// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_BITMAP_WIRE_DATA_H_ #define CHROME_COMMON_BITMAP_WIRE_DATA_H_ #if defined(OS_POSIX) class SkBitmap; #endif // BitmapWireData is the type of the bitmap data which is carried from renderer // to browser over the wire. #if defined(OS_WIN) // On Windows, the bitmap data is carried out-of-band in a shared memory // segment. This is the handle to the shared memory. These handles are valid // only in the context of the renderer process. // TODO(agl): get a clarification on that last sentence. It doesn't make any // sense to me typedef HANDLE BitmapWireData; #elif defined(OS_POSIX) // On POSIX, we currently serialise the bitmap data over the wire. This will // change at some point when we too start using shared memory, but we wish to // use shared memory in a different way so this is a temporary work-around. // TODO(port): implement drawing with shared backing stores and replace this // with an IPC no-op type. typedef SkBitmap BitmapWireData; #endif // defined(OS_WIN) #endif // CHROME_COMMON_BITMAP_WIRE_DATA_H_