// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_VIEWS_RELOAD_BUTTON_H__ #define CHROME_BROWSER_VIEWS_RELOAD_BUTTON_H__ #pragma once #include "base/basictypes.h" #include "base/timer.h" #include "views/controls/button/image_button.h" class Browser; class LocationBarView; //////////////////////////////////////////////////////////////////////////////// // // ReloadButton // // The reload button in the toolbar, which changes to a stop button when a page // load is in progress. Trickiness comes from the desire to have the 'stop' // button not change back to 'reload' if the user's mouse is hovering over it // (to prevent mis-clicks). // //////////////////////////////////////////////////////////////////////////////// class ReloadButton : public views::ToggleImageButton, public views::ButtonListener { public: enum Mode { MODE_RELOAD = 0, MODE_STOP }; ReloadButton(LocationBarView* location_bar, Browser* Browser); virtual ~ReloadButton(); // Ask for a specified button state. If |force| is true this will be applied // immediately. void ChangeMode(Mode mode, bool force); // Overridden from views::ButtonListener: virtual void ButtonPressed(views::Button* button, const views::Event& event); // Overridden from views::View: virtual void OnMouseExited(const views::MouseEvent& e); virtual bool GetTooltipText(const gfx::Point& p, std::wstring* tooltip); private: void OnButtonTimer(); base::OneShotTimer timer_; LocationBarView* location_bar_; Browser* browser_; // The mode we should be in Mode intended_mode_; // The currently-visible mode - this may different from the intended mode Mode visible_mode_; DISALLOW_IMPLICIT_CONSTRUCTORS(ReloadButton); }; #endif // CHROME_BROWSER_VIEWS_RELOAD_BUTTON_H__