const gfx::Point& point) { if (!bounds().Contains(point)) return HTNOWHERE; int frame_component = container_->GetClientView()->NonClientHitTest(point); if (frame_component != HTNOWHERE) return frame_component; // Then see if the point is within any of the window controls. if (close_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(point)) return HTCLOSE; int window_component = GetHTComponentForFrame(point, FrameBorderThickness(), NonClientBorderThickness(), kResizeAreaCornerSize, kResizeAreaCornerSize, container_->GetDelegate()->CanResize()); // Fall back to the caption if no other component matches. return (window_component == HTNOWHERE) ? HTCAPTION : window_component; } void ConstrainedWindowFrameView::GetWindowMask(const gfx::Size& size, gfx::Path* window_mask) { DCHECK(window_mask); // Redefine the window visible region for the new size. window_mask->moveTo(0, 3); window_mask->lineTo(1, 2); window_mask->lineTo(1, 1); window_mask->lineTo(2, 1); window_mask->lineTo(3, 0); window_mask->lineTo(SkIntToScalar(size.width() - 3), 0); window_mask->lineTo(SkIntToScalar(size.width() - 2), 1); window_mask->lineTo(SkIntToScalar(size.width() - 1), 1); window_mask->lineTo(SkIntToScalar(size.width() - 1), 2); window_mask->lineTo(SkIntToScalar(size.width()), 3); window_mask->lineTo(SkIntToScalar(size.width()), SkIntToScalar(size.height())); window_mask->lineTo(0, SkIntToScalar(size.height())); window_mask->close(); } void ConstrainedWindowFrameView::EnableClose(bool enable) { close_button_->SetEnabled(enable); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView, views::View implementation: void ConstrainedWindowFrameView::Paint(gfx::Canvas* canvas) { PaintFrameBorder(canvas); PaintTitleBar(canvas); PaintClientEdge(canvas); } void ConstrainedWindowFrameView::Layout() { LayoutWindowControls(); LayoutTitleBar(); LayoutClientView(); } void ConstrainedWindowFrameView::ThemeChanged() { InitWindowResources(); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView, views::ButtonListener implementation: void ConstrainedWindowFrameView::ButtonPressed(views::Button* sender) { if (sender == close_button_) container_->ExecuteSystemMenuCommand(SC_CLOSE); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowFrameView, private: int ConstrainedWindowFrameView::FrameBorderThickness() const { return kFrameBorderThickness; } int ConstrainedWindowFrameView::NonClientBorderThickness() const { return FrameBorderThickness() + kClientEdgeThickness; } int ConstrainedWindowFrameView::NonClientTopBorderHeight() const { int title_top_spacing, title_thickness; return TitleCoordinates(&title_top_spacing, &title_thickness); } int ConstrainedWindowFrameView::TitleCoordinates( int* title_top_spacing, int* title_thickness) const { int frame_thickness = FrameBorderThickness(); int min_titlebar_height = kTitlebarMinimumHeight + frame_thickness; *title_top_spacing = frame_thickness + kTitleTopSpacing; // The bottom spacing should be the same apparent height as the top spacing, // plus have the client edge tacked on. int title_bottom_spacing = *title_top_spacing + kClientEdgeThickness; *title_thickness = std::max(title_font_->height(), min_titlebar_height - *title_top_spacing - title_bottom_spacing); return *title_top_spacing + *title_thickness + title_bottom_spacing; } void ConstrainedWindowFrameView::PaintFrameBorder(gfx::Canvas* canvas) { SkBitmap* top_left_corner = resources_->GetPartBitmap(FRAME_TOP_LEFT_CORNER); SkBitmap* top_right_corner = resources_->GetPartBitmap(FRAME_TOP_RIGHT_CORNER); SkBitmap* top_edge = resources_->GetPartBitmap(FRAME_TOP_EDGE); SkBitmap* right_edge = resources_->GetPartBitmap(FRAME_RIGHT_EDGE); SkBitmap* left_edge = resources_->GetPartBitmap(FRAME_LEFT_EDGE); SkBitmap* bottom_left_corner = resources_->GetPartBitmap(FRAME_BOTTOM_LEFT_CORNER); SkBitmap* bottom_right_corner = resources_->GetPartBitmap(FRAME_BOTTOM_RIGHT_CORNER); SkBitmap* bottom_edge = resources_->GetPartBitmap(FRAME_BOTTOM_EDGE); ResourceBundle& rb = ResourceBundle::GetSharedInstance(); SkBitmap* theme_frame = rb.GetBitmapNamed(IDR_THEME_FRAME); SkColor frame_color = ResourceBundle::frame_color; // Fill with the frame color first so we have a constant background for // areas not covered by the theme image. canvas->FillRectInt(frame_color, 0, 0, width(), theme_frame->height()); // Now fill down the sides canvas->FillRectInt(frame_color, 0, theme_frame->height(), left_edge->width(), height() - theme_frame->height()); canvas->FillRectInt(frame_color, width() - right_edge->width(), theme_frame->height(), right_edge->width(), height() - theme_frame->height()); // Now fill the bottom