// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ #define CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ #include "build/build_config.h" // This file defines the window handle type used by the GPU process IPC layer. // This is different than gfx::NativeWindow[Id] since on X, this is an XID. // Normally, Chrome deals with either GTK window pointers, or magic window // IDs that the app generates. The GPU process needs to know the real XID. #if defined(OS_WIN) #include typedef HWND GpuNativeWindowHandle; #elif defined(OS_MACOSX) // The GPU process isn't supported on Mac yet. Defining this arbitrarily allows // us to not worry about the integration points not compiling. typedef int GpuNativeWindowHandle; #elif defined(USE_X11) // Forward declar XID ourselves to avoid pulling in all of the X headers, which // can cause compile problems for some parts of the project. typedef unsigned long XID; typedef XID GpuNativeWindowHandle; #else #error define GpuNativeWindowHandle #endif #endif // CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_