// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_VIEWS_TOOLBAR_VIEW_H_ #define CHROME_BROWSER_VIEWS_TOOLBAR_VIEW_H_ #pragma once #include #include "app/menus/accelerator.h" #include "app/slide_animation.h" #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "chrome/browser/back_forward_menu_model.h" #include "chrome/browser/command_updater.h" #include "chrome/browser/prefs/pref_member.h" #include "chrome/browser/views/accessible_pane_view.h" #include "chrome/browser/views/location_bar/location_bar_view.h" #include "chrome/browser/views/reload_button.h" #include "views/controls/button/menu_button.h" #include "views/controls/menu/menu.h" #include "views/controls/menu/menu_wrapper.h" #include "views/controls/menu/view_menu_delegate.h" #include "views/view.h" class BrowserActionsContainer; class Browser; class Profile; #if defined(OS_CHROMEOS) namespace views { class Menu2; } // namespace views #endif class WrenchMenu; // The Browser Window's toolbar. class ToolbarView : public AccessiblePaneView, public views::ViewMenuDelegate, public menus::AcceleratorProvider, public LocationBarView::Delegate, public AnimationDelegate, public NotificationObserver, public CommandUpdater::CommandObserver, public views::ButtonListener { public: explicit ToolbarView(Browser* browser); virtual ~ToolbarView(); // Create the contents of the Browser Toolbar void Init(Profile* profile); // Sets the profile which is active on the currently-active tab. void SetProfile(Profile* profile); Profile* profile() { return profile_; } // Updates the toolbar (and transitively the location bar) with the states of // the specified |tab|. If |should_restore_state| is true, we're switching // (back?) to this tab and should restore any previous location bar state // (such as user editing) as well. void Update(TabContents* tab, bool should_restore_state); // Set focus to the toolbar with complete keyboard access, with the // focus initially set to the location bar. Focus will be restored // to the ViewStorage with id |view_storage_id| if the user escapes. void SetPaneFocusAndFocusLocationBar(int view_storage_id); // Set focus to the toolbar with complete keyboard access, with the // focus initially set to the app menu. Focus will be restored // to the ViewStorage with id |view_storage_id| if the user escapes. void SetPaneFocusAndFocusAppMenu(int view_storage_id); // Returns true if the app menu is focused. bool IsAppMenuFocused(); // Add a listener to receive a callback when the menu opens. void AddMenuListener(views::MenuListener* listener); // Remove a menu listener. void RemoveMenuListener(views::MenuListener* listener); // Accessors... Browser* browser() const { return browser_; } BrowserActionsContainer* browser_actions() const { return browser_actions_; } ReloadButton* reload_button() const { return reload_; } LocationBarView* location_bar() const { return location_bar_; } views::MenuButton* app_menu() const { return app_menu_; } // Overridden from AccessiblePaneView virtual bool SetPaneFocus(int view_storage_id, View* initial_focus); virtual AccessibilityTypes::Role GetAccessibleRole(); // Overridden from Menu::BaseControllerDelegate: virtual bool GetAcceleratorInfo(int id, menus::Accelerator* accel); // Overridden from views::MenuDelegate: virtual void RunMenu(views::View* source, const gfx::Point& pt); // Overridden from LocationBarView::Delegate: virtual TabContents* GetTabContents(); virtual InstantController* GetInstant(); virtual void OnInputInProgress(bool in_progress); // Overridden from AnimationDelegate: virtual void AnimationProgressed(const Animation* animation); // Overridden from CommandUpdater::CommandObserver: virtual void EnabledStateChangedForCommand(int id, bool enabled); // Overridden from views::BaseButton::ButtonListener: virtual void ButtonPressed(views::Button* sender, const views::Event& event); // Overridden from NotificationObserver: virtual void Observe(NotificationType type, const NotificationSource& source, const NotificationDetails& details); // Overridden from menus::AcceleratorProvider: virtual bool GetAcceleratorForCommandId(int command_id, menus::Accelerator* accelerator); // Overridden from views::View: virtual gfx::Size GetPreferredSize(); virtual void Layout(); virtual void Paint(gfx::Canvas* canvas); virtual void OnThemeChanged(); // The apparent horizontal space between most items, and the vertical padding // above and below them. static const int kStandardSpacing; // The top of the toolbar has an edge we have to skip over in addition to the // standard spacing. static const int kVertSpacing; protected: // Overridden from AccessiblePaneView virtual views::View* GetDefaultFocusableChild(); virtual void RemovePaneFocus(); private: // Returns true if we should show the upgrade recommended dot. bool IsUpgradeRecommended(); // Returns the number of pixels above the location bar in non-normal display. int PopupTopSpacing() const; // Loads the images for all the child views. void LoadImages(); // Types of display mode this toolbar can have. enum DisplayMode { DISPLAYMODE_NORMAL, // Normal toolbar with buttons, etc. DISPLAYMODE_LOCATION // Slimline toolbar showing only compact location // bar, used for popups. }; bool IsDisplayModeNormal() const { return display_mode_ == DISPLAYMODE_NORMAL; } // Starts the recurring timer that periodically asks the upgrade notifier // to pulsate. void ShowUpgradeReminder(); // Show the reminder, tempting the user to upgrade by pulsating. void PulsateUpgradeNotifier(); // Gets a canvas with the icon for the app menu. It will possibly contain // an overlaid badge if an update is recommended. SkBitmap GetAppMenuIcon(views::CustomButton::ButtonState state); scoped_ptr back_menu_model_; scoped_ptr forward_menu_model_; // The model that contains the security level, text, icon to display... ToolbarModel* model_; // Controls views::ImageButton* back_; views::ImageButton* forward_; ReloadButton* reload_; views::ImageButton* home_; LocationBarView* location_bar_; BrowserActionsContainer* browser_actions_; views::MenuButton* app_menu_; Profile* profile_; Browser* browser_; // Contents of the profiles menu to populate with profile names. scoped_ptr profiles_menu_contents_; // Controls whether or not a home button should be shown on the toolbar. BooleanPrefMember show_home_button_; // The display mode used when laying out the toolbar. DisplayMode display_mode_; // The contents of the wrench menu. scoped_ptr wrench_menu_model_; #if defined(OS_CHROMEOS) // Wrench menu using domui menu. // MenuLister is managed by Menu2. scoped_ptr wrench_menu_2_; #endif // Wrench menu. scoped_refptr wrench_menu_; // Vector of listeners to receive callbacks when the menu opens. std::vector menu_listeners_; // The animation that makes the update reminder pulse. scoped_ptr update_reminder_animation_; // We periodically restart the animation after it has been showed // once, to create a pulsating effect. base::RepeatingTimer upgrade_reminder_pulse_timer_; // Used to post tasks to switch to the next/previous menu. ScopedRunnableMethodFactory method_factory_; NotificationRegistrar registrar_; // If non-null the destructor sets this to true. This is set to a non-null // while the menu is showing and used to detect if the menu was deleted while // running. bool* destroyed_flag_; DISALLOW_IMPLICIT_CONSTRUCTORS(ToolbarView); }; #endif // CHROME_BROWSER_VIEWS_TOOLBAR_VIEW_H_