area. canvas->FillRectInt(frame_color, left_edge->width(), height() - bottom_edge->height(), width() - left_edge->width() - right_edge->width(), bottom_edge->height()); // Draw the theme frame. canvas->TileImageInt(*theme_frame, 0, 0, width(), theme_frame->height()); // Top. canvas->DrawBitmapInt(*top_left_corner, 0, 0); canvas->TileImageInt(*top_edge, top_left_corner->width(), 0, width() - top_right_corner->width(), top_edge->height()); canvas->DrawBitmapInt(*top_right_corner, width() - top_right_corner->width(), 0); // Right. canvas->TileImageInt(*right_edge, width() - right_edge->width(), top_right_corner->height(), right_edge->width(), height() - top_right_corner->height() - bottom_right_corner->height()); // Bottom. canvas->DrawBitmapInt(*bottom_right_corner, width() - bottom_right_corner->width(), height() - bottom_right_corner->height()); canvas->TileImageInt(*bottom_edge, bottom_left_corner->width(), height() - bottom_edge->height(), width() - bottom_left_corner->width() - bottom_right_corner->width(), bottom_edge->height()); canvas->DrawBitmapInt(*bottom_left_corner, 0, height() - bottom_left_corner->height()); // Left. canvas->TileImageInt(*left_edge, 0, top_left_corner->height(), left_edge->width(), height() - top_left_corner->height() - bottom_left_corner->height()); } void ConstrainedWindowFrameView::PaintTitleBar(gfx::Canvas* canvas) { canvas->DrawStringInt(container_->GetWindowTitle(), *title_font_, GetTitleColor(), MirroredLeftPointForRect(title_bounds_), title_bounds_.y(), title_bounds_.width(), title_bounds_.height()); } void ConstrainedWindowFrameView::PaintClientEdge(gfx::Canvas* canvas) { gfx::Rect client_edge_bounds(CalculateClientAreaBounds(width(), height())); client_edge_bounds.Inset(-kClientEdgeThickness, -kClientEdgeThickness); gfx::Rect frame_shadow_bounds(client_edge_bounds); frame_shadow_bounds.Inset(-kFrameShadowThickness, -kFrameShadowThickness); canvas->FillRectInt(kContentsBorderShadow, frame_shadow_bounds.x(), frame_shadow_bounds.y(), frame_shadow_bounds.width(), frame_shadow_bounds.height()); canvas->FillRectInt(ResourceBundle::toolbar_color, client_edge_bounds.x(), client_edge_bounds.y(), client_edge_bounds.width(), client_edge_bounds.height()); } void ConstrainedWindowFrameView::LayoutWindowControls() { gfx::Size close_button_size = close_button_->GetPreferredSize(); close_button_->SetBounds( width() - close_button_size.width() - FrameBorderThickness(), kCaptionTopSpacing, close_button_size.width(), close_button_size.height()); } void ConstrainedWindowFrameView::LayoutTitleBar() { // Size the title. int title_x = FrameBorderThickness() + kIconLeftSpacing; int title_top_spacing, title_thickness; TitleCoordinates(&title_top_spacing, &title_thickness); title_bounds_.SetRect(title_x, title_top_spacing + ((title_thickness - title_font_->height()) / 2), std::max(0, close_button_->x() - kTitleCaptionSpacing - title_x), title_font_->height()); } void ConstrainedWindowFrameView::LayoutClientView() { client_view_bounds_ = CalculateClientAreaBounds(width(), height()); } gfx::Rect ConstrainedWindowFrameView::CalculateClientAreaBounds( int width, int height) const { int top_height = NonClientTopBorderHeight(); int border_thickness = NonClientBorderThickness(); return gfx::Rect(border_thickness, top_height, std::max(0, width - (2 * border_thickness)), std::max(0, height - top_height - border_thickness)); } void ConstrainedWindowFrameView::InitWindowResources() { if (win_util::ShouldUseVistaFrame()) { resources_.reset(new VistaWindowResources); } else { resources_.reset(new XPWindowResources); } } // static void ConstrainedWindowFrameView::InitClass() { static bool initialized = false; if (!initialized) { title_font_ = new gfx::Font(win_util::GetWindowTitleFont()); initialized = true; } } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowImpl, public: // The space (in pixels) between minimized pop-ups stacked horizontally and // vertically. static const int kPopupRepositionOffset = 5; static const int kConstrainedWindowEdgePadding = 10; ConstrainedWindowImpl::~ConstrainedWindowImpl() { } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowImpl, ConstrainedWindow implementation: views::NonClientFrameView* ConstrainedWindowImpl::CreateFrameViewForWindow() { return new ConstrainedWindowFrameView(this); } void ConstrainedWindowImpl::ActivateConstrainedWindow() { // Other pop-ups are simply moved to the front of the z-order. SetWindowPos(HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW); // Store the focus of our parent focus manager so we can restore it when we // close. views::FocusManager* focus_manager = views::FocusManager::GetFocusManager(GetNativeView()); DCHECK(focus_manager); focus_manager = focus_manager->GetParentFocusManager(); if (focus_manager) { // We could not have a parent focus manager if the ConstrainedWindow is // displayed in a tab that is not currently selected. // TODO(jcampan): we should store the ConstrainedWindow active events in // that case and replay them when the TabContents becomes selected. focus_manager->StoreFocusedView(); // Give our window the focus so we get keyboard messages. ::SetFocus(GetNativeView()); } } void ConstrainedWindowImpl::CloseConstrainedWindow() { // Broadcast to all observers of NOTIFY_CWINDOW_CLOSED. // One example of such an observer is AutomationCWindowTracker in the // automation component. NotificationService::current()->Notify(NotificationType::CWINDOW_CLOSED, Source(this), NotificationService::NoDetails()); Close(); } void ConstrainedWindowImpl::WasHidden() { DLOG(INFO) << "WasHidden"; } void ConstrainedWindowImpl::DidBecomeSelected() { DLOG(INFO) << "DidBecomeSelected"; } std::wstring ConstrainedWindowImpl::GetWindowTitle() const { std::wstring display_title; if (GetDelegate()) display_title = GetDelegate()->GetWindowTitle(); else display_title = L"Untitled"; return display_title; } const gfx::Rect& ConstrainedWindowImpl::GetCurrentBounds() const { return current_bounds_; } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowImpl, private: ConstrainedWindowImpl::ConstrainedWindowImpl( TabContents* owner, views::WindowDelegate* window_delegate) : WindowWin(window_delegate), owner_(owner) { GetNonClientView()->SetFrameView(CreateFrameViewForWindow()); Init(); } void ConstrainedWindowImpl::Init() { focus_restoration_disabled_ = false; set_window_style(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_THICKFRAME | WS_SYSMENU); set_focus_on_creation(false); } void ConstrainedWindowImpl::InitAsDialog(const gfx::Rect& initial_bounds) { WindowWin::Init(owner_->GetNativeView(), initial_bounds); ActivateConstrainedWindow(); } //////////////////////////////////////////////////////////////////////////////// // ConstrainedWindowImpl, views::WidgetWin overrides: void ConstrainedWindowImpl::OnDestroy() { // We do this here, rather than |Close|, since the window may be destroyed in // a way other than by some other component calling Close, e.g. by the native // window hierarchy closing. We are guaranteed to receive a WM_DESTROY // message regardless of how the window is closed. // Note that when we get this message, the focus manager of the // ConstrainedWindow has already been destroyed (by the processing of // WM_DESTROY in FocusManager). So the FocusManager we retrieve here is the // parent one (the one from the top window). views::FocusManager* focus_manager = views::FocusManager::GetFocusManager(GetNativeView()); if (focus_manager) { // We may not have a focus manager if: // - we are hidden when closed (the TabContent would be detached). // - the tab has been closed and we are closed as a result. // TODO(jcampan): when hidden, we should modify the stored focus of the tab // so when it becomes visible again we retrieve the focus appropriately. if (!focus_restoration_disabled_) focus_manager->RestoreFocusedView(); } // Make sure we call super so that it can do its cleanup. WindowWin::OnDestroy(); } void ConstrainedWindowImpl::OnFinalMessage(HWND window) { // Tell our constraining TabContents that we've gone so it can update its // list. owner_->WillClose(this); WindowWin::OnFinalMessage(window); } LRESULT ConstrainedWindowImpl::OnMouseActivate(HWND window, UINT hittest_code, UINT message) { // We only detach the window if the user clicked on the title bar. That // way, users can click inside the contents of legitimate popups obtained // with a mouse gesture. if (hittest_code != HTCLIENT && hittest_code != HTNOWHERE && hittest_code != HTCLOSE) { ActivateConstrainedWindow(); } return MA_ACTIVATE; } void ConstrainedWindowImpl::OnWindowPosChanged(WINDOWPOS* window_pos) { // If the window was moved or sized, tell the owner. if (!(window_pos->flags & SWP_NOMOVE) || !(window_pos->flags & SWP_NOSIZE)) owner_->DidMoveOrResize(this); SetMsgHandled(FALSE); } /////////////////////////////////////////////////////////////////////////////// // ConstrainedWindow, public: // static ConstrainedWindow* ConstrainedWindow::CreateConstrainedDialog( TabContents* parent, const gfx::Rect& initial_bounds, views::View* contents_view, views::WindowDelegate* window_delegate) { ConstrainedWindowImpl* window = new ConstrainedWindowImpl(parent, window_delegate); window->InitAsDialog(initial_bounds); return window; }