// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_CHILD_PROCESS_H__ #define CHROME_COMMON_CHILD_PROCESS_H__ #include #include #include "base/basictypes.h" #include "base/message_loop.h" class ChildProcess; class ChildProcessFactoryInterface { public: virtual ChildProcess* Create(const std::wstring& channel_name) = 0; }; template class ChildProcessFactory : public ChildProcessFactoryInterface { virtual ChildProcess* Create(const std::wstring& channel_name) { return new T(channel_name); } }; // Base class for child processes of the browser process (i.e. renderer and // plugin host). This is a singleton object for each child process. class ChildProcess { public: // initializes/cleansup the global variables, services, and libraries // Derived classes need to implement a static GlobalInit, that calls // into ChildProcess::GlobalInit with a class factory //static bool GlobalInit(const std::wstring& channel_name); static void GlobalCleanup(); // These are used for ref-counting the child process. The process shuts // itself down when the ref count reaches 0. These functions may be called // on any thread. // For example, in the renderer process, generally each tab managed by this // process will hold a reference to the process, and release when closed. static void AddRefProcess(); static void ReleaseProcess(); // A global event object that is signalled when the main thread's message // loop exits. This gives background threads a way to observe the main // thread shutting down. This can be useful when a background thread is // waiting for some information from the browser process. If the browser // process goes away prematurely, the background thread can at least notice // the child processes's main thread exiting to determine that it should give // up waiting. // For example, see the renderer code used to implement // webkit_glue::GetCookies. static HANDLE GetShutDownEvent(); // You must call Init after creating this object before it will be valid ChildProcess(); virtual ~ChildProcess(); protected: static bool GlobalInit(const std::wstring& channel_name, ChildProcessFactoryInterface* factory); static bool ProcessRefCountIsZero(); // The singleton instance for this process. static ChildProcess* child_process_; static MessageLoop* main_thread_loop_; // Derived classes can override this to alter the behavior when the ref count // reaches 0. The default implementation calls Quit on the main message loop // which causes the process to shutdown. Note, this can be called on any // thread. (See ReleaseProcess) virtual void OnFinalRelease(); private: // Derived classes can override this to handle any cleanup, called by // GlobalCleanup. virtual void Cleanup() {} static HANDLE shutdown_event_; DISALLOW_EVIL_CONSTRUCTORS(ChildProcess); }; #endif // CHROME_COMMON_CHILD_PROCESS_H__