// Copyright 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_ #define CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_ #include #include #include "base/file_path.h" #include "base/string_piece.h" #include "chrome/common/extensions/url_pattern.h" #include "googleurl/src/gurl.h" class Pickle; // Represents a user script, either a standalone one, or one that is part of an // extension. class UserScript { public: // Locations that user scripts can be run inside the document. enum RunLocation { DOCUMENT_START, // After the documentElemnet is created, but before // anything else happens. DOCUMENT_END, // After the entire document is parsed. Same as // DOMContentLoaded. RUN_LOCATION_LAST // Leave this as the last item. }; // Holds actual script file info. class File { public: File(const FilePath& path, const GURL& url): path_(path), url_(url) { } File() {} const FilePath& path() const { return path_; } void set_path(const FilePath& path) { path_ = path; } const GURL& url() const { return url_; } void set_url(const GURL& url) { url_ = url; } // If external_content_ is set returns it as content otherwise it returns // content_ const StringPiece GetContent() const { if (external_content_.data()) return external_content_; else return content_; } void set_external_content(const StringPiece& content) { external_content_ = content; } const void set_content(const StringPiece& content) { content_.assign(content.begin(), content.end()); } // Serialization support. The content and path_ member will not be // serialized! void Pickle(::Pickle* pickle) const; void Unpickle(const ::Pickle& pickle, void** iter); private: // Where is the script file lives on the disk. FilePath path_; // The url to this scipt file. GURL url_; // The script content. It can be set to either loaded_content_ or // externally allocated string. StringPiece external_content_; // Set when the content is loaded by LoadContent std::string content_; }; typedef std::vector FileList; // Constructor. Default the run location to document end, which is like // Greasemonkey and probably more useful for typical scripts. UserScript() : run_location_(DOCUMENT_END) {} // The place in the document to run the script. RunLocation run_location() const { return run_location_; } void set_run_location(RunLocation location) { run_location_ = location; } // The globs, if any, that determine which pages this script runs against. // These are only used with "standalone" Greasemonkey-like user scripts. const std::vector& globs() const { return globs_; } void add_glob(const std::string& glob) { globs_.push_back(glob); } void clear_globs() { globs_.clear(); } // The URLPatterns, if any, that determine which pages this script runs // against. const std::vector& url_patterns() const { return url_patterns_; } void add_url_pattern(const URLPattern& pattern) { url_patterns_.push_back(pattern); } void clear_url_patterns() { url_patterns_.clear(); } // List of js scripts for this user script FileList& js_scripts() { return js_scripts_; } const FileList& js_scripts() const { return js_scripts_; } // List of css scripts for this user script FileList& css_scripts() { return css_scripts_; } const FileList& css_scripts() const { return css_scripts_; } const std::string& extension_id() const { return extension_id_; } void set_extension_id(const std::string& id) { extension_id_ = id; } bool is_standalone() const { return extension_id_.empty(); } // Returns true if the script should be applied to the specified URL, false // otherwise. bool MatchesUrl(const GURL& url) const; // Serialize the UserScript into a pickle. The content of the scripts and // paths to UserScript::Files will not be serialized! void Pickle(::Pickle* pickle) const; // Deserialize the script from a pickle. Note that this always succeeds // because presumably we were the one that pickled it, and we did it // correctly. void Unpickle(const ::Pickle& pickle, void** iter); private: // The location to run the script inside the document. RunLocation run_location_; // Greasemonkey-style globs that determine pages to inject the script into. // These are only used with standalone scripts. std::vector globs_; // URLPatterns that determine pages to inject the script into. These are // only used with scripts that are part of extensions. std::vector url_patterns_; // List of js scripts defined in content_scripts FileList js_scripts_; // List of css scripts defined in content_scripts FileList css_scripts_; // The ID of the extension this script is a part of, if any. Can be empty if // the script is a "standlone" user script. std::string extension_id_; }; typedef std::vector UserScriptList; #endif // CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_