// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include "chrome/common/child_process.h" #include "base/atomic_ref_count.h" #include "base/basictypes.h" ChildProcess* ChildProcess::child_process_; MessageLoop* ChildProcess::main_thread_loop_; static base::AtomicRefCount ref_count; HANDLE ChildProcess::shutdown_event_; ChildProcess::ChildProcess() { DCHECK(!child_process_); } ChildProcess::~ChildProcess() { DCHECK(child_process_ == this); } // Called on any thread void ChildProcess::AddRefProcess() { base::AtomicRefCountInc(&ref_count); } // Called on any thread void ChildProcess::ReleaseProcess() { DCHECK(!base::AtomicRefCountIsZero(&ref_count)); DCHECK(child_process_); if (!base::AtomicRefCountDec(&ref_count)) child_process_->OnFinalRelease(); } // Called on any thread // static bool ChildProcess::ProcessRefCountIsZero() { return base::AtomicRefCountIsZero(&ref_count); } void ChildProcess::OnFinalRelease() { DCHECK(main_thread_loop_); main_thread_loop_->PostTask(FROM_HERE, new MessageLoop::QuitTask()); } HANDLE ChildProcess::GetShutDownEvent() { return shutdown_event_; } // On error, it is OK to leave the global pointers, as long as the only // non-NULL pointers are valid. GlobalCleanup will always get called, which // will delete any non-NULL services. bool ChildProcess::GlobalInit(const std::wstring &channel_name, ChildProcessFactoryInterface *factory) { // OK to be called multiple times. if (main_thread_loop_) return true; if (channel_name.empty()) { NOTREACHED() << "Unable to get the channel name"; return false; } // Remember the current message loop, so we can communicate with this thread // again when we need to shutdown (see ReleaseProcess). main_thread_loop_ = MessageLoop::current(); // An event that will be signalled when we shutdown. shutdown_event_ = CreateEvent(NULL, TRUE, FALSE, NULL); child_process_ = factory->Create(channel_name); return true; } void ChildProcess::GlobalCleanup() { // Signal this event before destroying the child process. That way all // background threads. // For example, in the renderer the RenderThread instances will be able to // notice shutdown before the render process begins waiting for them to exit. SetEvent(shutdown_event_); // Destroy the child process first to force all background threads to // terminate before we bring down other resources. (We null pointers // just in case.) child_process_->Cleanup(); delete child_process_; child_process_ = NULL; main_thread_loop_ = NULL; CloseHandle(shutdown_event_); shutdown_event_ = NULL; }