// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/ipc_channel_posix.h" #include #include #include #include #include #include #include "base/logging.h" #include "base/process_util.h" #include "base/scoped_ptr.h" #include "base/string_util.h" #include "chrome/common/chrome_counters.h" #include "chrome/common/ipc_message_utils.h" #if defined(OS_LINUX) #include #elif defined(OS_MACOSX) #include #endif namespace IPC { //------------------------------------------------------------------------------ // TODO(playmobil): Only use FIFOs for debugging, for real work, use a // socketpair. namespace { // The -1 is to take the NULL terminator into account. #if defined(OS_LINUX) const size_t kMaxPipeNameLength = UNIX_PATH_MAX - 1; #elif defined(OS_MACOSX) // OS X doesn't define UNIX_PATH_MAX // Per the size specified for the sun_path structure of sockaddr_un in sys/un.h. const size_t kMaxPipeNameLength = 104 - 1; #endif // Creates a Fifo with the specified name ready to listen on. bool CreateServerFifo(const std::string &pipe_name, int* server_listen_fd) { DCHECK(server_listen_fd); DCHECK(pipe_name.length() > 0); DCHECK(pipe_name.length() < kMaxPipeNameLength); if (pipe_name.length() == 0 || pipe_name.length() > kMaxPipeNameLength) { return false; } // Create socket. int fd = socket(AF_UNIX, SOCK_STREAM, 0); if (fd < 0) { return false; } // Make socket non-blocking if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) { close(fd); return false; } // Delete any old FS instances. unlink(pipe_name.c_str()); // Create unix_addr structure struct sockaddr_un unix_addr; memset(&unix_addr, 0, sizeof(unix_addr)); unix_addr.sun_family = AF_UNIX; snprintf(unix_addr.sun_path, kMaxPipeNameLength + 1, "%s", pipe_name.c_str()); size_t unix_addr_len = offsetof(struct sockaddr_un, sun_path) + strlen(unix_addr.sun_path) + 1; // Bind the socket. if (bind(fd, reinterpret_cast(&unix_addr), unix_addr_len) != 0) { close(fd); return false; } // Start listening on the socket. const int listen_queue_length = 1; if (listen(fd, listen_queue_length) != 0) { close(fd); return false; } *server_listen_fd = fd; return true; } // Accept a connection on a fifo. bool ServerAcceptFifoConnection(int server_listen_fd, int* server_socket) { DCHECK(server_socket); int accept_fd = accept(server_listen_fd, NULL, 0); if (accept_fd < 0) return false; *server_socket = accept_fd; return true; } bool ClientConnectToFifo(const std::string &pipe_name, int* client_socket) { DCHECK(client_socket); DCHECK(pipe_name.length() < kMaxPipeNameLength); // Create socket. int fd = socket(AF_UNIX, SOCK_STREAM, 0); if (fd < 0) { LOG(ERROR) << "fd is invalid"; return false; } // Make socket non-blocking if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) { LOG(ERROR) << "fcnt failed"; close(fd); return false; } // Create server side of socket. struct sockaddr_un server_unix_addr; memset(&server_unix_addr, 0, sizeof(server_unix_addr)); server_unix_addr.sun_family = AF_UNIX; snprintf(server_unix_addr.sun_path, kMaxPipeNameLength + 1, "%s", pipe_name.c_str()); size_t server_unix_addr_len = offsetof(struct sockaddr_un, sun_path) + strlen(server_unix_addr.sun_path) + 1; int ret_val = -1; do { ret_val = connect(fd, reinterpret_cast(&server_unix_addr), server_unix_addr_len); } while (ret_val == -1 && errno == EINTR); if (ret_val != 0) { close(fd); return false; } *client_socket = fd; return true; } } // namespace //------------------------------------------------------------------------------ Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode, Listener* listener) : mode_(mode), server_listen_connection_event_(new EventHolder()), read_event_(new EventHolder()), write_event_(new EventHolder()), message_send_bytes_written_(0), server_listen_pipe_(-1), pipe_(-1), listener_(listener), waiting_connect_(true), processing_incoming_(false), factory_(this) { if (!CreatePipe(channel_id, mode)) { // The pipe may have been closed already. LOG(WARNING) << "Unable to create pipe named \"" << channel_id << "\" in " << (mode == MODE_SERVER ? "server" : "client") << " mode error(" << strerror(errno) << ")."; } } const std::wstring Channel::ChannelImpl::PipeName( const std::wstring& channel_id) const { std::wostringstream ss; // TODO(playmobil): This should live in the Chrome user data