// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "chrome/common/child_process.h" #include "base/atomic_ref_count.h" #include "base/basictypes.h" #include "base/command_line.h" #include "base/string_util.h" #include "chrome/common/chrome_switches.h" #include "webkit/glue/webkit_glue.h" ChildProcess* ChildProcess::child_process_; MessageLoop* ChildProcess::main_thread_loop_; static base::AtomicRefCount ref_count; HANDLE ChildProcess::shutdown_event_; ChildProcess::ChildProcess() { DCHECK(!child_process_); } ChildProcess::~ChildProcess() { DCHECK(child_process_ == this); } // Called on any thread void ChildProcess::AddRefProcess() { base::AtomicRefCountInc(&ref_count); } // Called on any thread void ChildProcess::ReleaseProcess() { DCHECK(!base::AtomicRefCountIsZero(&ref_count)); DCHECK(child_process_); if (!base::AtomicRefCountDec(&ref_count)) child_process_->OnFinalRelease(); } // Called on any thread // static bool ChildProcess::ProcessRefCountIsZero() { return base::AtomicRefCountIsZero(&ref_count); } void ChildProcess::OnFinalRelease() { DCHECK(main_thread_loop_); main_thread_loop_->PostTask(FROM_HERE, new MessageLoop::QuitTask()); } HANDLE ChildProcess::GetShutDownEvent() { return shutdown_event_; } // On error, it is OK to leave the global pointers, as long as the only // non-NULL pointers are valid. GlobalCleanup will always get called, which // will delete any non-NULL services. bool ChildProcess::GlobalInit(const std::wstring &channel_name, ChildProcessFactoryInterface *factory) { // OK to be called multiple times. if (main_thread_loop_) return true; if (channel_name.empty()) { NOTREACHED() << "Unable to get the channel name"; return false; } // Remember the current message loop, so we can communicate with this thread // again when we need to shutdown (see ReleaseProcess). main_thread_loop_ = MessageLoop::current(); // An event that will be signalled when we shutdown. shutdown_event_ = CreateEvent(NULL, TRUE, FALSE, NULL); child_process_ = factory->Create(channel_name); CommandLine command_line; if (command_line.HasSwitch(switches::kUserAgent)) { webkit_glue::SetUserAgent(WideToUTF8( command_line.GetSwitchValue(switches::kUserAgent))); } return true; } void ChildProcess::GlobalCleanup() { // Signal this event before destroying the child process. That way all // background threads. // For example, in the renderer the RenderThread instances will be able to // notice shutdown before the render process begins waiting for them to exit. SetEvent(shutdown_event_); // Destroy the child process first to force all background threads to // terminate before we bring down other resources. (We null pointers // just in case.) child_process_->Cleanup(); delete child_process_; child_process_ = NULL; main_thread_loop_ = NULL; CloseHandle(shutdown_event_); shutdown_event_ = NULL; }