// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/chrome_constants.h" namespace chrome { // The following should not be used for UI strings; they are meant // for system strings only. UI changes should be made in the GRD. const wchar_t kBrowserProcessExecutableName[] = L"chrome.exe"; #if defined(GOOGLE_CHROME_BUILD) const wchar_t kBrowserAppName[] = L"Chrome"; const wchar_t kStatsFilename[] = L"ChromeStats"; #else const wchar_t kBrowserAppName[] = L"Chromium"; const wchar_t kStatsFilename[] = L"ChromiumStats"; #endif const wchar_t kExternalTabWindowClass[] = L"Chrome_ExternalTabContainer"; const wchar_t kMessageWindowClass[] = L"Chrome_MessageWindow"; const wchar_t kCrashReportLog[] = L"Reported Crashes.txt"; const wchar_t kTestingInterfaceDLL[] = L"testing_interface.dll"; const wchar_t kNotSignedInProfile[] = L"Default"; const wchar_t kNotSignedInID[] = L"not-signed-in"; const wchar_t kBrowserResourcesDll[] = L"chrome.dll"; // filenames const wchar_t kArchivedHistoryFilename[] = L"Archived History"; const wchar_t kCacheDirname[] = L"Cache"; const wchar_t kChromePluginDataDirname[] = L"Plugin Data"; const wchar_t kCookieFilename[] = L"Cookies"; const wchar_t kHistoryFilename[] = L"History"; const wchar_t kLocalStateFilename[] = L"Local State"; const wchar_t kPreferencesFilename[] = L"Preferences"; const wchar_t kSafeBrowsingFilename[] = L"Safe Browsing"; const wchar_t kThumbnailsFilename[] = L"Thumbnails"; const wchar_t kUserDataDirname[] = L"User Data"; const wchar_t kWebDataFilename[] = L"Web Data"; const wchar_t kBookmarksFileName[] = L"Bookmarks"; const wchar_t kHistoryBookmarksFileName[] = L"Bookmarks From History"; // Note, this shouldn't go above 64. See bug 535234. const unsigned int kMaxRendererProcessCount = 20; const int kStatsMaxThreads = 32; const int kStatsMaxCounters = 300; // We don't enable record mode in the released product because users could // potentially be tricked into running a product in record mode without // knowing it. Enable in debug builds. Playback mode is allowed always, // because it is useful for testing and not hazardous by itself. #ifndef NDEBUG const bool kRecordModeEnabled = true; #else const bool kRecordModeEnabled = false; #endif }