directory. // TODO(playmobil): Cleanup any stale fifos. ss << L"/var/tmp/chrome_" << channel_id; return ss.str(); } bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id, Mode mode) { DCHECK(server_listen_pipe_ == -1 && pipe_ == -1); // TODO(playmobil): Should we just change pipe_name to be a normal string // everywhere? pipe_name_ = WideToUTF8(PipeName(channel_id)); if (mode == MODE_SERVER) { if (!CreateServerFifo(pipe_name_, &server_listen_pipe_)) { return false; } } else { if (!ClientConnectToFifo(pipe_name_, &pipe_)) { return false; } waiting_connect_ = false; } // Create the Hello message to be sent when Connect is called scoped_ptr msg(new Message(MSG_ROUTING_NONE, HELLO_MESSAGE_TYPE, IPC::Message::PRIORITY_NORMAL)); if (!msg->WriteInt(base::GetCurrentProcId())) { Close(); return false; } output_queue_.push(msg.release()); return true; } bool Channel::ChannelImpl::Connect() { if (mode_ == MODE_SERVER) { if (server_listen_pipe_ == -1) { return false; } event *ev = &(server_listen_connection_event_->event); MessageLoopForIO::current()->WatchFileHandle(server_listen_pipe_, EV_READ | EV_PERSIST, ev, this); server_listen_connection_event_->is_active = true; } else { if (pipe_ == -1) { return false; } MessageLoopForIO::current()->WatchFileHandle(pipe_, EV_READ | EV_PERSIST, &(read_event_->event), this); read_event_->is_active = true; waiting_connect_ = false; } if (!waiting_connect_) return ProcessOutgoingMessages(); return true; } bool Channel::ChannelImpl::ProcessIncomingMessages() { ssize_t bytes_read = 0; for (;;) { if (bytes_read == 0) { if (pipe_ == -1) return false; // Read from pipe. // recv() returns 0 if the connection has closed or EAGAIN if no data is // waiting on the pipe. do { bytes_read = read(pipe_, input_buf_, Channel::kReadBufferSize); } while (bytes_read == -1 && errno == EINTR); if (bytes_read < 0) { if (errno == EAGAIN) { return true; } else { LOG(ERROR) << "pipe error: " << strerror(errno); return false; } } else if (bytes_read == 0) { // The pipe has closed... Close(); return true; } } DCHECK(bytes_read); // Process messages from input buffer. const char *p; const char *end; if (input_overflow_buf_.empty()) { p = input_buf_; end = p + bytes_read; } else { if (input_overflow_buf_.size() > static_cast(kMaximumMessageSize - bytes_read)) { input_overflow_buf_.clear(); LOG(ERROR) << "IPC message is too big"; return false; } input_overflow_buf_.append(input_buf_, bytes_read); p = input_overflow_buf_.data(); end = p + input_overflow_buf_.size(); } while (p < end) { const char* message_tail = Message::FindNext(p, end); if (message_tail) { int len = static_cast(message_tail - p); const Message m(p, len); #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "received message on channel @" << this << " with type " << m.type(); #endif if (m.routing_id() == MSG_ROUTING_NONE && m.type() == HELLO_MESSAGE_TYPE) { // The Hello message contains only the process id. listener_->OnChannelConnected(MessageIterator(m).NextInt()); } else { listener_->OnMessageReceived(m); } p = message_tail; } else { // Last message is partial. break; } } input_overflow_buf_.assign(p, end - p); bytes_read = 0; // Get more data. } return true; } bool Channel::ChannelImpl::ProcessOutgoingMessages() { DCHECK(!waiting_connect_); // Why are we trying to send messages if there's // no connection? if (output_queue_.empty()) return true; if (pipe_ == -1) return false; // If libevent was monitoring the socket for us (we blocked when trying to // write a message last time), then delete the underlying libevent structure. if (write_event_->is_active) { // TODO(playmobil): This calls event_del(), but we can probably // do with just calling event_add here. MessageLoopForIO::current()->UnwatchFileHandle(&(write_event_->event)); write_event_->is_active = false; } // Write out all the messages we can till the write blocks or there are no // more outgoing messages. while (!output_queue_.empty()) { Message* msg = output_queue_.front(); size_t amt_to_write = msg->size() - message_send_bytes_written_; const char *out_bytes = reinterpret_cast(msg->data()) + message_send_bytes_written_; ssize_t bytes_written = -1; do { bytes_written = write(pipe_, out_bytes, amt_to_write); } while (bytes_written == -1 && errno == EINTR); if (bytes_written < 0) { LOG(ERROR) << "pipe error: " << strerror(errno); return false; } if (static_cast(bytes_written) != amt_to_write) { message_send_bytes_written_ += bytes_written; // Tell libevent to call us back once things are unblocked. MessageLoopForIO::current()->WatchFileHandle(server_listen_pipe_, EV_WRITE, &(write_event_->event), this); write_event_->is_active = true; } else { message_send_bytes_written_ = 0; // Message sent OK! #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "sent message @" << msg << " on channel @" << this << " with type " << msg->type(); #endif output_queue_.pop(); delete msg; } } return true; } bool Channel::ChannelImpl::Send(Message* message) { chrome::Counters::ipc_send_counter().Increment(); #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "sending message @" << message << " on channel @" << this << " with type " << message->type() << " (" << output_queue_.size() << " in queue)"; #endif // TODO(playmobil): implement // #ifdef IPC_MESSAGE_LOG_ENABLED // Logging::current()->OnSendMessage(message, L""); // #endif output_queue_.push(message); if (!waiting_connect_) { if (!write_event_->is_active) { if (!ProcessOutgoingMessages()) return false; } } return true; } // Called by libevent when we can read from th pipe without blocking. void Channel::ChannelImpl::OnFileReadReady(int fd) { bool send_server_hello_msg = false; if (waiting_connect_ && mode_ == MODE_SERVER) { if (!ServerAcceptFifoConnection(server_listen_pipe_, &pipe_)) { Close(); } // No need to watch the listening socket any longer since only one client // can connect. So unregister with libevent. event *ev = &(server_listen_connection_event_->event); MessageLoopForIO::current()->UnwatchFileHandle(ev); server_listen_connection_event_->is_active = false; // Start watching our end of the socket. MessageLoopForIO::current()->WatchFileHandle(pipe_, EV_READ | EV_PERSIST, &(read_event_->event), this); read_event_->is_active = true; waiting_connect_ = false; send_server_hello_msg = true; } if (!waiting_connect_ && fd == pipe_) { if (!ProcessIncomingMessages()) { Close(); listener_->OnChannelError(); } } // If we're a server and handshaking, then we want to make sure that we // only send our handshake message after we've processed the client's. // This gives us a chance to kill the client if the incoming handshake // is invalid. if (send_server_hello_msg) { ProcessOutgoingMessages(); } } // Called by libevent when we can write to the pipe without blocking. void Channel::ChannelImpl::OnFileWriteReady(int fd) { if (!ProcessOutgoingMessages()) { Close(); listener_->OnChannelError(); } } void Channel::ChannelImpl::Close() { // Close can be called multiple time, so we need to make sure we're // idempotent. // Unregister libevent for the listening socket and close it. if (server_listen_connection_event_ && server_listen_connection_event_->is_active) { MessageLoopForIO::current()->UnwatchFileHandle( &(server_listen_connection_event_->event)); } if (server_listen_pipe_ != -1) { close(server_listen_pipe_); server_listen_pipe_ = -1; } // Unregister libevent for the FIFO and close it. if (read_event_ && read_event_->is_active) { MessageLoopForIO::current()->UnwatchFileHandle(&(read_event_->event)); } if (write_event_ && write_event_->is_active) { MessageLoopForIO::current()->UnwatchFileHandle(&(write_event_->event)); } if (pipe_ != -1) { close(pipe_); pipe_ = -1; } delete server_listen_connection_event_; server_listen_connection_event_ = NULL; delete read_event_; read_event_ = NULL; delete write_event_; write_event_ = NULL; // Unlink the FIFO unlink(pipe_name_.c_str()); while (!output_queue_.empty()) { Message* m = output_queue_.front(); output_queue_.pop(); delete m; } } //------------------------------------------------------------------------------ // Channel's methods simply call through to ChannelImpl. Channel::Channel(const std::wstring& channel_id, Mode mode, Listener* listener) : channel_impl_(new ChannelImpl(channel_id, mode, listener)) { } Channel::~Channel() { delete channel_impl_; } bool Channel::Connect() { return channel_impl_->Connect(); } void Channel::Close() { channel_impl_->Close(); } void Channel::set_listener(Listener* listener) { channel_impl_->set_listener(listener); } bool Channel::Send(Message* message) { return channel_impl_->Send(message); } } // namespace IPC